I noticed something interesting last night, it tried to use Goodfella Contracts while I was using a fairy instead of my penguin. ¯\_(ツ)_/¯
[217] Belilafs Comedy Club
Encounter: Carbuncle Top
Round 0: Arbos wins initiative!
WHAM: Running SmartStasis
WHAM: Starting evaluation and performing of attack
Round 1: Arbos executes a macro!
KoLmafia thinks it is round 2 but KoL thinks it is round 1
WHAM: Failed to enqueue . There's more detailed information in the gCLI.
You're on your own, partner.
> zlib verbosity = 10
Previous value of verbosity: 3
Changed to 10.
Running ZLib version: r36 (current)
1 HP costs 3.322μ. ( 56 / 56 )
1 MP costs 7.143μ. ( 77 / 108 )
Running BatBrain version: 1.23 (current)
Running SmartStasis version: 3.15 (current)
Running WHAM version: 3.0.5 (current)
WHAM: We currently think that the round number is: 0 and that the turn number is 216.
WHAM: No need to do anything with this monster.
WHAM: Setting up variables via BatBrain
Value of stat gain: 201.25μ
Value of stat gain: 201.25μ
ATT: 80 (94% × 30.32, death in 2)
DEF: 72 (8.8% × 51.97 (3) (3) (3) (27) (5), win in 8)
HP: 80, Value: 201.25 μ
Parsed round number: 1
Building options...
Evaluating 'min(15.0+3,10)+floor(sqrt(max(15.0-7,0)))'...
Evaluating '1.2*(12+min(0.15*44.0,20)+min(10.0,40)+0.0)'...
Evaluating '1.2*(28+min(0.25*44.0,30)+min(10.0,60)+0.0)*1.5'...
Evaluating '1.2*(3.5+min(0.1*44.0,10)+min(17.0+0.0,10))'...
Evaluating '1.2*(16+min(0.2*44.0,25)+min(17.0+0.0,15))'...
Evaluating '1.2*(22+min(0.3*44.0,30)+min(17.0+0.0,25))'...
Evaluating '1.2*(2.5+min(17.0+0.0,5))'...
Options built! (25 actions)
WHAM: We currently think that the round number is: 1 and that the turn number is 216.
WHAM: You have no profitable MP restoratives.
WHAM: You have no profitable HP restoratives.
WHAM: You are fighting a Carbuncle Top. Mafia considers that this monster has an attack of 80 or 80 when given a monster name.
WHAM: Mafia further considers that this monster has a defense value of 72 or 72 when given a monster name.
WHAM: Mafia further further considers that this monster has a HP value of 80 or 80 when given a monster name.
WHAM: Your current ML-adjustment is: 10.
WHAM: Monster HP is 80.0.
WHAM: WHAM added the following to BatRound: if pastround 49; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif;
WHAM: We currently think that the round number is: 1 and that the turn number is 216.
WHAM: SS did not finish the fight, continuing with script execution.
WHAM: Starting evaluation and performing of attack
WHAM: We currently think that the round number is: 1 and that the turn number is 216.
Value of stat gain: 201.25μ
WHAM: Attack option chosen: skill 2015 (round 1, profit: -28.57)
WHAM: No need to stun this monster
Queued: skill 2015
Building options...
Evaluating 'min(15.0+3,10)+floor(sqrt(max(15.0-7,0)))'...
Evaluating '1.2*(12+min(0.15*44.0,20)+min(10.0,40)+0.0)'...
Evaluating '1.2*(28+min(0.25*44.0,30)+min(10.0,60)+0.0)*1.5'...
Evaluating '1.2*(3.5+min(0.1*44.0,10)+min(17.0+0.0,10))'...
Evaluating '1.2*(16+min(0.2*44.0,25)+min(17.0+0.0,15))'...
Evaluating '1.2*(22+min(0.3*44.0,30)+min(17.0+0.0,25))'...
