[10482] Fernswarthy's Basement (Level 214)
Encounter: 87 Bottles of Beer on a Golem
Round 0: ezhuks wins initiative!
Destroy with: divine blowout
Expression evaluation error: Can't take square root of a negative value (zlib.ash, line 162)
The scrip worked well for a few levels of the basement, but then it kept on giving me this error
Already equipped or not, this message now always comes up and won't continue. Any reason for this and any way to bypass it? I was thinking maybe cause I have double-fisted skull smashing and it was trying to equip two of of them for me?
[10511] Fernswarthy's Basement (Level 241)
Buffed Moxie Test: 1,982 current, 2,336 needed
Basement level 242: Monster
Searching for "cursed scrunchie"...
Search complete.
Purchasing cursed scrunchie (100 @ 3,950)...
You acquire cursed scrunchie (100)
Revision 11100 said:r11100 | veracity0 | 2012-06-08 11:04:32 -0400 (Fri, 08 Jun 2012) | 3 lines
When putting on an outfit, retrive the pieces for custom outfits as well as for
normal outfits
The author of DAM now uses WHAM.
It seems highly unlikely that autoBasement could have caused you a problem during combat, so update to WHAM.
[10891] Fernswarthy's Basement (Level 269)
Encounter: The Beast with 5,044 Eyes
Round 0: ezhuks loses initiative!
You lose 1,396 hit points
WHAM: Running SmartStasis
WHAM: Starting evaluation and performing of attack
Expression evaluation error: Can't take square root of a negative value (zlib.ash, line 162)
You're on your own, partner.
Click here to continue in the relay browser.
if(monster_stat("hp") > 0) build_options();
edit: scratch that ... problem re-appeared a couple of turns later, maximiser said to equip scatch-and-sniff sword, when I already had it equiped
best regards
Dave
I appreciate your work. Thank you. Perhaps it is worth reminding people at every opportunity that the update checking for this script does not work even though casual use might suggest otherwise and that the updated code will be in the second post and not necessarily attached to the announcement post.Version 3.3 has been uploaded and contains a workaround for outfits getting confused and making the maximizer barf. It adds a few extra server hits, but fewer than constantly rerunning the script when it fails so...
Perhaps it is worth reminding people at every opportunity that the update checking for this script does not work even though casual use might suggest otherwise
That made no sense to me, so I looked into it. I found that Winterbay had the version number string formatted incorrectly in the second post (adding .ash, and check_version() used a capital A while the second post had a lowercase a). I just fixed that so version checking will work.
That made no sense to me, so I looked into it. I found that Winterbay had the version number string formatted incorrectly in the second post (adding .ash, and check_version() used a capital A while the second post had a lowercase a). I just fixed that so version checking will work.
Thanks. I've been wondering why it didn't work but never understood it