Minor problem with:
You have:
if(!got_item(WINE){
Should be:
if(!got_item(WINE)){
Note the red ( ) 's
Also, the pump_ML()... Why not do:
adventure(pump_ML(), $location[haunted wine cellar]);
Instead of:
adventure(my_adventures(), $location[haunted wine cellar]);
Totally off subject:
I must say, you seem very dedicated to the creation and improvement of yours and others scripts. I am sure I speak for most of us when I say, thank you very much for your hard work and time spent on all scripts you have worked on. ;D (Not sucking up.)
Code:
if(!got_item(firstwine)){
cliE("conditions clear");
add_item_condition(1, firstwine);
adventure(pump_ML(), $location[haunted wine cellar]);
}
if(!got_item(secondwine)){
cliE("conditions clear");
add_item_condition(1, secondwine);
adventure(pump_ML(), $location[haunted wine cellar]);
}
if(!got_item(thirdwine)){
cliE("conditions clear");
add_item_condition(1, thirdwine);
adventure(pump_ML(), $location[haunted wine cellar]);
}
You have:
if(!got_item(WINE){
Should be:
if(!got_item(WINE)){
Note the red ( ) 's
Also, the pump_ML()... Why not do:
adventure(pump_ML(), $location[haunted wine cellar]);
Instead of:
adventure(my_adventures(), $location[haunted wine cellar]);
Totally off subject:
I must say, you seem very dedicated to the creation and improvement of yours and others scripts. I am sure I speak for most of us when I say, thank you very much for your hard work and time spent on all scripts you have worked on. ;D (Not sucking up.)