However, while we wait for warning check information to be accessible in mafia
I have no plans to add this to mafia.
However, while we wait for warning check information to be accessible in mafia
I have no plans to add this to mafia.
If it's that simple, why not? KoLmafia wouldn't use it, but if it is beneficial for scripts, why not.Even though it is available in the API and could be gathered from the general API call Mafia does anyway?
int[location] list;
matcher m = create_matcher("Minimum stat - (\\d+)","");
foreach l in $locations[] {
string page = visit_url("http://kol.coldfront.net/thekolwiki/index.php/Special:Search?search=Data:"+l+"&go=Go");
m.reset(page);
print(l+": "+length(page));
if (m.find()) list[l] = to_int(m.group(1));
}
map_to_file(list,"canadv.txt");
I have no plans to add this to mafia.
KoLmafia wouldn't use it, but if it is beneficial for scripts, why not.
I have no plans to add this to mafia.
Update log for [B]therazekolmafia-canadv[/B]:
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Commit [B]r23:
[/B]Author: maymne
We cannot use floor as a variable name. Go to the seafloor instead.
Hi, I didn't read all 30 pages of the thread to see if other people were having my problem, but when I ran the Make.Meat.fast script, I was getting this error saying that "The Typical Tavern Cellar" is not a valid location. I changed the line in canadv.ash that read "case $location[The Typical Tavern Cellar]..." to "case $location[Tavern Cellar]...", and the issue resolved.
I'm not sure if this was the code's fault or my fault, but I thought it couldn't hurt to post about it here.
Cheers!
Unknown location: The Old Landfill
Please report this missing location here: http://kolmafia.us/showthread.php?t=2027
Unknown location: WarBear Fortress (First Level)
Please report this missing location here: http://kolmafia.us/showthread.php?t=2027
Does mafia actually track the unlocking of the landfill? If not, then what is the specific information on which image shows up in the woods page? Those are what would be needed to actually track the landfill...