Banana Lord
Member
It'll check again tomorrow though won't it? Or if the name of NeoCowFarm.ash was changed and the script run it would prompt the user to update wouldn't it? Not that there'd be any point in anyone doing that, I'm just curious.
import <NeoCowFarm/NCF Utilities.ash>
import <NeoCowFarm/NCF Puttyfarm.ash>
import <NeoCowFarm/NCF Bountyhunting.ash>
import <NeoCowFarm/NCF Initialize.ash>
import <NCF Utilities.ash>
import <NCF Puttyfarm.ash>
import <NCF Bountyhunting.ash>
import <NCF Initialize.ash>
+while+%21pastround+25%3B+attack%3B+endwhile%3B+
Round 58: phil4011 executes a macro!
KoLmafia thinks it is round 59 but KoL thinks it is round 1
while !pastround 25; attack; endwhile;
+while+%21pastround+25%3B+attack%3B+endwhile%3B+
Round 59: phil4011 executes a macro!
KoLmafia thinks it is round 60 but KoL thinks it is round 1
while !pastround 25; attack; endwhile;
+while+%21pastround+25%3B+attack%3B+endwhile%3B+
Round 60: phil4011 executes a macro!
KoLmafia thinks it is round 61 but KoL thinks it is round 1
[26622] Giant's Castle
Encounter: Alphabet Giant
Strategy: C:\Users\Noe Canales\Desktop\Kol\ccs\ncfmeatfarm.ccs [default]
Round 0: phil4011 wins initiative!
while !pastround 25; attack; endwhile;
+while+%21pastround+25%3B+attack%3B+endwhile%3B+
Round 1: phil4011 executes a macro!
KoLmafia thinks it is round 2 but KoL thinks it is round 1
while !pastround 25; attack; endwhile;
+while+%21pastround+25%3B+attack%3B+endwhile%3B+
Round 2: phil4011 executes a macro!
KoLmafia thinks it is round 3 but KoL thinks it is round 1
while !pastround 25; attack; endwhile;
+while+%21pastround+25%3B+attack%3B+endwhile%3B+
Round 3: phil4011 executes a macro!
KoLmafia thinks it is round 4 but KoL thinks it is round 1
while !pastround 25; attack; endwhile;
+while+%21pastround+25%3B+attack%3B+endwhile%3B+
Round 4: phil4011 executes a macro!
KoLmafia thinks it is round 5 but KoL thinks it is round 1
while !pastround 25; attack; endwhile;
+while+%21pastround+25%3B+attack%3B+endwhile%3B+
Round 5: phil4011 executes a macro!
KoLmafia thinks it is round 6 but KoL thinks it is round 1
KoLmafia declares world peace.
You're on your own, partner.
Click here to continue in the relay browser.
mac.append('while \!match "climbs up and sits" && \!pastround 24; use 2678; endwhile; ');
mac.append(" while !pastround 25; attack; endwhile; ");
mac.append(" while !pastround 25; attack; endwhile;");
^^^
The one right here
Why? What purpose would that serve? 5 rounds is plenty to fix up a combat gone wrong. I could use hppercentbelow (macro predicate) to ensure that you don't get beaten up during automation easily enough. Would that be enough?You should also maybe make "pastround" a setting as too how long one can last in combat. Like "neocowfarm_maxrounds"
HAHA! Figured it out!
"
contains_text(visit_url("bhh.php"), "I'm still waiting for you to bring me 1")