Installing default certificate validation...
Validating login server (www.kingdomofloathing.com)...
Skipping stale data override: data/mallprices.txt
591 players online.
Sending login request...
Initializing session for CKtheFat...
Refreshing session data...
Synchronizing moon data...
Loading character status...
Retrieving character data...
Updating inventory...
Examining Meat in closet...
Updating closet...
Retrieving quest data...
Retrieving familiar data...
Familiar data retrieved.
Retrieving campground data...
Examining Meat and pulls in storage...
Updating storage...
Session data refreshed.
6 days until Arrrbor Day, 3 days until Muscle.
4812 prices updated from http://kolmafia.us/scripts/updateprices.php?action=getmap
> call scripts\bumcheekascend.ash
******************************************************************************************
******************************************************************************************
******************************************************************************************
Thankyou for using bumcheekcity's ascension script. Please report all bugs on the KoLMafia thread with a copy+paste from the CLI of the problematic points, and your username. Also ask on the thread on the kolmafia.us forum for help and assistance with the script, particularly first time problems, and issues setting it up.
******************************************************************************************
******************************************************************************************
******************************************************************************************
BCC: Ensuring that warnings that you don't have enough stats are disabled.
BCC: Trying to check bcs_aliases on the Bumcheekcity servers.
******************
Ascending Starting
******************
Conditions list cleared.
BCC: Trying to check bcsrelay_settings on the Bumcheekcity servers.
Level 1 Starting
BCC: We have completed the stage [toot].
BCC: We have completed the stage [guild].
BCC: We have completed the stage [knob].
BCC: We have completed the stage [pantry] and need to set it as so.
BCC: We have completed the stage [pantry].
BCC: levelMe(5, true) called.
Level 2 Starting
BCC: We have completed the stage spookyforest
BCC: levelMe(8, true) called.
Level 3 Starting
BCC: We have completed the stage tavern
BCC: levelMe(13, true) called.
Level 4 Starting
BCC: We have completed the stage [bats1].
BCC: We have completed the stage [meatcar].
BCC: We have completed the stage [bats2].
BCC: We have completed the stage [8bit].
BCC: levelMe(20, true) called.
Level 5 Starting
BCC: We have completed the stage [knobking].
BCC: We have completed the stage [dinghy].
BCC: We have completed the stage [manorbilliards].
BCC: levelMe(29, true) called.
Level 6 Starting
BCC: We have completed the stage [friars].
BCC: We have completed the stage [knobking].
BCC: We have completed the stage [friarssteel].
BCC: We have completed the stage [manorlibrary].
BCC: levelMe(40, true) called.
Level 7 Starting
BCC: We have completed the stage [friarssteel].
BCC: We have completed the stage [cyrpt].
BCC: We have not completed the stage [innaboxen].
BCC: We've already got Clovers Today
BCC: Going to try to make a chef
BCC: There was a problem getting the box.
BCC: Going to try to get a bartender.
BCC: There was a problem getting the box.
BCC: levelMe(53, true) called.
Level 8 Starting
BCC: We have completed the stage Trapper
BCC: We have completed the stage [wand].
BCC: We have completed the stage [piratefledges].
BCC: levelMe(68, true) called.
Level 9 Starting
BCC: We have completed the stage [chasm].
BCC: levelMe(85, true) called.
Level 10 Starting
BCC: We have completed the stage [airship].
BCC: We have completed the stage [castle].
BCC: levelMe(104, true) called.
Need to Level up a bit to get at least 104 base Primestat
BCC: Maximizing ''
Maximizing (1st time may take a while)...
30 combinations checked, best score 90.25
Conditions list cleared.
Condition added: Substats: 0 / 0 / 660
Cleared mood.
Set mood trigger: When I get Just the Best Anapests, uneffect just the best anapests
Set mood trigger: When I run low on The Moxious Madrigal, cast 1 The Moxious Madrigal
Set mood trigger: When I run low on Disco State of Mind, cast 1 Disco Aerobics
Set mood trigger: When I run low on Butt-Rock Hair, use 5 hair spray
BCC: Need less combat, brave Sir Robin!
