Encounter: kid who is too old to be Trick-or-Treating
Round 0: DancingMAD wins initiative!
Round 0: DancingMAD casts CURSE OF WEAKSAUCE! (auto-attack)
Battle! House #3 contains a kid who is too old to be Trick-or-Treating.
1 HP costs 0.136μ. ( 716 / 817 )
1 MP costs 2.439μ. ( 199 / 1839 )
WHAM: We currently think that the round number is: 0 and that the turn number is 5554.
WHAM: Checking to see if WHAM sould adjust the unknown_ml for kid who is too old to be Trick-or-Treating.
WHAM: No need to do anything with kid who is too old to be Trick-or-Treating.
WHAM: Setting up variables via BatBrain
Setting monster to kid who is too old to be Trick-or-Treating...
bottle of whiskey (15.0 @ +246.75): 35μ * 52.01% = 18.2
Effermint™ tablets (10.0 @ +246.75): 165μ * 34.67% = 57.21
sturdy cane (5.0 @ +246.75): 101μ * 17.34% = 17.51
Value of stat gain: 716.04μ
Staggers have a 8% chance of being blocked.
Factoring in Jalapeño Saucesphere: 3 damage, retal
Factoring in Scarysauce: (6) damage, retal
Events created: Jalapeño Saucesphere, Scarysauce
Base round: damage, player damage, 0 meat
ATT: 299 (6% × 9.05, death in 716)
DEF: 297 (95.45% × 250.18 (10), win in 2)
HP: 199, Value: 808.97 μ, RES: 0.43 (0.23) (0.23) (0.23) (0.23) (0.23), Happenings: 3, ID: 1449
Parsed round number: 0 (real: 1)
WHAM: We currently think that the round number is: 31 and that the turn number is 5554.
WHAM: Current MP = 199 out of 1839.
WHAM: You have no profitable MP restoratives.
WHAM: Current HP = 817 out of 817.
WHAM: You have no profitable HP restoratives.
WHAM: You are fighting a kid who is too old to be Trick-or-Treating. Mafia considers that this monster has an attack of 299 or 308 when given a monster name.
WHAM: Mafia further considers that this monster has a defense value of 297 or 308 when given a monster name.
WHAM: Mafia further further considers that this monster has a HP value of 199 or 231 when given a monster name.
WHAM: Your current ML-adjustment is: 58.
WHAM: You have muscle = 623, mysticality = 897, and moxie = 620
WHAM: Monster HP is 199.0.
WHAM: WHAM added the following to BatRound: if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif;
Events created: attack
Base round: damage, player damage, 0 meat
WHAM: No valid attack options (Best option, '', not good enough)
WHAM: Running SmartStasis
Profit per round: ActionProfitDamageOtherbase (0μ)0μ--
Building custom WHAM actions...
Custom WHAM actions built! (0 actions)
Skipping since it is not ok.
WHAM: No valid attack options (Best option, '', not good enough)
This monster is not your huckleberry.
Stasis loop complete.
WHAM: SmartStasis complete.
WHAM: Running SmartStasis took 0.03 seconds.
WHAM: SS has finished the fight. Aborting script execution.
1 HP costs 0.136μ. ( 716 / 817 )
1 MP costs 2.439μ. ( 199 / 1839 )
WHAM: We currently think that the round number is: 0 and that the turn number is 5554.
WHAM: Checking to see if WHAM sould adjust the unknown_ml for kid who is too old to be Trick-or-Treating.
WHAM: No need to do anything with kid who is too old to be Trick-or-Treating.
WHAM: Setting up variables via BatBrain
Setting monster to kid who is too old to be Trick-or-Treating...
bottle of whiskey (15.0 @ +246.75): 35μ * 52.01% = 18.2
Effermint™ tablets (10.0 @ +246.75): 165μ * 34.67% = 57.21
sturdy cane (5.0 @ +246.75): 101μ * 17.34% = 17.51
Value of stat gain: 716.04μ
Staggers have a 8% chance of being blocked.
Factoring in Jalapeño Saucesphere: 3 damage, retal
Factoring in Scarysauce: (6) damage, retal
Events created: Jalapeño Saucesphere, Scarysauce
Base round: damage, player damage, 0 meat
ATT: 299 (6% × 9.05, death in 716)
DEF: 297 (95.45% × 250.18 (10), win in 2)
HP: 199, Value: 808.97 μ, RES: 0.43 (0.23) (0.23) (0.23) (0.23) (0.23), Happenings: 3, ID: 1449
Parsed round number: 0 (real: 1)
WHAM: We currently think that the round number is: 31 and that the turn number is 5554.
WHAM: Current MP = 199 out of 1839.
WHAM: You have no profitable MP restoratives.
WHAM: Current HP = 817 out of 817.
WHAM: You have no profitable HP restoratives.
WHAM: You are fighting a kid who is too old to be Trick-or-Treating. Mafia considers that this monster has an attack of 299 or 308 when given a monster name.
WHAM: Mafia further considers that this monster has a defense value of 297 or 308 when given a monster name.
WHAM: Mafia further further considers that this monster has a HP value of 199 or 231 when given a monster name.
WHAM: Your current ML-adjustment is: 58.
WHAM: You have muscle = 623, mysticality = 897, and moxie = 620
WHAM: Monster HP is 199.0.
WHAM: WHAM added the following to BatRound: if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif;
Events created: attack
Base round: damage, player damage, 0 meat
WHAM: No valid attack options (Best option, '', not good enough)
WHAM: Running SmartStasis
Profit per round: ActionProfitDamageOtherbase (0μ)0μ--
Building custom WHAM actions...
Custom WHAM actions built! (0 actions)
Skipping since it is not ok.
WHAM: No valid attack options (Best option, '', not good enough)
This monster is not your huckleberry.
Stasis loop complete.
WHAM: SmartStasis complete.
WHAM: Running SmartStasis took 0.02 seconds.
WHAM: SS has finished the fight. Aborting script execution.
You're on your own, partner.
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