Yeh, that came out wrong. Srry about that Veracity. I found it wierd that Mafia would even consider suggesting a spellpower melee weapon and Spirit of Crimbo as an Offhand when asking for a moxie maxmimization, but as I went to bed I thought that since the only other weapon I had was the Stolen accordion that the maximizer would favor the Goblin Tongs which have a weapon power of 20 over the accordion which have a weaponpower of 10 as none of them actually have any +Moxie on them, which would then indeed make the tongs better, but just not for me as I want a ranged weapon.
Then I remember that there is the "-tie" command to make the maximizer disregard items that will not add to what I want to maximize.
Also, I was pretty sure I saw BCC mention he had added something to make it go for a ranged weapon whenever possible, which it now did not do.
Go a little easy Veracity, I'm pretty sure English is not Ferdawoon's first language.
It is not. I am from the same country as the person from BP who really care about the small people
Though really, if mafia is putting Spirit of Crimbo over ... well, pretty much any other offhand, then I suppose that could be considered a "problem" (at such a low level, I'm not sure he has other offhands, but seems to suggest there is a better choice available (albeit a two-handed one)).
I had not. The only weapons I had were the stolen accordion, the goblin tong and my starting weapon the Disco ball. Re-reading the session log I can't help feeling that is it somehow the script doing it.
Session log:
Code:
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Beginning New Ascension
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ascension #12:
Softcore No-Path Disco Bandit
Vole
Uncategorized
- Moxious Maneuver
Seal Clubber
- Double-Fisted Skull Smashing
- Pulverize
- Tongue of the Walrus
Turtle Tamer
- Amphibian Sympathy
- Hero of the Half-Shell
- Tao of the Terrapin
Pastamancer
- Pastamastery
Sauceror
- Advanced Saucecrafting
- The Way of Sauce
Disco Bandit
- Advanced Cocktailcrafting
- Ambidextrous Funkslinging
- Disco Aerobics
- Suckerpunch
Accordion Thief
- Stevedave's Shanty of Superiority
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Visiting Doc Galaktik
main.php?refreshtop=true&noobmessage=true
tutorial.php?action=toot
You acquire an item: letter from King Ralph XI
use 1 letter from King Ralph XI
You acquire an item: hamethyst
You acquire an item: disassembled clover
use 1 Newbiesport™ tent
autosell: 1 hamethyst
You gain 500 Meat
> ******************
> Ascending Starting
> ******************
> BCC: Getting an Accordion before we start.
buy 1 chewing gum on a string at market price from Market Demon
You acquire an item: chewing gum on a string
You spent 50 Meat
use 1 chewing gum on a string
You acquire an item: stolen accordion
> Level 1 Starting
> BCC: We have not completed the stage [toot].
tutorial.php?action=toot
> BCC: We have completed the stage [toot] and need to set it as so.
> BCC: We have completed the stage [toot].
> BCC: We have not completed the stage [knob].
buy 1 detuned radio at market price from Degrassi Knoll General Store
You acquire an item: detuned radio
You spent 300 Meat
mcd 0
> BCC: Switching Familiar for General Use
familiar Blood-Faced Volleyball (6 lbs)
> BCC: Let's get the Encryption Key
equip hat disco mask
equip weapon stolen accordion
equip pants old sweatpants
> Need to Level up a bit to get 6 Moxie
> Need to Level up a bit to get at least 6 buffed Moxie. This means getting 2 Moxie.
[1] Outskirts of The Knob
Encounter: Knob Goblin Assistant Chef
Round 0: dermott loses initiative!
Round 1: dermott executes a macro!
Round 1: dermott attacks!
You gain 8 Meat
You acquire an item: chef's hat
You gain 2 Strongness
You gain 1 Cheek
[2] Outskirts of The Knob
Encounter: sleeping Knob Goblin Guard
Round 0: dermott wins initiative!
Round 1: dermott executes a macro!
Round 1: dermott attacks!
You gain 5 Meat
You gain 3 Strongness
You gain a Muscle point!
You gain 1 Mysteriousness
[3] Outskirts of The Knob
Encounter: Knob Goblin Barbecue Team
Round 0: dermott loses initiative!