Evaluating '1.2*(2.5+min(17.0+0.0,5))'...
Options built! (25 actions)
Parsed round number: 1
Building options...
Evaluating 'min(15.0+3,10)+floor(sqrt(max(15.0-7,0)))'...
Evaluating '1.2*(12+min(0.15*44.0,20)+min(10.0,40)+0.0)'...
Evaluating '1.2*(28+min(0.25*44.0,30)+min(10.0,60)+0.0)*1.5'...
Evaluating '1.2*(3.5+min(0.1*44.0,10)+min(17.0+0.0,10))'...
Evaluating '1.2*(16+min(0.2*44.0,25)+min(17.0+0.0,15))'...
Evaluating '1.2*(22+min(0.3*44.0,30)+min(17.0+0.0,25))'...
Evaluating '1.2*(2.5+min(17.0+0.0,5))'...
Options built! (25 actions)
WHAM: Evaluating the attack but not performing it took 2.56 seconds.
WHAM: Debug printing the damage dealt by your options.
WHAM: Kneebutt: 80.00 potential damage (raw damage: 81.17) and a hitchance of 75.18%.
WHAM: Lunging Thrust-Smack: 80.00 potential damage (raw damage: 147.63) and a hitchance of 83.45%.
WHAM: Stringozzi Serpent: 80.00 potential damage (raw damage: 88.20) and a hitchance of 100.00%.
WHAM: Fearful Fettucini: 80.00 potential damage (raw damage: 88.08) and a hitchance of 100.00%.
WHAM: Saucegeyser: 80.00 potential damage (raw damage: 86.88) and a hitchance of 100.00%.
WHAM: Wave of Sauce: 62.64 potential damage (raw damage: 62.64) and a hitchance of 100.00%.
WHAM: Saucestorm: 47.76 potential damage (raw damage: 47.76) and a hitchance of 100.00%.
WHAM: Cannelloni Cannon: 34.32 potential damage (raw damage: 34.32) and a hitchance of 100.00%.
WHAM: Spectral Snapper: 33.00 potential damage (raw damage: 33.00) and a hitchance of 100.00%.
WHAM: Clobber: 23.00 potential damage (raw damage: 23.00) and a hitchance of 100.00%.
WHAM: Stream of Sauce: 21.48 potential damage (raw damage: 21.48) and a hitchance of 100.00%.
WHAM: Tango of Terror: 16.50 potential damage (raw damage: 16.50) and a hitchance of 100.00%.
WHAM: Disco Face Stab: 16.50 potential damage (raw damage: 16.50) and a hitchance of 100.00%.
WHAM: Toss: 12.00 potential damage (raw damage: 12.00) and a hitchance of 100.00%.
WHAM: Attack with your weapon: 10.95 potential damage (raw damage: 8.18) and a hitchance of 8.80%.
WHAM: Salsaball: 9.00 potential damage (raw damage: 9.00) and a hitchance of 100.00%.
WHAM: Chronic Indigestion: 8.50 potential damage (raw damage: 8.50) and a hitchance of 100.00%.
WHAM: Knob Goblin firecracker: 3.00 potential damage (raw damage: 3.00) and a hitchance of 100.00%.
WHAM: razor-sharp can lid: 2.50 potential damage (raw damage: 2.50) and a hitchance of 100.00%.
WHAM: Evaluating the attack but not performing it took 3.39 seconds.
Round 2: Arbos executes a macro!
KoLmafia thinks it is round 3 but KoL thinks it is round 1
WHAM: Verbosity of 10 or more is set. Data files for denugging have been generated. Aborting.
You're on your own, partner.
0 0.0 0.0 0.0 skill 2015
[334] Defiled Alcove
Encounter: conjoined zmombie
Strategy: G:\software\Kol\ccs\default.ccs [default]
Round 0: Arbos wins initiative!
WHAM: Running SmartStasis
Round 1: Arbos executes a macro!
Round 1: Arbos casts ENTANGLING NOODLES!
