Request 1 of 131 (MusSign: Spooky Gravy Barrow) in progress...
[871] Spooky Gravy Barrow
Encounter: spooky gravy fairy guard
Strategy: C:\Users\best\.kolmafia\ccs\nekkid.ccs [default]
Round 0: weatherboy wins initiative!
Round 1: Mikey Jackson produces a tubular red firecracker labeled M-18, lights the long fuse, and tosses it behind your opponent.
WHAM: Running SmartStasis
Round 1: weatherboy executes a macro!
KoLmafia thinks it is round 2 but KoL thinks it is round 1
WHAM: Monster is weak. We are just going to bash its head in. It'll take 1 rounds.
WHAM: Empty macro generated. Please check, aborting.
You're on your own, partner.
Click here to continue in the relay browser.
Round 2: weatherboy attacks!
KoLmafia thinks it is round 3 but KoL thinks it is round 2
Round 3: spooky gravy fairy guard takes 113 damage.
Round 3: Mikey Jackson produces a cloud of noxious vapors, choking your opponent for 24 damage.
Round 3: spooky gravy fairy guard takes 24 damage.
Round 3: weatherboy wins the fight!
After Battle: Mikey Jackson sets off a lovely little cluster rocket, and smiles broadly as it explodes.
After Battle: Mikey Jackson does a little fairy dance.
You acquire an item: spooky mushroom
You gain 11 Muscleboundness
You gain a Muscle point!
You gain 4 Magicalness
You gain 5 Roguishness
> zlib verbosity = 10
Previous value of verbosity: 3
Changed to 10.
Validating adventure sequence...
Running ZLib version: r35 (current)
Running Best Between Battle Script Ever version: 2.6 (current)
You have a putty monster, but mafia doesn't know what it is.
Visit to MusSign: Spooky Gravy Barrow in progress...
[872] Spooky Gravy Barrow
Encounter: spooky gravy fairy warlock
Strategy: C:\Users\best\.kolmafia\ccs\nekkid.ccs [default]
Round 0: weatherboy wins initiative!
Round 1: Mikey Jackson produces a tubular red firecracker labeled M-21, lights the long fuse, and tosses it behind your opponent.
Running ZLib version: r35 (current)
1 HP costs 0.327μ. ( 321 / 323 )
1 MP costs 3.818μ. ( 43 / 171 )
Running BatBrain version: 1.22 (current)
Running SmartStasis version: 3.14 (current)
Running WHAM version: 2.0.2 (current)
WHAM: We currently think that the round number is: 0 and that the turn number is 871.
WHAM: No need to do anything with this monster.
WHAM: Setting up variables via BatBrain
spooky mushroom (40.0 @ +186.69046): 200μ * 100.0% = 200.0
enchanted toothpick (5.0 @ +186.69046): 595μ * 14.334522% = 85.29041
Value of stat gain: 172.19μ
No valid attacks.
No valid attacks.
spooky mushroom (40.0 @ +186.69046): 200μ * 100.0% = 200.0
enchanted toothpick (5.0 @ +186.69046): 595μ * 14.334522% = 85.29041
Value of stat gain: 172.19μ
ATT: 70 (6% × 1, death in 5350)
DEF: 63 (100% × 109.83 (5), win in 1)
HP: 60, Value: 457.48 μ
Parsed round number: 1
Building options...
Evaluating 'loc(vibrato)'...
Evaluating '192.5*zone(sea)'...
Evaluating '-0.25*70.0*(zone(sea)-1)'...
Evaluating '1.5+zone(sea)*2'...
Evaluating '-min(100,ceil(5*sqrt(min(156.0,60.0))))'...
Evaluating 'min(50,ceil(5*sqrt(min(97.0,60.0))))'...
Evaluating '124.2*zone(sea)'...
Evaluating '15+10*min(1,effect(sugar rush))'...
Evaluating 'max(156.0,max(125.0,97.0))'...
Evaluating 'min(12.0+3,10)+floor(sqrt(max(12.0-7,0)))'...
Evaluating '325.5*zone(sea)'...
Evaluating '1.0*(5.5+min(0.07*97.0,15)+min(0.0,25)+0.0)'...
Evaluating '1.0*(12+min(0.15*97.0,20)+min(0.0,40)+0.0)'...