Round 1: dermott executes a macro!
Round 1: dermott attacks!
Round 2: dermott attacks!
You gain 8 Meat
You acquire an item: bowl of cottage cheese
You acquire an item: Knob Goblin tongs
You gain 2 Magicalness
You gain 1 Sarcasm
[4] Outskirts of The Knob
Encounter: Knob Goblin Assistant Chef
Round 0: dermott wins initiative!
Round 1: dermott executes a macro!
Round 1: dermott attacks!
Your familiar gains a pound: Trort, the 2 lb. Blood-Faced Volleyball
You gain 8 Meat
You acquire an item: chef's hat
You gain 1 Mysteriousness
You gain 3 Sarcasm
[5] Outskirts of The Knob
Encounter: Sub-Assistant Knob Mad Scientist
Round 0: dermott wins initiative!
Round 1: dermott executes a macro!
Round 1: dermott attacks!
Round 2: dermott attacks!
You lose 1 hit point
Round 3: dermott attacks!
You gain 6 Meat
You acquire an item: Knob Goblin pants
You acquire an item: Knob Goblin firecracker
You gain 2 Magicalness
You gain a Mysticality point!
You gain 2 Cheek
You gain a Moxie point!
[6] Outskirts of The Knob
Encounter: Code Red
You acquire an item: Knob Goblin encryption key
[7] Outskirts of The Knob
Encounter: Sub-Assistant Knob Mad Scientist
Round 0: dermott loses initiative!
You lose 1 hit point
Round 1: dermott executes a macro!
> ******************
> Ascending Starting
> ******************
> Level 1 Starting
> BCC: We have completed the stage [toot].
> BCC: We have not completed the stage [knob].
> BCC: We have completed the stage [knob] and need to set it as so.
> BCC: We have completed the stage [knob].
> BCC: We have not completed the stage [pantry].
> BCC: We have completed the stage [pantry] and need to set it as so.
> BCC: We have completed the stage [pantry].
> Need to Level up a bit to get at least 5 base Moxie
> Level 2 Starting
> BCC: We have not completed the stage [guild1].
> BCC: We have not completed the stage [spookyforest].
mcd 0
> BCC: Switching Familiar for General Use
> BCC: Let's get a Tree-Holed Coin
> Need to Level up a bit to get 9 Moxie
equip weapon Knob Goblin tongs
pull: 1 The Spirit of Crimbo
Round 9: dermott attacks!
You gain 6 Meat
You acquire an item: Knob Goblin pants
You acquire an item: Knob Goblin firecracker
You gain 1 Fortitude
You gain 3 Chutzpah
The script aborted here due to Mana-issue with me fekking up my CCS, and telling it to use Noodles.. The script did not like to be started mid-combat so I finished it manually.
Code:
> ******************
> Ascending Starting
> ******************
> Level 1 Starting
> BCC: We have completed the stage [toot].
> BCC: We have completed the stage [knob].
> BCC: We have completed the stage [pantry].
> Need to Level up a bit to get at least 5 base Moxie
> Level 2 Starting
> BCC: We have not completed the stage [guild1].
> BCC: We have not completed the stage [spookyforest].
mcd 0
> BCC: Switching Familiar for General Use
> BCC: Let's get a Tree-Holed Coin
> Need to Level up a bit to get 9 Moxie
equip weapon Knob Goblin tongs
pull: 1 The Spirit of Crimbo
You acquire an item: The Spirit of Crimbo
equip off-hand The Spirit of Crimbo
equip pants Knob Goblin pants
> Need to Level up a bit to get at least 9 buffed Moxie. This means getting 4 Moxie.
mcd 0
> BCC: Switching Familiar for General Use
> BCC: Let's get a Tree-Holed Coin
equip weapon disco ball
> Need to Level up a bit to get 9 Moxie
equip weapon Knob Goblin tongs
> Need to Level up a bit to get at least 9 buffed Moxie. This means getting 4 Moxie.
mcd 0
> BCC: Switching Familiar for General Use
> BCC: Let's get a Tree-Holed Coin
equip weapon disco ball
> Need to Level up a bit to get 9 Moxie
equip weapon Knob Goblin tongs
> Need to Level up a bit to get at least 9 buffed Moxie. This means getting 4 Moxie.
