[186] The Defiled Nook
Encounter: spiny skelelton
Strategy: F:\Programs\KoLmafia\ccs\default.ccs [default]
Round 0: fluxxdog loses initiative!
Round 1: Not Batman struggles against the rushing currents, gasping for air.
You lose 1 hit point
You lose 12 hit points
1 HP costs 2.55μ. ( 77 / 124 )
1 MP costs 17μ. ( 51 / 324 )
Checking for updates (running BatBrain rev. 50)...
Checking for updates (running SmartStasis rev. 17)...
WHAM: We currently think that the round number is: 0 and that the turn number is 185.
WHAM: Checking to see if WHAM sould adjust the unknown_ml for spiny skelelton.
WHAM: No need to do anything with spiny skelelton.
WHAM: Setting up variables via BatBrain
Setting monster to spiny skelelton...
skeleton bone (40.0 @ +35): 170μ * 54% = 91.8
smart skull (50.0 @ +35): 119μ * 67.5% = 80.33
spiked femur (10.0 @ +35): 105μ * 13.5% = 14.18
skelelton spine (0.01 @ +35): 5μ * 0.01% = 0
Value of stat gain: 389.69μ
Loading batfactors...
Staggers have a 31% chance of being blocked.
Processing batfactors...
Events created: Stab Bat, companion Hovering Sombrero
Base round: 4.69 (6.3) damage, 2.11 player damage, 0 meat
ATT: 135 (94% × (42.58), death in 6)
DEF: 129 (8.59% × 16.9, win in 26)
HP: 131, Value: 575.99 μ, RES: 0.32 (0.32) (-0.35) (0.32) (1) (-0.35) (0.32)
Parsed round number: 1
Building options...
Events created: attack, (blank)
Events created: use 474, use 518, use 563, use 829, use 1705, use 1907, use 5557, use 5560, use 5561, use 5563, use 7383
Events created: skill 19, skill 117, skill 94, skill 1023, skill 3004, skill 3008, skill 4020, skill 4005, skill 4012, skill 5019, skill 5005, skill 5008, skill 5036, skill 7169, skill 7170, skill 7171, skill 16001, skill 16005, skill 16013, skill 16021, skill 16023, runaway; repeat
Events created: Stab Bat, companion Hovering Sombrero
Base round: 4.69 (6.3) damage, 2.11 player damage, 0 meat
Options built! (34 actions)
WHAM: We currently think that the round number is: 1 and that the turn number is 185.
WHAM: Current MP = 51 out of 324.
WHAM: You have no profitable MP restoratives.
WHAM: Current HP = 77 out of 124.
WHAM: You have no profitable HP restoratives.
WHAM: You are fighting a spiny skelelton. Mafia considers that this monster has an attack of 135 or 134 when given a monster name.
WHAM: Mafia further considers that this monster has a defense value of 129 or 129 when given a monster name.
WHAM: Mafia further further considers that this monster has a HP value of 131 or 131 when given a monster name.
WHAM: Your current ML-adjustment is: 81.
WHAM: You have muscle = 42, mysticality = 81, and moxie = 57
WHAM: Monster HP is 131.0.
WHAM: WHAM added the following to BatRound: if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif;
skill 16021 is not OK since it is marked as a custom action.
skill 16021 is not OK since it is marked as a custom action.
skill 7169 is not OK since it is marked as a custom action.
skill 7169 is not OK since it is marked as a custom action.
skill 16001 is not OK since it is marked as a custom action.
skill 16001 is not OK since it is marked as a custom action.
skill 16023 is not OK since it is marked as a custom action.
skill 16023 is not OK since it is marked as a custom action.
skill 16013 is not OK since it is marked as a custom action.
skill 16013 is not OK since it is marked as a custom action.
use 829 is not OK since it is marked as a custom action.
use 829 is not OK since it is marked as a custom action.
use 7383 is not OK since it is marked as a custom action.
use 7383 is not OK since it is marked as a custom action.
use 5563 is not OK since it is marked as a custom action.
use 5563 is not OK since it is marked as a custom action.
skill 19 is not OK since it is marked as a custom action.
skill 19 is not OK since it is marked as a custom action.
runaway; repeat is not OK since it is marked as a custom action.
runaway; repeat is not OK since it is marked as a custom action.
skill 16021 is not OK since it is marked as a custom action.
skill 16021 is not OK since it is marked as a custom action.
skill 16021 is not OK since it is marked as a custom action.
Skipping skill 16021 since it is not ok.
Skipping skill 7170 since it is too risky.
