From near the top of the script:
Regarding the familiar... what do you have min_ml_familiar and max_ml_familiar set to?
both are set to Rogue Program.
From near the top of the script:
Regarding the familiar... what do you have min_ml_familiar and max_ml_familiar set to?
string max_ml_outfit = "maxml";
string max_ml_familiar = "Rogue Program";
string min_ml_outfit = "minml";
string min_ml_familiar = "Rogue Program";
How exactly did you set your "goodkitty" and "badkitty" familiar choices?
Try typing "get goodkitty" and "get badkitty" into the gCLI, and pasting the results here.
You can set those up by doing set badkitty = purse rat and set goodkitty = levitating potato in the gCLI.
Ok folks, desperate for aid. For some reason, after running just fine for 90 advs, the script forgot how to change my outfits (which is kind of key). Please help me fix this.
Thanks,
Graethynne
*giggle*O.A.F. patch attached. Also fixes weapon/offhand issues when changing outits.
HOLY CRAP. There is such a thing as slime tube run type??? I mean, that I could tell... something what type of run I'm... um, what, doing? wanting?What is returned when you type "zlib SlimeTube_run_type" into the CLI?
MONKEY is a slime tube run type?So Nodule will override a false setting on the get_spleeners. Now I see it in the scripting. D'oh!
EDIT - Set it to 'monkey' and it behaves as I desire. Thanks!
Trying to run the slime tube script. Except all it's ever done is send a k-mail telling I'm using it. This is the first script I've ever tried to use, so I have no idea what is going on. I saw someone suggest solving an issue by altering the zversions document, and while that did seem to have some kind of effect, the script still doesn't run, and I am still only half-slime-organed. Truly, this is tragedy.
Any idea what to do?
Which file, exactly? And how are you trying to launch it?Trying to run the slime tube script.