[831] The Briny Deeps
Encounter: pumped-up bass
Strategy: /Users/Rinn/Library/Application Support/KoLmafia/ccs/ascension.ccs [default]
Round 0: [COLOR=#2cae33]Epicgamer[/COLOR] loses initiative!
You lose 21 hit points
[COLOR=gray]Running ZLib version: r35 (current)[/COLOR]
[COLOR=#880000]1 HP costs 0.242μ. ( 293 / 320 )[/COLOR]
[COLOR=#000088]1 MP costs 3.077μ. ( 116 / 355 )[/COLOR]
[COLOR=gray]Running BatBrain version: 1.23 (current)[/COLOR]
[COLOR=gray]Running SmartStasis version: 3.15 (current)[/COLOR]
[COLOR=gray]Running WHAM version: 2.1.1 (current)[/COLOR]
[COLOR=purple]WHAM: We currently think that the round number is: 0 and that the turn number is 830.[/COLOR]
[COLOR=purple]WHAM: No need to do anything with this monster.[/COLOR]
[COLOR=purple]WHAM: Setting up variables via BatBrain[/COLOR]
[COLOR=black]dull fish scale (15.0 @ +117.7905): 200μ * 32.668575% = 65.33715[/COLOR]
[COLOR=black]beefy fish meat (5.0 @ +117.7905): 2,250μ * 10.889525% = 245.01431[/COLOR]
Value of stat gain: 1,134.38μ
[COLOR=black]dull fish scale (15.0 @ +117.7905): 200μ * 32.668575% = 65.33715[/COLOR]
[COLOR=black]beefy fish meat (5.0 @ +117.7905): 2,250μ * 10.889525% = 245.01431[/COLOR]
Value of stat gain: 1,134.38μ
ATT: [B]330[/B] (6% × 15.35, death in 319)
DEF: [B]270[/B] (97.73% × 37.53, win in 14)
HP: [B]505[/B], Value: [COLOR=green][B]1,856.73 μ[/B][/COLOR]
[COLOR=black]Parsed round number: 1[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (78 actions)[/COLOR]
[COLOR=purple]WHAM: We currently think that the round number is: 1 and that the turn number is 830.[/COLOR]
[COLOR=purple]WHAM: You have no profitable MP restoratives.[/COLOR]
[COLOR=purple]WHAM: You have no profitable HP restoratives.[/COLOR]
[COLOR=purple]WHAM: You are fighting a Pumped-up Bass. Mafia considers that this monster has an attack of 330 or 330 when given a monster name.[/COLOR]
[COLOR=purple]WHAM: Mafia further considers that this monster has a defense value of 270 or 270 when given a monster name.[/COLOR]
[COLOR=purple]WHAM: Mafia further further considers that this monster has a HP value of 500 or 500 when given a monster name.[/COLOR]
[COLOR=purple]WHAM: Your current ML-adjustment is: 0.[/COLOR]
[COLOR=purple]WHAM: Monster HP is 505.0.[/COLOR]
[COLOR=black]WHAM: WHAM added the following to BatRound: if pastround 49; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; [/COLOR]
[COLOR=purple]WHAM: Running SmartStasis[/COLOR]
Profit per round: [TABLE="width: 100%"]
[TR]
[TH] Action [/TH]
[TH] Profit [/TH]
[TH] Damage [/TH]
[TH] Other [/TH]
[/TR]
[TR]
[TD="align: left"] base (0μ) [/TD]
[TD="align: right"] [B]0μ[/B] [/TD]
[TD="align: center"] -- [/TD]
[TD="align: center"] [/TD]
[/TR]
[/TABLE]
[COLOR=black]Building custom actions...[/COLOR]
[COLOR=black]Custom actions built! (0 actions)[/COLOR]
[COLOR=black]dull fish scale (15.0 @ +117.7905): 200μ * 32.668575% = 65.33715[/COLOR]
[COLOR=black]dull fish scale (18.0 @ +117.7905): 200μ * 39.20229% = 78.40458[/COLOR]
[COLOR=black]beefy fish meat (5.0 @ +117.7905): 2,250μ * 10.889525% = 245.01431[/COLOR]