Skipping use 5561 since it is too risky.
WHAM: Running SmartStasis
Profit per round: Action Profit Damage Other base; Stab Bat; companion Hovering Sombrero (0μ) -5.39μ 4.69 (6.3) Actual: 4.17 (0 μ/dmg) HP: 2.11
Building custom WHAM actions...
You have the latest use_for_items.txt. Will not check again today.
WHAM: Throwing some pocket crumbs at yoru opponent
Custom WHAM actions built! (1 actions)
Building custom actions...
2/3 monsters drop goals here.
This monster is the best source of goals (0.27)!
Custom actions built! (1 actions)
Attack action chosen: skill 4005 (round 1, profit: -56.39)
Stun action chosen: use 5560 (round 1, profit: -5.39)
Custom action: skill 7170 (no stun)
Queued: skill 7170
Building options...
Events created: attack, (blank)
Events created: use 474, use 518, use 563, use 829, use 1705, use 1907, use 5557, use 5560, use 5561, use 5563, use 7383
Events created: skill 19, skill 117, skill 94, skill 1023, skill 3004, skill 3008, skill 4020, skill 4005, skill 4012, skill 5019, skill 5005, skill 5008, skill 5036, skill 7169, skill 7171, skill 16001, skill 16005, skill 16013, skill 16021, skill 16023, runaway; repeat
Events created: Stab Bat, companion Hovering Sombrero
Base round: 4.69 (6.3) damage, 2.11 player damage, 0 meat
Options built! (33 actions)
skill 7169 is not OK since it is marked as a custom action.
WHAM: Stasis option chosen: skill 7171 (round 2, profit: -5.39)
skill 16021 is not OK since it is marked as a custom action.
skill 16021 is not OK since it is marked as a custom action.
skill 16021 is not OK since it is marked as a custom action.
Skipping skill 16021 since it is not ok.
WHAM: Attack option chosen: skill 4020 (round 2, profit: -7.94)
This monster is not your huckleberry.
Stasis loop complete (queue still contains 1 actions).
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; skill 7170; call batround;
Round 2: fluxxdog executes a macro!
Round 2: fluxxdog casts POCKET CRUMBS!
KoLmafia thinks it is round 3 but KoL thinks it is round 2
Round 3: spiny skelelton drops 13 attack power.
Round 3: spiny skelelton drops 18 defense.
You acquire an item: whole turkey leg
Happened: skill 7170
Parsed round number: 2
Look! You found 1 whole turkey leg (444μ)!
Building options...
Events created: attack, (blank)
Events created: use 474, use 518, use 563, use 829, use 1705, use 1907, use 5557, use 5560, use 5561, use 5563, use 6866, use 7383
Events created: skill 19, skill 117, skill 94, skill 1023, skill 3004, skill 3008, skill 4020, skill 4005, skill 4012, skill 5019, skill 5005, skill 5008, skill 5036, skill 7169, skill 7171, skill 16001, skill 16005, skill 16013, skill 16021, skill 16023, runaway; repeat
Options built! (34 actions)
WHAM: SmartStasis complete.
WHAM: Running SmartStasis took 1.13 seconds.
WHAM: SS did not finish the fight, continuing with script execution.
WHAM: We currently think that the round number is: 2 and that the turn number is 185.
WHAM: Starting evaluation and performing of attack
WHAM: We currently think that the round number is: 2 and that the turn number is 185.
skill 16021 is not OK since it is marked as a custom action.
skill 16021 is not OK since it is marked as a custom action.
skill 16021 is not OK since it is marked as a custom action.
Skipping skill 16021 since it is not ok.
Skipping use 5561 since it is too risky.
WHAM: Stun option chosen: skill 16005 (round 2, profit: -5.39)
Monster HP is 131 according to Mafia and 131.0 according to BatBrain.
WHAM: We estimate the round number to currently be 2 (loop variable 0)
Queued: skill 16005
Building options...
Events created: attack, (blank)
Events created: use 474, use 518, use 563, use 829, use 1705, use 1907, use 5557, use 5560, use 5561, use 5563, use 6866, use 7383
Events created: skill 19, skill 117, skill 94, skill 1023, skill 3004, skill 3008, skill 4020, skill 4005, skill 4012, skill 5019, skill 5005, skill 5008, skill 5036, skill 7169, skill 7171, skill 16001, skill 16013, skill 16021, skill 16023, runaway; repeat
Events created: Stab Bat, companion Hovering Sombrero
Base round: 4.69 (6.3) damage, 2.11 player damage, 0 meat
Options built! (33 actions)
Monster HP is 131 according to Mafia and 126.832264 according to BatBrain (loop variable i = 1).