Round 2: Arbos uses the half-rotten brain!
Round 3: conjoined zmombie takes 70 damage.
WHAM: Starting evaluation and performing of attack
Round 3: Arbos executes a macro!
KoLmafia thinks it is round 4 but KoL thinks it is round 3
WHAM: Failed to enqueue . There's more detailed information in the gCLI.
You're on your own, partner.
Click here to continue in the relay browser.
> zlib verbosity = 9
Previous value of verbosity: 3
Changed to 9.
Sending kmail to Chez...
sendmessage.php: redirected to a fight page.
Running ZLib version: r36 (current)
1 HP costs 3.322μ. ( 71 / 72 )
1 MP costs 5.882μ. ( 96 / 143 )
Running BatBrain version: 1.23 (current)
Running SmartStasis version: 3.15 (current)
Running WHAM version: 3.0.5 (current)
WHAM: We currently think that the round number is: 0 and that the turn number is 333.
WHAM: No need to do anything with this monster.
WHAM: Setting up variables via BatBrain
cranberries (29.0 @ +80.0): 29μ * 52.2% = 15.138000000000002
cranberries (8.0 @ +80.0): 29μ * 14.4% = 4.176
loose teeth (8.0 @ +80.0): 17μ * 14.4% = 2.448
Grateful Undead T-shirt (1.0 @ +80.0): 75μ * 1.8% = 1.35
Value of stat gain: 220.94μ
cranberries (29.0 @ +80.0): 29μ * 52.2% = 15.138000000000002
cranberries (8.0 @ +80.0): 29μ * 14.4% = 4.176
loose teeth (8.0 @ +80.0): 17μ * 14.4% = 2.448
Grateful Undead T-shirt (1.0 @ +80.0): 75μ * 1.8% = 1.35
Value of stat gain: 220.94μ
ATT: 89 (94% × 22.27, death in 4)
DEF: 73 (49.22% × 55.24 (3) (3) (3) (30) (5), win in 2)
HP: 65, Value: 806.05 μ
Parsed round number: 3
Building options...
Options built! (25 actions)
WHAM: We currently think that the round number is: 3 and that the turn number is 333.
WHAM: You have no profitable MP restoratives.
WHAM: You have no profitable HP restoratives.
WHAM: You are fighting a Conjoined Zmombie. Mafia considers that this monster has an attack of 89 or 89 when given a monster name.
WHAM: Mafia further considers that this monster has a defense value of 73 or 73 when given a monster name.
WHAM: Mafia further further considers that this monster has a HP value of 60 or 130 when given a monster name.
WHAM: Your current ML-adjustment is: 10.
WHAM: Monster HP is 65.0.
WHAM: WHAM added the following to BatRound: if pastround 49; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif;
WHAM: Running SmartStasis
Profit per round: ActionProfitDamageOtherbase (0μ)0μ--
Building custom actions...
Custom actions built! (0 actions)
Stasis action chosen: skill 4014 (round 3, profit: -49.9)
cranberries (29.0 @ +80.0): 29μ * 52.2% = 15.138000000000002
cranberries (8.0 @ +80.0): 29μ * 14.4% = 4.176
loose teeth (8.0 @ +80.0): 17μ * 14.4% = 2.448
Grateful Undead T-shirt (1.0 @ +80.0): 75μ * 1.8% = 1.35
Value of stat gain: 220.94μ
Attack action chosen: skill 2015 (round 3, profit: -23.53)
This monster is not your huckleberry.
Stasis loop complete.
WHAM: SmartStasis complete.
WHAM: Running SmartStasis took 0.53 seconds.
WHAM: We currently think that the round number is: 3 and that the turn number is 333.
WHAM: SS did not finish the fight, continuing with script execution.