mcd 0
> BCC: Switching Familiar for General Use
> BCC: Let's get a Tree-Holed Coin
equip weapon disco ball
> Need to Level up a bit to get 9 Moxie
equip weapon Knob Goblin tongs
> Need to Level up a bit to get at least 9 buffed Moxie. This means getting 4 Moxie.
mcd 0
> BCC: Switching Familiar for General Use
> BCC: Let's get a Tree-Holed Coin
equip weapon disco ball
> Need to Level up a bit to get 9 Moxie
equip weapon Knob Goblin tongs
I see no "Maximizing..." line so I guess it is not part of some command to the maximizer, and if only the fiddling with the disco ball and the tongs had happened before the Spirit being pulled I could have ventured a guess that it is the script or Mafia trying to equip a melee weapon with a ranged weapon and since they cannot be equipped at the same time, it have no idea how to handle it and solve it by pulling the Spirit as an Offhand?
EDIT: It just struck me that my last ascension on my main was a DB and might be recent enough for me to have used BCC Ascend so I checked that session log and I found this.
Code:
> ******************
> Ascending Starting
> ******************
> Level 1 Starting
> BCC: We have not completed the stage [toot].
tutorial.php?action=toot
> BCC: We have completed the stage [toot] and need to set it as so.
> BCC: We have completed the stage [toot].
> BCC: We have not completed the stage [knob].
buy 1 detuned radio at market price from Degrassi Knoll General Store
You acquire an item: detuned radio
You spent 300 Meat
mcd 0
> BCC: Switching Familiar for General Use
> Spleen: 0 Agua: 0 Stick: 0 Token: 0
> Total Spleen: 0
familiar Rogue Program (6 lbs)
> BCC: Let's get the Encryption Key
pull: 1 The Spirit of Crimbo
You acquire an item: The Spirit of Crimbo
equip off-hand The Spirit of Crimbo
> Need to Level up a bit to get 6 Moxie
> Need to Level up a bit to get at least 6 buffed Moxie. This means getting 2 Moxie.
[1] Outskirts of The Knob
Encounter: Knob Goblin Assistant Chef
Round 0: ferdawoon wins initiative!
Round 1: ferdawoon executes a macro!
Round 1: ferdawoon tries to steal an item!
Round 2: ferdawoon attacks!
You gain 12 Meat
You acquire an item: Knob Goblin tongs
You acquire an item: chef's hat
You gain 1 Strengthliness
You gain 2 Enchantedness
You gain 2 Smarm
Checking the start of my current run, which is as an AT:
Code:
> ******************
> Ascending Starting
> ******************
> Level 1 Starting
> BCC: We have not completed the stage [toot].
tutorial.php?action=toot
> BCC: We have completed the stage [toot] and need to set it as so.
> BCC: We have completed the stage [toot].
> BCC: We have not completed the stage [knob].
buy 1 detuned radio at market price from Degrassi Knoll General Store
You acquire an item: detuned radio
You spent 300 Meat
mcd 0
> BCC: Switching Familiar for General Use
> Spleen: 0 Agua: 0 Stick: 0 Token: 0
> Total Spleen: 0
familiar Baby Sandworm (6 lbs)
> BCC: Let's get the Encryption Key
equip hat mariachi hat
equip weapon stolen accordion
equip pants old sweatpants
> Need to Level up a bit to get 6 Moxie
> Need to Level up a bit to get at least 6 buffed Moxie. This means getting 2 Moxie.
[1] Outskirts of The Knob
Encounter: sleeping Knob Goblin Guard
Round 0: ferdawoon wins initiative!
Round 1: ferdawoon executes a macro!
Round 1: ferdawoon attacks!
You gain 7 Meat
You gain 3 Wizardliness
You gain a Mysticality point!
You gain 2 Smarm
No mention of a Spirit. So, ehhm, is this something in the script? it seem to only be when I start as a Disco Bandit.
Is it the script pulling the Spirit and then the maximizer just taking it into consideration, or what is pulling it in the first place? =S