Theraze
Active member
Silly, silly SourceForge. Well, thanks. I'll compare the changes I've made to head, add in the speculative hp based on hee^3's Buffed HP Maximum report, and see how well that works. Also need to tweak the +- melee to be effective instead, and make it use effective whether or not it's caching your outfits.
Think those were the major ones. My other main fails are just WHAM being too conservative - it does quite well when I throw a marinara curse at the start of combat before letting it handle the rest.
But the speculative HP bit is the major one - that's why it never actually equips your parrot or changes your gear for the elemental tests. Might be similar problems in other places, but I'll need to parse through them when I have turns again.
Think those were the major ones. My other main fails are just WHAM being too conservative - it does quite well when I throw a marinara curse at the start of combat before letting it handle the rest.
But the speculative HP bit is the major one - that's why it never actually equips your parrot or changes your gear for the elemental tests. Might be similar problems in other places, but I'll need to parse through them when I have turns again.