[COLOR=black]beefy fish meat (6.0 @ +117.7905): 2,250μ * 13.06743% = 294.01718[/COLOR]
[COLOR=black]dull fish scale (15.0 @ +117.7905): 200μ * 32.668575% = 65.33715[/COLOR]
[COLOR=black]beefy fish meat (5.0 @ +117.7905): 2,250μ * 10.889525% = 245.01431[/COLOR]
Value of stat gain: 1,134.38μ
[COLOR=black]Attack action chosen: attack (round 1, profit: -0.25)[/COLOR]
The string "5005; skill 5008" is not an integer; returning 50055008 (BatBrain.ash, line 1077)
[COLOR=black]Queued: skill 5005; skill 5008[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (78 actions)[/COLOR]
[COLOR=black]dull fish scale (15.0 @ +117.7905): 200μ * 32.668575% = 65.33715[/COLOR]
[COLOR=black]beefy fish meat (5.0 @ +117.7905): 2,250μ * 10.889525% = 245.01431[/COLOR]
Value of stat gain: 1,093.13μ
[COLOR=black]Attack action chosen: attack (round 3, profit: -0.24)[/COLOR]
The string "5003; skill 5005; skill 5008" does not look like an integer; returning 0 (BatBrain.ash, line 1077)
[COLOR=black]Queued: skill 5003; skill 5005; skill 5008[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (78 actions)[/COLOR]
[COLOR=black]Stasis action chosen: use 5561 (round 6, profit: 7.58)[/COLOR]
[COLOR=black]dull fish scale (15.0 @ +117.7905): 200μ * 32.668575% = 65.33715[/COLOR]
[COLOR=black]beefy fish meat (5.0 @ +117.7905): 2,250μ * 10.889525% = 245.01431[/COLOR]
Value of stat gain: 1,041.56μ
[COLOR=black]Attack action chosen: attack (round 6, profit: -0.23)[/COLOR]
[COLOR=black]This monster is not your huckleberry.[/COLOR]
[COLOR=black]Stasis loop complete (queue still contains 2 actions).[/COLOR]
[COLOR=black]Constructed macro: scrollwhendone; sub batround; if pastround 49; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; skill 5005; skill 5008; call batround; skill 5003; skill 5005; skill 5008; call batround; [/COLOR]
Round 1: [COLOR=#2cae33]Epicgamer[/COLOR] executes a macro!
Round 1: [COLOR=#2cae33]Epicgamer[/COLOR] casts DISCO DANCE OF DOOM!
Round 2: pumped-up bass takes 6 damage.
Round 2: pumped-up bass drops 5 attack power.
Round 2: pumped-up bass drops 5 defense.
Round 2: [COLOR=#2cae33]Epicgamer[/COLOR] casts DISCO DANCE II: ELECTRIC BOOGALOO!
Round 3: pumped-up bass takes 8 damage.
You acquire an effect: Disco Nirvana (duration: 1 Adventure)
Round 3: pumped-up bass drops 7 attack power.
Round 3: pumped-up bass drops 7 defense.
Round 3: [COLOR=#2cae33]Epicgamer[/COLOR] casts DISCO EYE-POKE!
Round 4: pumped-up bass takes 2 damage.
Round 4: pumped-up bass drops 3 attack power.
Round 4: pumped-up bass drops 3 defense.
Round 4: [COLOR=#2cae33]Epicgamer[/COLOR] casts DISCO DANCE OF DOOM!
Round 5: pumped-up bass takes 8 damage.
Round 5: pumped-up bass drops 5 attack power.
Round 5: pumped-up bass drops 5 defense.
Round 5: [COLOR=#2cae33]Epicgamer[/COLOR] casts DISCO DANCE II: ELECTRIC BOOGALOO!
Round 6: pumped-up bass takes 9 damage.
You acquire an effect: Disco Concentration (duration: 1 Adventure)
Round 6: pumped-up bass drops 7 attack power.
Round 6: pumped-up bass drops 7 defense.