WHAM: Starting evaluation and performing of attack
WHAM: We currently think that the round number is: 3 and that the turn number is 333.
cranberries (29.0 @ +80.0): 29μ * 52.2% = 15.138000000000002
cranberries (8.0 @ +80.0): 29μ * 14.4% = 4.176
loose teeth (8.0 @ +80.0): 17μ * 14.4% = 2.448
Grateful Undead T-shirt (1.0 @ +80.0): 75μ * 1.8% = 1.35
Value of stat gain: 220.94μ
WHAM: Attack option chosen: skill 2015 (round 3, profit: -23.53)
WHAM: No need to stun this monster
Queued: skill 2015
Building options...
Options built! (25 actions)
Parsed round number: 3
Building options...
Options built! (25 actions)
WHAM: Evaluating the attack but not performing it took 1.96 seconds.
WHAM: Enqueuing a stun to help with the battle
Queued: skill 2015
Building options...
Options built! (25 actions)
WHAM: We can't Saucesplash.
false, false, false, true, true
WHAM: Enqueueing (macroid ).
Unable to enqueue empty action.
WHAM: Failed to enqueue (entry 11 in the strategy).
WHAM: The following combat strategy was attempted:
Kneebutt
Round 4: Arbos executes a macro!
KoLmafia thinks it is round 5 but KoL thinks it is round 3
WHAM: Failed to enqueue . There's more detailed information in the gCLI.
You're on your own, partner.
0 0.0 0.0 0.0 skill 2015
if(tower_items(true) contains to_item(aid.group(2))) return false; //Don't throw items we will/might need for the tower
return false
[174] Fantasy Airship
Encounter: Battlesuit Bugbear Type
Round 0: fewyn wins initiative!
[COLOR=olive]> zlib verbosity = 9[/COLOR]
Previous value of verbosity: 3
Changed to 9.
[COLOR=gray]Running ZLib version: r36 (current)[/COLOR]
[COLOR=#880000]1 HP costs 3.721μ. ( 101 / 101 )[/COLOR]
[COLOR=#000088]1 MP costs 8μ. ( 53 / 137 )[/COLOR]
[COLOR=gray]Running BatBrain version: 1.23 (current)[/COLOR]
[COLOR=gray]Running SmartStasis version: 3.15 (current)[/COLOR]
[COLOR=gray]Running WHAM version: 3.0.6 (current)[/COLOR]
[COLOR=purple]WHAM: We currently think that the round number is: 0 and that the turn number is 754.[/COLOR]
[COLOR=purple]WHAM: Setting up variables via BatBrain[/COLOR]
Value of stat gain: 0μ
Value of stat gain: 687.5μ
ATT: [B]200[/B] (94% × 65.28, death in 2)
DEF: [B]180[/B] (8.59% × 28.72, win in 82)
HP: [B]201[/B], Value: [B][COLOR=green]687.5 μ[/COLOR][/B]
[COLOR=black]Parsed round number: 1[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (19 actions)[/COLOR]
[COLOR=purple]WHAM: We currently think that the round number is: 1 and that the turn number is 754.[/COLOR]
[COLOR=purple]WHAM: You have no profitable MP restoratives.[/COLOR]
[COLOR=purple]WHAM: You have no profitable HP restoratives.[/COLOR]
[COLOR=purple]WHAM: You are fighting a battlesuit bugbear type. Mafia considers that this monster has an attack of 0 or 0 when given a monster name.[/COLOR]
[COLOR=purple]WHAM: Mafia further considers that this monster has a defense value of 0 or 0 when given a monster name.[/COLOR]
[COLOR=purple]WHAM: Mafia further further considers that this monster has a HP value of 0 or 0 when given a monster name.[/COLOR]
[COLOR=purple]WHAM: Your current ML-adjustment is: 10.[/COLOR]
[COLOR=purple]WHAM: Monster HP is 201.0.[/COLOR]
[COLOR=black]WHAM: WHAM added the following to BatRound: if pastround 49; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; [/COLOR]
[COLOR=purple]WHAM: Running SmartStasis[/COLOR]
Profit per round: [TABLE="width: 100%"]
[TR]
[TH] Action[/TH]
[TH] Profit[/TH]
[TH] Damage[/TH]
[TH] Other[/TH]
[/TR]
[TR]
[TD="align: left"] base (0μ)[/TD]
[TD="align: right"] [B]0μ[/B][/TD]
[TD="align: center"] --[/TD]
[TD="align: center"][/TD]
[/TR]
[/TABLE]
[COLOR=black]Building custom actions...[/COLOR]
[COLOR=black]Custom actions built! (0 actions)[/COLOR]
[COLOR=black]Stasis action chosen: skill 5021 (round 1, profit: -223.1)[/COLOR]
[COLOR=black]No valid attacks (Best attack 'skill 5008' not good enough).[/COLOR]
[COLOR=black]This monster is not your huckleberry.[/COLOR]
[COLOR=black]Stasis loop complete.[/COLOR]
[COLOR=purple]WHAM: SmartStasis complete.[/COLOR]
[COLOR=purple]WHAM: Running SmartStasis took 0.23 seconds.[/COLOR]
[COLOR=purple]WHAM: We currently think that the round number is: 1 and that the turn number is 754.[/COLOR]
[COLOR=purple]WHAM: SS did not finish the fight, continuing with script execution. [/COLOR]
[COLOR=purple]WHAM: Starting evaluation and performing of attack[/COLOR]
[COLOR=purple]WHAM: We currently think that the round number is: 1 and that the turn number is 754.[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=purple]WHAM: No profitable stun option[/COLOR]
