Talking about olfaction earlier got me wondering what other Hardcore ascenders are olfacting in-run. Currently I'm using BatBrain with the default list of monsters to automatically olfact. What other monsters should I add to reduce turncount?
Quiet Healer for SGEEA for moar sniffing
And then some monsters in the Level 11 Hidden City:
-possibly the pygmy janitor for the book of matches
-pygmy shaman, for thrice-cursed
-pygmy witch surgeon, for the items to look like a doctor
-pygmy witch accountant, for the McClusky files
-pygmy bowler, for bowling ball
Since these are quite a lot of monsters to sniff all shortly after one another, having SGEEA and being able to sniff all of them would be pretty ace.
Of course, if no script automatically uses SGEEA to remove "On the trail", then you would have to do it manually, which defies the purpose of scripting.
Is there a script which can "sniff something, adventure till item(s) gotten, remove On the trail with SGEEA, sniff something else"?