Queued: skill 4005
Building options...
Events created: attack, (blank)
Events created: use 474, use 518, use 563, use 829, use 1705, use 1907, use 5557, use 5560, use 5561, use 5563, use 6866, use 7383
Events created: skill 19, skill 117, skill 94, skill 1023, skill 3004, skill 3008, skill 4020, skill 4005, skill 4012, skill 5019, skill 5005, skill 5008, skill 5036, skill 7169, skill 7171, skill 16001, skill 16013, skill 16021, skill 16023, runaway; repeat
Events created: Stab Bat, companion Hovering Sombrero
Base round: 4.69 (6.3) damage, 2.11 player damage, 0 meat
Options built! (33 actions)
Happened: skill 7170
Parsed round number: 2
Look! You found 1 whole turkey leg (444μ)!
Building options...
Events created: attack, (blank)
Events created: use 474, use 518, use 563, use 829, use 1705, use 1907, use 5557, use 5560, use 5561, use 5563, use 6866, use 7383
Events created: skill 19, skill 117, skill 94, skill 1023, skill 3004, skill 3008, skill 4020, skill 4005, skill 4012, skill 5019, skill 5005, skill 5008, skill 5036, skill 7169, skill 7171, skill 16001, skill 16005, skill 16013, skill 16021, skill 16023, runaway; repeat
Events created: Stab Bat, companion Hovering Sombrero
Base round: 4.69 (6.3) damage, 2.11 player damage, 0 meat
Options built! (34 actions)
WHAM: Evaluating the attack but not performing it took 0.22 seconds.
WHAM: Enqueuing a stun to help with the battle
Queued: skill 16005
Building options...
Events created: attack, (blank)
Events created: use 474, use 518, use 563, use 829, use 1705, use 1907, use 5557, use 5560, use 5561, use 5563, use 6866, use 7383
Events created: skill 19, skill 117, skill 94, skill 1023, skill 3004, skill 3008, skill 4020, skill 4005, skill 4012, skill 5019, skill 5005, skill 5008, skill 5036, skill 7169, skill 7171, skill 16001, skill 16013, skill 16021, skill 16023, runaway; repeat
Events created: Stab Bat, companion Hovering Sombrero
Base round: 4.69 (6.3) damage, 2.11 player damage, 0 meat
Options built! (33 actions)
WHAM: Enqueueing Saucestorm (macroid skill 4005). Estimated damage: 126.832264.
Queued: skill 4005
Building options...
Events created: attack, (blank)
Events created: use 474, use 518, use 563, use 829, use 1705, use 1907, use 5557, use 5560, use 5561, use 5563, use 6866, use 7383
Events created: skill 19, skill 117, skill 94, skill 1023, skill 3004, skill 3008, skill 4020, skill 4005, skill 4012, skill 5019, skill 5005, skill 5008, skill 5036, skill 7169, skill 7171, skill 16001, skill 16013, skill 16021, skill 16023, runaway; repeat
Events created: Stab Bat, companion Hovering Sombrero
Base round: 4.69 (6.3) damage, 2.11 player damage, 0 meat
Options built! (33 actions)
WHAM: Successfully enqueued Saucestorm.
WHAM: We are going to 2-shot with Thunderstrike and Saucestorm.
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; skill 16005; call batround; skill 4005; call batround;
Round 3: fluxxdog executes a macro!
Round 3: fluxxdog casts THUNDERSTRIKE!
KoLmafia thinks it is round 4 but KoL thinks it is round 3
Round 4: fluxxdog casts SAUCESTORM!
Round 5: spiny skelelton takes 303 damage.
Round 5: spiny skelelton takes 396 damage.
Round 5: fluxxdog wins the fight!
After Battle: Your Evilometer emits a single beep. The air in this part of the crypt smells slightly less evil...
You acquire an item: skeleton bone
You acquire an item: smart skull
You acquire an item: evil eye
You gain 9 Muscleboundness
You gain 26 Wizardliness
You gain 12 Cheek
You gain 7 Soulsauce
Happened: skill 16005
Happened: skill 4005
Parsed round number: 0
Look! You found 1 evil eye (50μ)!
Look! You found 1 skeleton bone (170μ)!
Look! You found 1 smart skull (119μ)!
WHAM: Evaluating the attack and performing it took 2.17 seconds.
WHAM: We currently think that the round number is: 31 and that the turn number is 186.
WHAM: We currently think that the round number is: 31 and that the turn number is 186.