[COLOR=black]Queued: use 1958[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (19 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Auto-funk: merging 'use 1958' and 'use 1958'.[/COLOR]
[COLOR=black]Queued: use 1958,1958[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (19 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: use 1958[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (19 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Auto-funk: merging 'use 1958' and 'use 1958'.[/COLOR]
[COLOR=black]Queued: use 1958,1958[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (19 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: use 1958[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (19 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Auto-funk: merging 'use 1958' and 'use 1958'.[/COLOR]
[COLOR=black]Queued: use 1958,1958[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (19 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: use 1958[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (19 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Auto-funk: merging 'use 1958' and 'use 1958'.[/COLOR]
[COLOR=black]Queued: use 1958,1958[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (19 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: use 1958[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (19 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Auto-funk: merging 'use 1958' and 'use 1958'.[/COLOR]
[COLOR=black]Queued: use 1958,1958[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (19 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: use 1958[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (19 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Auto-funk: merging 'use 1958' and 'use 1958'.[/COLOR]
[COLOR=black]Queued: use 1958,1958[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (19 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: use 1958[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (18 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Auto-funk: merging 'use 1958' and 'use 452'.[/COLOR]
[COLOR=black]Queued: use 1958,452[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (18 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: use 452[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (17 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: skill 5008[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (17 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: skill 5008[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (17 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: skill 5008[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (17 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: skill 5008[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (17 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: skill 5008[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (17 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: skill 5008[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (17 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: skill 5008[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (14 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: use 2966[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (14 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: use 2966[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (14 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: use 2966[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (14 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: use 2966[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (14 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: use 2966[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (13 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Auto-funk: merging 'use 2966' and 'use 3020'.[/COLOR]
[COLOR=black]Queued: use 2966,3020[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (13 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: use 3020[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (13 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: use 3020[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (13 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: use 3020[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (13 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: use 3020[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (13 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: use 3020[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (12 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Auto-funk: merging 'use 3020' and 'use 1907'.[/COLOR]