Set mood trigger: When I get Carlweather's Cantata of Confrontation, uneffect Carlweather's Cantata of Confrontation
BCC: Need items!
Set mood trigger: When I run low on Fat Leon's Phat Loot Lyric, cast 1 Fat Leon's Phat Loot Lyric
Set mood trigger: When I run low on Leash of Linguini, cast 1 Leash of Linguini
Set mood trigger: When I run low on Peeled Eyeballs, use 1 Knob Goblin eyedrops
BCC: Trying to check bcs_fam_itemsnc on the Bumcheekcity servers.
Checking for familiar 'Pair of Stomping Boots' where x=1
Checking for familiar 'slimeling' where x=2
Checking for familiar 'Reagnimated Gnome' where x=3
Checking for familiar 'Coffee Pixie' where x=4
Checking for familiar 'Attention-Deficit Demon' where x=5
Checking for familiar 'Jitterbug' where x=6
Checking for familiar 'Casagnova Gnome' where x=7
Checking for familiar 'Psychedelic Bear' where x=8
Checking for familiar 'Dancing Frog' where x=9
Checking for familiar 'Grouper Groupie' where x=10
Checking for familiar 'Piano Cat' where x=11
Checking for familiar 'baby gravy fairy' where x=12
I need 104 base moxie
BCC: Attempting to get clovers to level with. (Don't worry - if don't want to use them to level, we won't).
BCC: We've already got Clovers Today
BCC: We've already got Clovers Today
BCC: Going to use clovers to level.
BCC: We have 10 clovers and are using one to level.
Using 1 disassembled clover...
You acquire an item: ten-leaf clover
Finished using 1 disassembled clover.
[1064] Unknown adventure
Encounter:
BCC: We have 9 clovers and are using one to level.
Using 1 disassembled clover...
You acquire an item: ten-leaf clover
Finished using 1 disassembled clover.
[1064] Unknown adventure
Encounter:
BCC: We have 8 clovers and are using one to level.
Using 1 disassembled clover...
You acquire an item: ten-leaf clover
Finished using 1 disassembled clover.
[1064] Unknown adventure
Encounter:
BCC: We have 7 clovers and are using one to level.
Using 1 disassembled clover...
You acquire an item: ten-leaf clover
Finished using 1 disassembled clover.
[1064] Unknown adventure
Encounter:
BCC: We have 6 clovers and are using one to level.
Using 1 disassembled clover...
You acquire an item: ten-leaf clover
Finished using 1 disassembled clover.
[1064] Unknown adventure
Encounter:
BCC: We have 5 clovers and are using one to level.
Using 1 disassembled clover...
You acquire an item: ten-leaf clover
Finished using 1 disassembled clover.
[1064] Unknown adventure
Encounter:
BCC: We have 4 clovers and are using one to level.
Using 1 disassembled clover...
You acquire an item: ten-leaf clover
Finished using 1 disassembled clover.
[1064] Unknown adventure
Encounter:
BCC: We have 3 clovers and are using one to level.
Using 1 disassembled clover...
You acquire an item: ten-leaf clover
Finished using 1 disassembled clover.
[1064] Unknown adventure
Encounter:
BCC: We have 2 clovers and are using one to level.
Using 1 disassembled clover...
You acquire an item: ten-leaf clover
Finished using 1 disassembled clover.
[1064] Unknown adventure
Encounter:
Conditions list cleared.
BCC: Trying to check bcs_fam_itemsnc on the Bumcheekcity servers.
Checking for familiar 'Pair of Stomping Boots' where x=1
Checking for familiar 'slimeling' where x=2
Checking for familiar 'Reagnimated Gnome' where x=3
Checking for familiar 'Coffee Pixie' where x=4
Checking for familiar 'Attention-Deficit Demon' where x=5
Checking for familiar 'Jitterbug' where x=6
Checking for familiar 'Casagnova Gnome' where x=7
Checking for familiar 'Psychedelic Bear' where x=8
Checking for familiar 'Dancing Frog' where x=9
Checking for familiar 'Grouper Groupie' where x=10
Checking for familiar 'Piano Cat' where x=11
Checking for familiar 'baby gravy fairy' where x=12
Mood swing complete.
