Winterbay
Active member
Nope. I tried that today and when my macro stopped due to being poisoned (well I say stopped, it looped until I pressed ESC) and I used an antidote to remove the poison and then restarting the macro it continued to claiming to want to abort due to matching on the *poisoned*
Here's the fight in question:
I stopped the macro when it posted the "not set to remove just now"-message. I then changed that setting restarted the macro and it removed my poison (twice) followed by claiming to match the stop condition for another ~30 rounds until I stopped it again and killed it manually.
Here's the fight in question:
Code:
[490] Dungeons of Doom
Encounter: swarm of killer bees
Round 0: winterbay loses initiative!
> Monster value: 182.11
> SpamAttack: Monster HP is 75.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 4.0 rounds.
Round 1: winterbay executes a macro!
Round 1: winterbay attacks!
Round 2: swarm of killer bees takes 8 damage.
Round 2: swarm of killer bees takes 11 damage.
Round 2: swarm of killer bees takes 2 damage.
Round 2: swarm of killer bees takes 3 damage.
You lose 1 hit point
You acquire an effect: Somewhat Poisoned (duration: 10 Adventures)
> Poison level: 4 (set to remove if 3 or lower)
> SpamAttack: Monster HP is 51.0
> You have 0.0% chance to hit the monster
> SpamAttack: We're actually NOT going to one-shot (with Saucestorm) because noodles and then two shotting would be cheaper.
> SpamAttack: We are going to 2-shot with Salsaball and Salsaball.
Round 2: winterbay executes a macro!
> Poison level: 4 (set to remove if 3 or lower)
> SpamAttack: Monster HP is 51.0
> You have 0.0% chance to hit the monster
> SpamAttack: We're actually NOT going to one-shot (with Saucestorm) because noodles and then two shotting would be cheaper.
> SpamAttack: We are going to 2-shot with Salsaball and Salsaball.
Round 3: winterbay executes a macro!
> Poison level: 4 (set to remove if 3 or lower)
> SpamAttack: Monster HP is 51.0
> You have 0.0% chance to hit the monster
> SpamAttack: We're actually NOT going to one-shot (with Saucestorm) because noodles and then two shotting would be cheaper.
> SpamAttack: We are going to 2-shot with Salsaball and Salsaball.
Round 4: winterbay executes a macro!
> Poison level: 4 (set to remove if 3 or lower)
> SpamAttack: Monster HP is 51.0
> You have 0.0% chance to hit the monster
> SpamAttack: We're actually NOT going to one-shot (with Saucestorm) because noodles and then two shotting would be cheaper.
> SpamAttack: We are going to 2-shot with Salsaball and Salsaball.
Round 5: winterbay executes a macro!
> Poison level: 4 (set to remove if 3 or lower)
> SpamAttack: Monster HP is 51.0
> You have 0.0% chance to hit the monster
> SpamAttack: We're actually NOT going to one-shot (with Saucestorm) because noodles and then two shotting would be cheaper.
> SpamAttack: We are going to 2-shot with Salsaball and Salsaball.
Round 6: winterbay executes a macro!
> Poison level: 4 (set to remove if 3 or lower)
> SpamAttack: Monster HP is 51.0
> You have 0.0% chance to hit the monster
> SpamAttack: We're actually NOT going to one-shot (with Saucestorm) because noodles and then two shotting would be cheaper.
> SpamAttack: We are going to 2-shot with Salsaball and Salsaball.
Round 7: winterbay executes a macro!
> Poison level: 4 (set to remove if 3 or lower)
> SpamAttack: Monster HP is 51.0
> You have 0.0% chance to hit the monster
> SpamAttack: We're actually NOT going to one-shot (with Saucestorm) because noodles and then two shotting would be cheaper.
> SpamAttack: We are going to 2-shot with Salsaball and Salsaball.
Round 8: winterbay executes a macro!
> Poison level: 4 (set to remove if 3 or lower)
> SpamAttack: Monster HP is 51.0
> You have 0.0% chance to hit the monster
> SpamAttack: We're actually NOT going to one-shot (with Saucestorm) because noodles and then two shotting would be cheaper.
> SpamAttack: We are going to 2-shot with Salsaball and Salsaball.
Round 9: winterbay executes a macro!
> Poison level: 4 (set to remove if 3 or lower)
> SpamAttack: Monster HP is 51.0
> You have 0.0% chance to hit the monster
> SpamAttack: We're actually NOT going to one-shot (with Saucestorm) because noodles and then two shotting would be cheaper.
> SpamAttack: We are going to 2-shot with Salsaball and Salsaball.
Round 10: winterbay executes a macro!
> Poison level: 4 (set to remove if 3 or lower)
> SpamAttack: Monster HP is 51.0
> You have 0.0% chance to hit the monster
> SpamAttack: We're actually NOT going to one-shot (with Saucestorm) because noodles and then two shotting would be cheaper.
> SpamAttack: We are going to 2-shot with Salsaball and Salsaball.
Round 11: winterbay executes a macro!
> Poison level: 4 (set to remove if 3 or lower)
> SpamAttack: Monster HP is 51.0
> You have 0.0% chance to hit the monster
> SpamAttack: We're actually NOT going to one-shot (with Saucestorm) because noodles and then two shotting would be cheaper.
> SpamAttack: We are going to 2-shot with Salsaball and Salsaball.
Round 12: winterbay executes a macro!
