Magus_Prime
Well-known member
I've had the same problem getting the clues for the Dreadscroll. The only one the script seems to get without assistance is the one from the knucklebones.
Basically just, while we don't have clue 3 known, make sure we have 500 health and 100 mp and then cast the skill. Repeat until completed.alias clue3 => ashq while(get_property("dreadScroll3") == "0") { restore_hp(500); restore_mp(100); use_skill(1, $skill[deep dark visions]); }
KoLmafia currently has no code to handle this correctly.The sigil burned into your forehead (you know, the one you got for winning the tournament in the Colosseum?) flares up in intense pain as you look at the dreadscroll. A tendril of fire curls out and burns the scroll to ashes.
if (get_property("dolphinItem") != "") abox.append("<p><img src='/images/itemimages/"+to_item(get_property("dolphinItem")).image+"' title='"+
to_item(get_property("dolphinItem"))+" ("+rnum(sell_val(to_item(get_property("dolphinItem"))))+"μ)' height=23 width=23 border=0> <a href=# class='clilink'>use dolphin whistle</a>");
That one obviously triggered, but...trading 1 sand dollar for 1 dolphin whistle
You acquire an item: dolphin whistle
> Whistling for a Mer-kin cooljuice...
use 1 dolphin whistle
[1560] Dolphin Whistle
Encounter: rotten dolphin thief
The following one did not. Where it apparently tried to use a dolphin whistle just after the dolphin fight. And then the next time it wanted to use one, it had this:use 1 dolphin whistle
> MCD: none has no known combats.
[1561] Mer-kin Library
Encounter: Mer-kin alphabetizer
From that point on, inventory-whistles were out of sync. I've since commented out zarqon's fight.ash whistling, but don't know (yet) if that will fix it. Not sure why his relay-page-addition gets added to the session log though...A dolphin stole: Mer-kin knucklebone
You gain 52 Beefiness
You gain 122 Mysteriousness
You gain 50 Roguishness
> Restoring HP! Currently at 223 of 636 HP, 184 of 940 MP, current meat: 11362952 ... Target HP = 605.
> Restoring MP! Currently at 223 of 636 HP, 184 of 940 MP, current meat: 11362952 ... Target MP = 205.
buy 1 magical mystery juice for 100 each from Gouda's Grimoire and Grocery
You acquire an item: magical mystery juice
You spent 100 Meat
use 1 magical mystery juice
You gain 29 Mana Points
cast 1 Cannelloni Cocoon
You gain 413 hit points
> Whistling for a Mer-kin knucklebone...
> Whistling for a Mer-kin knucklebone...
use 1 dolphin whistle
> MCD: none has no known combats.
cast 1 Fat Leon's Phat Loot Lyric
You acquire an effect: Fat Leon's Phat Loot Lyric (duration: 10 Adventures)
cast 1 Leash of Linguini
You acquire an effect: Leash of Linguini (duration: 10 Adventures)
mall.php?category=allitems&consumable_byme=0&weaponattribute=3&wearable_byme=0&nolimits=0&max_price=0&sortresultsby=price&justitems=0&x_cheapest=10&pudnuggler=%22Knob+Goblin+eyedrops%22
buy 1 Knob Goblin eyedrops for 200 each from The Knob Dispensary
You acquire an item: Knob Goblin eyedrops
You spent 200 Meat
use 1 Knob Goblin eyedrops
You acquire an effect: Peeled Eyeballs (duration: 10 Adventures)
> Restoring MP! Currently at 636 of 636 HP, 164 of 940 MP, current meat: 11362652 ... Target MP = 377.
buy 7 magical mystery juice for 100 each from Gouda's Grimoire and Grocery
You acquire magical mystery juice (7)
You spent 700 Meat
use 7 magical mystery juice
You gain 207 Mana Points
buy 1 magical mystery juice for 100 each from Gouda's Grimoire and Grocery
You acquire an item: magical mystery juice
You spent 100 Meat
use 1 magical mystery juice
You gain 29 Mana Points
use 1 dolphin whistle
> MCD: none has no known combats.
> Whistling for a Mer-kin knucklebone...
use 1 dolphin whistle
> MCD: none has no known combats.
[1577] Mer-kin Library
Encounter: Mer-kin drifter
> You have already completed the Monkee quest.
> Making sure we have the items needed to tame our mount!
mall.php?category=allitems&consumable_byme=0&weaponattribute=3&wearable_byme=0&nolimits=0&max_price=0&sortresultsby=price&justitems=0&x_cheapest=10&pudnuggler=%22sea+cowbell%22
buy 1 sea cowbell for 5999 each from 2340786 on 20130813
You acquire an item: sea cowbell
> Checking for updates (running CounterChecker ver. 1.6)...
> Running CounterChecker version: 1.6 (current)
clan_hobopolis.php?place=2
> Checking counters now.
> Your semi-rare might happen any moment! You might want to eat a fortune cookie now. Or not?
[955] The Mer-Kin Outpost
Encounter: Into the Outpost
Took choice 312/2: unknown
choice.php?whichchoice=312&option=2&pwd
Encounter: Aggressive Intent
Took choice 314/1: unknown
choice.php?whichchoice=314&option=1&pwd
You acquire an item: Mer-kin roundshield
Guessing that means you opened your stashbox manually but didn't talk to Grandpa and open the Coral Corral. Unfortunately that's one of those things we can't tell... once the items are gone, there isn't anything we can actually do without throwing out a useless (for everyone else) server hit to force a chat to Grandpa.
That's the bit that confused me, I think - it seemed like I needed to set that up, based on initial post. ^.^;*snip*
[*] There are a few zlib variables* you can setup:
*snip 2 electric boogaloo*
- seafloor_maximizeString
*disco face snip*
*You can configure the variables above by typing zlib settingname = value in the gCLI. The script will either use the zlib setting if it has been set, or the setting you had on when you launched the script.
*nsnip13*
[*] maximizeString and outfit are mutually exclusive. If maximizeString is set, it will be used, otherwise the script will check outfit. If neither is set, it assumes you have equipped what you want to before running the script. The maximizeString will be set into the maximizer, the outfit will be sent into the outfit command, so if you would like to combine a portion of an outfit with modifications, you'll probably want to use maximizeString with +outfit. Do remember that you cannot combine the keywords of outfit and equip in the maximizer, so if you attempt to combine them such as "outfit groovelord, equip aerated" mafia will decide on one or the other instead of accomplishing both.
*the final snipdown*