Using 9 ten-leaf clover...
You acquire disassembled clover (9)
Finished using 9 ten-leaf clover.
Visit to Manor2: The Haunted Ballroom in progress...
[1064] The Haunted Ballroom
Encounter:
Nothing more to do here.
Mood swing complete.
Visit to Manor2: The Haunted Ballroom in progress...
[1064] The Haunted Ballroom
Encounter:
Nothing more to do here.
Mood swing complete.
Visit to Manor2: The Haunted Ballroom in progress...
[1064] The Haunted Ballroom
Encounter:
Nothing more to do here.
Mood swing complete.
Visit to Manor2: The Haunted Ballroom in progress...
[1064] The Haunted Ballroom
Encounter:
Nothing more to do here.
Mood swing complete.
Visit to Manor2: The Haunted Ballroom in progress...
[1064] The Haunted Ballroom
Encounter:
Nothing more to do here.
Mood swing complete.
Visit to Manor2: The Haunted Ballroom in progress...
[1064] The Haunted Ballroom
Encounter:
Nothing more to do here.
Mood swing complete.
Visit to Manor2: The Haunted Ballroom in progress...
[1064] The Haunted Ballroom
Encounter:
Nothing more to do here.
Mood swing complete.
Visit to Manor2: The Haunted Ballroom in progress...
[1064] The Haunted Ballroom
Encounter:
Nothing more to do here.
Mood swing complete.
Visit to Manor2: The Haunted Ballroom in progress...
[1064] The Haunted Ballroom
Encounter:
Nothing more to do here.
Mood swing complete.
Visit to Manor2: The Haunted Ballroom in progress...
[1064] The Haunted Ballroom
Encounter:
Nothing more to do here.
Mood swing complete.
Visit to Manor2: The Haunted Ballroom in progress...
[1064] The Haunted Ballroom
Encounter:
Nothing more to do here.
Mood swing complete.
Visit to Manor2: The Haunted Ballroom in progress...
[1064] The Haunted Ballroom
Encounter:
Nothing more to do here.
Mood swing complete.
Visit to Manor2: The Haunted Ballroom in progress...
[1064] The Haunted Ballroom
Encounter:
Nothing more to do here.
Mood swing complete.
Visit to Manor2: The Haunted Ballroom in progress...
[1064] The Haunted Ballroom
Encounter:
Nothing more to do here.
Mood swing complete.
Visit to Manor2: The Haunted Ballroom in progress...
[1064] The Haunted Ballroom
Encounter:
Nothing more to do here.
Mood swing complete.
Visit to Manor2: The Haunted Ballroom in progress...
[1064] The Haunted Ballroom
Encounter:
Nothing more to do here.
Mood swing complete.
Visit to Manor2: The Haunted Ballroom in progress...
[1064] The Haunted Ballroom
Encounter:
Nothing more to do here.
Mood swing complete.
Visit to Manor2: The Haunted Ballroom in progress...
[1064] The Haunted Ballroom
Encounter:
Nothing more to do here.
Mood swing complete.
Visit to Manor2: The Haunted Ballroom in progress...
[1064] The Haunted Ballroom
Encounter:
Nothing more to do here.
Mood swing complete.
Visit to Manor2: The Haunted Ballroom in progress...
[1064] The Haunted Ballroom
Encounter:
Nothing more to do here.
Mood swing complete.
Visit to Manor2: The Haunted Ballroom in progress...
[1064] The Haunted Ballroom
Encounter:
Nothing more to do here.
Mood swing complete.
Visit to Manor2: The Haunted Ballroom in progress...
[1064] The Haunted Ballroom
Encounter:
Nothing more to do here.
Mood swing complete.
Visit to Manor2: The Haunted Ballroom in progress...
KoLmafia declares world peace.
[1064] The Haunted Ballroom
Encounter:
BCC: You aborted, so so am I. This abort may have been caused by a rogue condition not being met. If this is unexpected, please paste the CLI output, as well as the results of typing 'condition check' without the quotes, into the mafia CLI window now.