[quote author=plurialibus link=topic=1307.msg7946#msg7946 date=1209063722]
Oh, and I'm uploading all the files just to keep it neat for those who never downloaded them before. The only updated files were macguffin.ash and hidden city.ash.
[/quote]
Plurialibus, I tried using your updated scripts, but was unsuccessful.
I presume you expect that the user performs the entire quest using your scripts. I tried loading the scripts in the middle (or more to the left of middle) of my quest - I'm done with beach, palindrome, pyramid, cellar (almost - need to pour the wines) and need to finish the hidden city (unlocked) - and the script aborted prematurely. Yes, I did get the updated files you've posted later as well.
I see that you're checking for forged documents (phase 2), but since I've already finished that section I have no documents in hand, so the script assumes I still haven't retrieved them and exits.
Should the check be for quest log changes and inventory items and found locations (I imagine it would take a little longer to look for these compounded requirements)? I'm not versed with the Mafia API and and all, so the couple of changes I tried seemed to screw things up even more.
On Windows, I prefer Notepad2 - lightweight, looks like Notepad, syntax highlighting, line numbers - by the way you can goto a line in Notepad via CTRL+G (I think that's the shortcut) - and no tabbed windows (large monitors...why bother). Also you can set the encoding and line endings.