You lose 22 hit points
[COLOR=black]Happened: skill 5005[/COLOR]
[COLOR=black]Happened: skill 5008[/COLOR]
[COLOR=black]Happened: skill 5003[/COLOR]
[COLOR=black]Happened: skill 5005[/COLOR]
[COLOR=black]Happened: skill 5008[/COLOR]
[COLOR=black]Parsed round number: 6[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (78 actions)[/COLOR]
[COLOR=purple]WHAM: SmartStasis complete.[/COLOR]
[COLOR=purple]WHAM: Running SmartStasis took 1.99 seconds.[/COLOR]
[COLOR=purple]WHAM: We currently think that the round number is: 6 and that the turn number is 830.[/COLOR]
[COLOR=purple]WHAM: SS did not finish the script off, continuing with script execution. [/COLOR]
[COLOR=purple]WHAM: Starting evaluation and performing of attack[/COLOR]
[COLOR=purple]WHAM: We currently think that the round number is: 6 and that the turn number is 830.[/COLOR]
[COLOR=purple]WHAM: You will kill the monster in 13 rounds with your basic attack.[/COLOR]
[COLOR=purple]WHAM: The monster will take more than 30 rounds to kill you.[/COLOR]
[COLOR=purple]rounds_to_kill: 13, round_limit: 24, maxround: 30, die_rounds(): 324, hitchance("attack"): 0.97727275[/COLOR]
[COLOR=purple]WHAM: Expected received damage per round: 0.837682, Rounds to kill: 13, Expected damage: 36.67216, Hit chance: 1.0[/COLOR]
[COLOR=purple]WHAM: Monster is weak. We are just going to bash its head in. It'll take 13 rounds.[/COLOR]
[COLOR=red]Unable to enqueue empty action.[/COLOR]
[COLOR=purple]WHAM: Evaluating the attack and performing it took 1.999 seconds.[/COLOR]
[COLOR=purple]WHAM: We currently think that the round number is: 6 and that the turn number is 830.[/COLOR]
[COLOR=purple]WHAM: We currently think that the round number is: 6 and that the turn number is 830.[/COLOR]
[COLOR=gray]Running ZLib version: r35 (current)[/COLOR]
[COLOR=#880000]1 HP costs 0.242μ. ( 271 / 320 )[/COLOR]
[COLOR=#000088]1 MP costs 3.077μ. ( 89 / 355 )[/COLOR]
[COLOR=gray]Running BatBrain version: 1.23 (current)[/COLOR]
[COLOR=gray]Running SmartStasis version: 3.15 (current)[/COLOR]
[COLOR=gray]Running WHAM version: 2.1.1 (current)[/COLOR]
[COLOR=purple]WHAM: We currently think that the round number is: 0 and that the turn number is 830.[/COLOR]
[COLOR=purple]WHAM: No need to do anything with this monster.[/COLOR]
[COLOR=purple]WHAM: Setting up variables via BatBrain[/COLOR]
[COLOR=black]dull fish scale (15.0 @ +137.7905): 200μ * 35.668575% = 71.33715[/COLOR]
[COLOR=black]beefy fish meat (5.0 @ +137.7905): 2,250μ * 11.889525% = 267.5143[/COLOR]
Value of stat gain: 1,134.38μ
[COLOR=black]dull fish scale (15.0 @ +137.7905): 200μ * 35.668575% = 71.33715[/COLOR]
[COLOR=black]beefy fish meat (5.0 @ +137.7905): 2,250μ * 11.889525% = 267.5143[/COLOR]
Value of stat gain: 1,134.38μ
ATT: [B]303[/B] (6% × 13.96, death in 324)
DEF: [B]243[/B] (97.73% × 37.53, win in 13)
HP: [B]472[/B], Value: [COLOR=green][B]1,945.23 μ[/B][/COLOR]
[COLOR=black]Happened: skill 5005[/COLOR]
[COLOR=black]Happened: skill 5008[/COLOR]
[COLOR=black]Happened: skill 5003[/COLOR]
[COLOR=black]Happened: skill 5005[/COLOR]
[COLOR=black]Happened: skill 5008[/COLOR]
[COLOR=black]Parsed round number: 6[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (78 actions)[/COLOR]
[COLOR=purple]WHAM: We currently think that the round number is: 6 and that the turn number is 830.[/COLOR]
[COLOR=purple]WHAM: You have no profitable MP restoratives.[/COLOR]
[COLOR=purple]WHAM: You have no profitable HP restoratives.[/COLOR]
[COLOR=purple]WHAM: You are fighting a Pumped-up Bass. Mafia considers that this monster has an attack of 303 or 330 when given a monster name.[/COLOR]
[COLOR=purple]WHAM: Mafia further considers that this monster has a defense value of 243 or 270 when given a monster name.[/COLOR]