[COLOR=black]Queued: use 3020,1907[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (12 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: use 1907[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (11 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Auto-funk: merging 'use 1907' and 'use 469'.[/COLOR]
[COLOR=black]Queued: use 1907,469[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (11 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: use 469[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (10 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Auto-funk: merging 'use 469' and 'use 208'.[/COLOR]
[COLOR=black]Queued: use 469,208[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (10 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: use 208[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (10 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=black]Queued: use 208[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (10 actions)[/COLOR]
[COLOR=purple]WHAM: No valid attacks.[/COLOR]
[COLOR=red]Can't enqueue 'use 208': combat too long.[/COLOR]
[COLOR=purple]WHAM: Unable to delevel until you can kill the monster without it killing you. Try it yourself.[/COLOR]
[COLOR=purple]WHAM: Unable to determine a valid combat strategy. For your benefit here are the numbers for you combat skills.[/COLOR]
[COLOR=blue]WHAM: Attack with your weapon: 128.12 potential damage (raw damage: 128.12) and a hitchance of 95.45%.[/COLOR]
[COLOR=blue]WHAM: Knob Goblin firecracker: 3.00 potential damage (raw damage: 3.00) and a hitchance of 100.00%.[/COLOR]
[COLOR=blue]WHAM: razor-sharp can lid: 2.50 potential damage (raw damage: 2.50) and a hitchance of 100.00%.[/COLOR]
[COLOR=blue]WHAM: Disco Eye-Poke: 2.00 potential damage (raw damage: 2.00) and a hitchance of 100.00%.[/COLOR]
[COLOR=blue]WHAM: Suckerpunch: 1.00 potential damage (raw damage: 1.00) and a hitchance of 100.00%.[/COLOR]
[COLOR=purple]WHAM: You now have the knowledge needed to go forward and be victorious[/COLOR]
Round 1: fewyn executes a macro!
KoLmafia thinks it is round 2 but KoL thinks it is round 1
[COLOR=red]WHAM: Unable to figure out a combat strategy. Helpful information regarding your skills have been printed to the CLI[/COLOR]
[COLOR=red]WHAM: Unable to figure out a combat strategy. Helpful information regarding your skills have been printed to the CLI[/COLOR]
[COLOR=purple]WHAM: Evaluating the attack and performing it took 6.48 seconds.[/COLOR]
[COLOR=purple]WHAM: Current monster HP is calculated to 138.0[/COLOR]
[COLOR=purple]WHAM: We currently think that the round number is: 30 and that the turn number is 754.[/COLOR]
Round 2: fewyn executes a macro!
KoLmafia thinks it is round 3 but KoL thinks it is round 1
[COLOR=red]WHAM: The fight has gone on for longer than your WHAM_maxround setting. Reverting power to manual.[/COLOR]
[COLOR=red]You're on your own, partner[/COLOR]
Round 26: oh shazbot executes a macro!
Round 26: oh shazbot uses the spectre scepter!
You gain 5 hit points
Happened: use 2678
Parsed round number: 27
WHAM: Current monster HP is calculated to 2.0
WHAM: Starting evaluation and performing of attack
WHAM: No valid attacks.
Stun option chosen: use 5560 (round 27, profit: 0)
Queued: use 5560
WHAM: No valid attacks.
Auto-funk: merging 'use 5560' and 'use 5703'.
Queued: use 5560
Queued: use 5703
WHAM: No valid attacks.
Queued: use 5703
WHAM: No valid attacks.
Auto-funk: merging 'use 5703' and 'use 5719'.
Queued: use 5703
Queued: use 5719
WHAM: No valid attacks.
Queued: use 5719
WHAM: No valid attacks.
Can't enqueue 'use 5719': combat too long.
WHAM: Unable to delevel until you can kill the monster without it killing you. Try it yourself.
WHAM: Unable to determine a valid combat strategy. For your benefit here are the numbers for you combat skills.
WHAM: You now have the knowledge needed to go forward and be victorious
Round 27: oh shazbot executes a macro!
KoLmafia thinks it is round 28 but KoL thinks it is round 27
WHAM: Unable to figure out a combat strategy. Helpful information regarding your skills have been printed to the CLI
You're on your own, partner.
Click here to continue in the relay browser.
We should just add the formulae for Atk, Def, and HP for the Black Crayon monsters to monsters.txt.