Actually, it handles outfits that don't have weapons just fine. I added it before I ran the frat war, and it had the arms and the frat ensemble equipped just fine. It did just fail as it tried to do the knob king quest w/ the guard outfit though, so I'm going to try and tweak (or look at...
At the top of buMax (line 941) I added the following to ensure bear arm equippal if you have it. Feel free to use it in the script (its helping me out, I thought I'd share)
if (my_path() == "Zombie Slayer") {
if (i_a("Right Bear Arm") > 0) maxme += " +equip Right Bear Arm";
}
if...
This comes from running an AoB run and not liking how early it was using adventures on the 8bit forest and the hippies before I got the lute and the much-increased +item it gives. I found that if I moved bcascDinghyHippy(); and bcasc8bit() to after the bcCouncil() in bcs7(), I would spend less...
Just to give props, I was a gremlin juice away from doing a 5 day Avatar of Boris run with this script and WHAM. I'm starting my next run with 16 skills, and if I avoid the gremlin juice again, I think I might hit 5 days, which would be cool.
KolMafia version: 10894
I've run a few Boris runs in a row and bought the IotM helm. I decided to do an AT run to use karma to perm some songs, and the maximizer keeps trying to pull/equip the Boris' Helm even though I can't in HC that isn't Boris.
Steps to reproduce:
Have Boris' Helm...
right now the script goes after the GMOB. Is there any way to get it to use a clover + agua da vida (and get it if you have a sandworm) instead to save a few adventures?