[COLOR=purple]WHAM: Mafia further further considers that this monster has a HP value of 467 or 500 when given a monster name.[/COLOR]
[COLOR=purple]WHAM: Your current ML-adjustment is: 0.[/COLOR]
[COLOR=purple]WHAM: Monster HP is 472.0.[/COLOR]
[COLOR=black]WHAM: WHAM added the following to BatRound: if pastround 49; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; [/COLOR]
[COLOR=purple]WHAM: Running SmartStasis[/COLOR]
Profit per round: [TABLE="width: 100%"]
[TR]
[TH] Action [/TH]
[TH] Profit [/TH]
[TH] Damage [/TH]
[TH] Other [/TH]
[/TR]
[TR]
[TD="align: left"] base (0μ) [/TD]
[TD="align: right"] [B]0μ[/B] [/TD]
[TD="align: center"] -- [/TD]
[TD="align: center"] [/TD]
[/TR]
[/TABLE]
[COLOR=black]Building custom actions...[/COLOR]
[COLOR=black]Custom actions built! (0 actions)[/COLOR]
[COLOR=black]Stasis action chosen: use 5561 (round 6, profit: 11.87)[/COLOR]
[COLOR=black]dull fish scale (15.0 @ +137.7905): 200μ * 35.668575% = 71.33715[/COLOR]
[COLOR=black]beefy fish meat (5.0 @ +137.7905): 2,250μ * 11.889525% = 267.5143[/COLOR]
Value of stat gain: 1,134.38μ
[COLOR=black]Attack action chosen: attack (round 6, profit: -0.23)[/COLOR]
[COLOR=black]This monster is not your huckleberry.[/COLOR]
[COLOR=black]Stasis loop complete.[/COLOR]
[COLOR=purple]WHAM: SmartStasis complete.[/COLOR]
[COLOR=purple]WHAM: Running SmartStasis took 0.52 seconds.[/COLOR]
[COLOR=purple]WHAM: We currently think that the round number is: 6 and that the turn number is 830.[/COLOR]
[COLOR=purple]WHAM: SS did not finish the script off, continuing with script execution. [/COLOR]
[COLOR=purple]WHAM: Starting evaluation and performing of attack[/COLOR]
[COLOR=purple]WHAM: We currently think that the round number is: 6 and that the turn number is 830.[/COLOR]
[COLOR=purple]WHAM: You will kill the monster in 13 rounds with your basic attack.[/COLOR]
[COLOR=purple]WHAM: The monster will take more than 30 rounds to kill you.[/COLOR]
[COLOR=purple]rounds_to_kill: 13, round_limit: 24, maxround: 30, die_rounds(): 324, hitchance("attack"): 0.97727275[/COLOR]
[COLOR=purple]WHAM: Expected received damage per round: 0.837682, Rounds to kill: 13, Expected damage: 36.67216, Hit chance: 1.0[/COLOR]
[COLOR=purple]WHAM: Monster is weak. We are just going to bash its head in. It'll take 13 rounds.[/COLOR]
[COLOR=red]Unable to enqueue empty action.[/COLOR]
[COLOR=purple]WHAM: Evaluating the attack and performing it took 0.525 seconds.[/COLOR]
[COLOR=purple]WHAM: We currently think that the round number is: 6 and that the turn number is 830.[/COLOR]
[COLOR=purple]WHAM: We currently think that the round number is: 6 and that the turn number is 830.[/COLOR]
[COLOR=gray]Running ZLib version: r35 (current)[/COLOR]
[COLOR=#880000]1 HP costs 0.242μ. ( 271 / 320 )[/COLOR]
[COLOR=#000088]1 MP costs 3.077μ. ( 89 / 355 )[/COLOR]
[COLOR=gray]Running BatBrain version: 1.23 (current)[/COLOR]
[COLOR=gray]Running SmartStasis version: 3.15 (current)[/COLOR]
[COLOR=gray]Running WHAM version: 2.1.1 (current)[/COLOR]
[COLOR=purple]WHAM: We currently think that the round number is: 0 and that the turn number is 830.[/COLOR]
[COLOR=purple]WHAM: No need to do anything with this monster.[/COLOR]
[COLOR=purple]WHAM: Setting up variables via BatBrain[/COLOR]
[COLOR=black]dull fish scale (15.0 @ +137.7905): 200μ * 35.668575% = 71.33715[/COLOR]
[COLOR=black]beefy fish meat (5.0 @ +137.7905): 2,250μ * 11.889525% = 267.5143[/COLOR]
Value of stat gain: 1,134.38μ
[COLOR=black]dull fish scale (15.0 @ +137.7905): 200μ * 35.668575% = 71.33715[/COLOR]
[COLOR=black]beefy fish meat (5.0 @ +137.7905): 2,250μ * 11.889525% = 267.5143[/COLOR]
Value of stat gain: 1,134.38μ
ATT: [B]303[/B] (6% × 13.96, death in 324)
