Here's where I'm up to. Version 2.0 isn't so much an update as a total rewrite (although I've borrowed good ideas and taken general direction from the original script). Puttyfarming is completely untested and I haven't got around to sorting out bountyhunting so that'll have to wait for my upcoming break. It should however make a reasonable attempt at farming. The relay script (which seems to work in some browsers but not others) will help you configure the script's settings, but you'll have to edit NCF_Buffbot_Buffs.txt (buffs you want to get from buffbots) and NCF_Effects_to_Remove.txt (effects you want to remove before and during farming) yourself.
For any kind, caring and wonderful people who want to test this for me
Please post any bugs, feature requests or other suggestions so that I can keep improving the script. It's ticking along nicely at the moment, but I'm bound to miss something that another person will see.
You should have the following scripts installed and set up before running NCF.ash:
Scripts Required
zlib
EatDrink
OCD Inventory Control
Scripts Recommended
CounterChecker -> If you want to get semi rares
Universal Recovery -> For optimal HP/MP recovery
Pyromania -> If you want to configure you MP burning settings
General Information
From now on you will only need to worry about two data files: NCF_Buffbot_Buffs.txt (containing a list of all the effects you want to get from a buffbot before farming) and "NCF_Effects_to_Remove.txt" (containing a list of all the effects you want to get rid of before and during farming). The format for these files is: effect_name<tab> eg:
Code:
fat leon's phat loot lyric
You do not need to create or download these files yourself, the script will do that automatically the first time you run it. With the exception of buffbot buffs, all effects (and librarm summoning) are now managed directly by the user with moods and pyromania.ash.
To set the script up run Neo-Cow_Farm from the relay browser and configure the script to your liking. NCF will intelligently modify its default settings for some options (for example, if you have a hobo monkey it'll choose that over a leprechaun). Thanks to Bale, it now also has access to some default OCD data, meaning that if you've never run OCD before you don't have to work your way through your entire inventory to configure actions for items found during castle farming. If you want to use NCF Combat.ash then the first 2 lines of your CCS must be:
Code:
[default]
[FONT=Courier New]consult ncf_combat.ash[/FONT]
Warning: This script has not been thoroughly tested and while it almost certainly won't go nuts and wreak havoc, I highly recommend watching the GCLI like a hawk if you choose to run it .
EDIT: Files removed. Barring unexpected mishap the next release is imminent.