> Poison level: 4 (set to remove if 3 or lower)
> SpamAttack: Monster HP is 51.0
> You have 0.0% chance to hit the monster
> SpamAttack: We're actually NOT going to one-shot (with Saucestorm) because noodles and then two shotting would be cheaper.
> SpamAttack: We are going to 2-shot with Salsaball and Salsaball.
Round 13: winterbay executes a macro!
> Poison level: 4 (set to remove if 3 or lower)
> SpamAttack: Monster HP is 51.0
> You have 0.0% chance to hit the monster
> SpamAttack: We're actually NOT going to one-shot (with Saucestorm) because noodles and then two shotting would be cheaper.
> SpamAttack: We are going to 2-shot with Salsaball and Salsaball.
Round 14: winterbay executes a macro!
> Poison level: 4 (set to remove if 3 or lower)
> SpamAttack: Monster HP is 51.0
> You have 0.0% chance to hit the monster
> SpamAttack: We're actually NOT going to one-shot (with Saucestorm) because noodles and then two shotting would be cheaper.
> SpamAttack: We are going to 2-shot with Salsaball and Salsaball.
Round 15: winterbay executes a macro!
> Poison level: 4 (set to remove if 3 or lower)
> SpamAttack: Monster HP is 51.0
> You have 0.0% chance to hit the monster
> SpamAttack: We're actually NOT going to one-shot (with Saucestorm) because noodles and then two shotting would be cheaper.
> SpamAttack: We are going to 2-shot with Salsaball and Salsaball.
Round 16: winterbay executes a macro!
> Poison level: 4 (set to remove if 3 or lower)
> SpamAttack: Monster HP is 51.0
> You have 0.0% chance to hit the monster
> SpamAttack: We're actually NOT going to one-shot (with Saucestorm) because noodles and then two shotting would be cheaper.
> SpamAttack: We are going to 2-shot with Salsaball and Salsaball.
Round 17: winterbay executes a macro!
> Poison level: 4 (set to remove if 3 or lower)
> SpamAttack: Monster HP is 51.0
> You have 0.0% chance to hit the monster
> SpamAttack: We're actually NOT going to one-shot (with Saucestorm) because noodles and then two shotting would be cheaper.
> SpamAttack: We are going to 2-shot with Salsaball and Salsaball.
Round 18: winterbay executes a macro!
> Poison level: 4 (set to remove if 3 or lower)
> SpamAttack: Monster HP is 51.0
> You have 0.0% chance to hit the monster
> SpamAttack: We're actually NOT going to one-shot (with Saucestorm) because noodles and then two shotting would be cheaper.
> SpamAttack: We are going to 2-shot with Salsaball and Salsaball.
Round 19: winterbay executes a macro!
> Poison level: 4 (set to remove if 3 or lower)
> SpamAttack: Monster HP is 51.0
> You have 0.0% chance to hit the monster
> SpamAttack: We're actually NOT going to one-shot (with Saucestorm) because noodles and then two shotting would be cheaper.
> SpamAttack: We are going to 2-shot with Salsaball and Salsaball.
Round 20: winterbay executes a macro!
> Poison level: 4 (set to remove if 3 or lower)
> SpamAttack: Monster HP is 51.0
> You have 0.0% chance to hit the monster
> SpamAttack: We're actually NOT going to one-shot (with Saucestorm) because noodles and then two shotting would be cheaper.
> SpamAttack: We are going to 2-shot with Salsaball and Salsaball.
Round 21: winterbay executes a macro!
> Poison level: 4 (set to remove if 5 or lower)
Round 22: winterbay uses the anti-anti-antidote!
You lose an effect: Somewhat Poisoned
Round 23: swarm of killer bees takes 19 damage.
Round 23: swarm of killer bees takes 1 damage.
Round 23: swarm of killer bees takes 3 damage.
You lose 2 hit points
You acquire an effect: Somewhat Poisoned (duration: 10 Adventures)
> Poison level: 4 (set to remove if 5 or lower)
Round 23: winterbay uses the anti-anti-antidote!
You lose an effect: Somewhat Poisoned
Round 24: swarm of killer bees takes 16 damage.
Round 24: swarm of killer bees takes 2 damage.
Round 24: swarm of killer bees takes 5 damage.
You lose 2 hit points
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 24: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 25: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 26: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 27: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 28: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 29: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 30: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 31: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 32: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 33: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 34: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 35: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 36: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 37: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 38: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 39: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 40: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 41: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 42: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 43: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 44: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 45: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 46: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 47: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 48: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 49: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 50: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 51: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 52: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 53: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 54: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 55: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 56: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 57: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 58: winterbay executes a macro!
> SpamAttack: Monster HP is 5.0
> You have 55.84416% chance to hit the monster
> Monster is weak. We are just going to bash its head in. It'll take 1.0 rounds.
Round 59: winterbay executes a macro!
> Monster: Swarm of Killer Bees (ATT 59.0, DEF 49.0, HP 5.0)
> Running away would cost you 682.1086 meat.
> Getting beaten up would cost you 711.5203 meat.
Round 60: winterbay attacks!
Round 61: swarm of killer bees takes 14 damage.
Round 61: winterbay wins the fight!
After Battle: Arog flits around like a hummingbird on crack, helping you pick stuff up.
You acquire an item: royal jelly
You gain 3 Strengthliness
You gain 4 Enchantedness
You gain 10 Cheek
I stopped the macro when it posted the "not set to remove just now"-message. I then changed that setting restarted the macro and it removed my poison (twice) followed by claiming to match the stop condition for another ~30 rounds until I stopped it again and killed it manually.