DEF: [B]243[/B] (97.73% × 37.53, win in 13)
HP: [B]472[/B], Value: [COLOR=green][B]1,945.23 μ[/B][/COLOR]
[COLOR=black]Happened: skill 5005[/COLOR]
[COLOR=black]Happened: skill 5008[/COLOR]
[COLOR=black]Happened: skill 5003[/COLOR]
[COLOR=black]Happened: skill 5005[/COLOR]
[COLOR=black]Happened: skill 5008[/COLOR]
[COLOR=black]Parsed round number: 6[/COLOR]
[COLOR=black]Building options...[/COLOR]
[COLOR=black]Options built! (78 actions)[/COLOR]
[COLOR=purple]WHAM: We currently think that the round number is: 6 and that the turn number is 830.[/COLOR]
[COLOR=purple]WHAM: You have no profitable MP restoratives.[/COLOR]
[COLOR=purple]WHAM: You have no profitable HP restoratives.[/COLOR]
[COLOR=purple]WHAM: You are fighting a Pumped-up Bass. Mafia considers that this monster has an attack of 303 or 330 when given a monster name.[/COLOR]
[COLOR=purple]WHAM: Mafia further considers that this monster has a defense value of 243 or 270 when given a monster name.[/COLOR]
[COLOR=purple]WHAM: Mafia further further considers that this monster has a HP value of 467 or 500 when given a monster name.[/COLOR]
[COLOR=purple]WHAM: Your current ML-adjustment is: 0.[/COLOR]
[COLOR=purple]WHAM: Monster HP is 472.0.[/COLOR]
[COLOR=black]WHAM: WHAM added the following to BatRound: if pastround 49; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; [/COLOR]
[COLOR=purple]WHAM: Running SmartStasis[/COLOR]
Profit per round: [TABLE="width: 100%"]
[TR]
[TH] Action [/TH]
[TH] Profit [/TH]
[TH] Damage [/TH]
[TH] Other [/TH]
[/TR]
[TR]
[TD="align: left"] base (0μ) [/TD]
[TD="align: right"] [B]0μ[/B] [/TD]
[TD="align: center"] -- [/TD]
[TD="align: center"] [/TD]
[/TR]
[/TABLE]
[COLOR=black]Building custom actions...[/COLOR]
[COLOR=black]Custom actions built! (0 actions)[/COLOR]
[COLOR=black]Stasis action chosen: use 5561 (round 6, profit: 11.87)[/COLOR]
[COLOR=black]dull fish scale (15.0 @ +137.7905): 200μ * 35.668575% = 71.33715[/COLOR]
[COLOR=black]beefy fish meat (5.0 @ +137.7905): 2,250μ * 11.889525% = 267.5143[/COLOR]
Value of stat gain: 1,134.38μ
[COLOR=black]Attack action chosen: attack (round 6, profit: -0.23)[/COLOR]
[COLOR=black]This monster is not your huckleberry.[/COLOR]
[COLOR=black]Stasis loop complete.[/COLOR]
[COLOR=purple]WHAM: SmartStasis complete.[/COLOR]
[COLOR=purple]WHAM: Running SmartStasis took 0.426 seconds.[/COLOR]
[COLOR=purple]WHAM: We currently think that the round number is: 6 and that the turn number is 830.[/COLOR]
[COLOR=purple]WHAM: SS did not finish the script off, continuing with script execution. [/COLOR]
[COLOR=purple]WHAM: Starting evaluation and performing of attack[/COLOR]
[COLOR=purple]WHAM: We currently think that the round number is: 6 and that the turn number is 830.[/COLOR]
[COLOR=purple]WHAM: You will kill the monster in 13 rounds with your basic attack.[/COLOR]
[COLOR=purple]WHAM: The monster will take more than 30 rounds to kill you.[/COLOR]
[COLOR=purple]rounds_to_kill: 13, round_limit: 24, maxround: 30, die_rounds(): 324, hitchance("attack"): 0.97727275[/COLOR]
[COLOR=purple]WHAM: Expected received damage per round: 0.837682, Rounds to kill: 13, Expected damage: 36.67216, Hit chance: 1.0[/COLOR]
[COLOR=purple]WHAM: Monster is weak. We are just going to bash its head in. It'll take 13 rounds.[/COLOR]
[COLOR=red]Unable to enqueue empty action.[/COLOR]
[COLOR=purple]WHAM: Evaluating the attack and performing it took 0.469 seconds.[/COLOR]
[COLOR=purple]WHAM: We currently think that the round number is: 6 and that the turn number is 830.[/COLOR]
[COLOR=purple]WHAM: We currently think that the round number is: 6 and that the turn number is 830.[/COLOR]
[COLOR=red]You're on your own, partner.[/COLOR]
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