Evaluating '1.0*(28+min(0.25*97.0,30)+min(0.0,60)+0.0)'...
Evaluating '1.0*(2.5+min(0.0,5)+0.0)'...
Evaluating '1.0*(12+min(0.15*97.0,20)+min(0.0,40))'...
Evaluating '1.0*(28+min(0.25*97.0,30)+min(0.0,60)+0.0)*1.5'...
Evaluating '1.0*(3.5+min(0.1*97.0,10)+min(10.0+0.0,10))'...
Evaluating '1.0*(16+min(0.2*97.0,25)+min(10.0+0.0,15))'...
Evaluating '1.0*(22+min(0.3*97.0,30)+min(10.0+0.0,25))'...
Evaluating '(1+0.5*min(1,effect(sugar rush)))*1.0*(16+min(0.2*97.0,25)+min(10.0+0.0,15))'...
Evaluating '1.0*(16+min(0.2*97.0,25)+min(10.0+0.0,15))'...
Options built! (205 actions)
WHAM: We currently think that the round number is: 1 and that the turn number is 871.
WHAM: You have no profitable MP restoratives.
WHAM: You have no profitable HP restoratives.
WHAM: You are fighting a Spooky Gravy Fairy Warlock. Mafia considers that this monster has an attack of 70 or 70 when given a monster name.
WHAM: Mafia further considers that this monster has a defense value of 63 or 63 when given a monster name.
WHAM: Mafia further further considers that this monster has a HP value of 60 or 60 when given a monster name.
WHAM: Your current ML-adjustment is: 10.
WHAM: Monster HP is 60.0.
WHAM: WHAM added the following to BatRound: if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif;
WHAM: We currently think that the round number is: 1 and that the turn number is 871.
WHAM: SS did not finish the script off, continuing with script execution.
WHAM: Starting evaluation and performing of attack
WHAM: We currently think that the round number is: 1 and that the turn number is 871.
WHAM: You will kill the monster in 1 rounds with your basic attack.
WHAM: The monster will take more than 30 rounds to kill you.
rounds_to_kill: 1, round_limit: 10, maxround: 30, die_rounds(): 5350, hitchance("attack"): 1.0
WHAM: Expected received damage per round: 0.06, Rounds to kill: 1, Expected damage: 60.0, Hit chance: 1.0
WHAM: Monster is weak. We are just going to bash its head in. It'll take 1 rounds.
WHAM: I would've choosen to attack the monster to death.
WHAM: Debug printing the damage dealt by your options.
WHAM: Attack with your weapon: 60.0 potential damage.
WHAM: Candyblast: 26.55 potential damage.
WHAM: Gnomitronic Hyperspatial Demodulizer: 11.0 potential damage.
WHAM: Toss: 12.0 potential damage.
WHAM: cinnamon troll doll: 8.0 potential damage.
WHAM: spectre scepter: 6.375 potential damage.
WHAM: seal tooth: 1.0 potential damage.
WHAM: spices: 1.0 potential damage.
WHAM: toy mercenary: 32.5 potential damage.
WHAM: Clobber: 21.5 potential damage.
WHAM: Chronic Indigestion: 60.0 potential damage.
WHAM: Stream of Sauce: 34.800003 potential damage.
WHAM: cocktail napkin: 60.0 potential damage.
WHAM: Spaghetti Spear: 2.5 potential damage.
WHAM: Sing: 2.5 potential damage.
WHAM: Saucestorm: 60.0 potential damage.
WHAM: Käsesoßesturm: 60.0 potential damage.
WHAM: Suckerpunch: 1.0 potential damage.
WHAM: Cannelloni Cannon: 31.974998 potential damage.
WHAM: Ravioli Shurikens: 15.338333 potential damage.
WHAM: Stuffed Mortar Shell: 60.0 potential damage.
WHAM: Stringozzi Serpent: 60.0 potential damage.
WHAM: Bohemian rhapsody: 36.5 potential damage.
WHAM: flirtatious feather: 60.0 potential damage.
WHAM: Wave of Sauce: 60.0 potential damage.
WHAM: yo-yo: 35.0 potential damage.
WHAM: dwarf bread: 17.5 potential damage.
WHAM: groupie lipstick: 60.0 potential damage.
WHAM: fat bottom quark: 60.0 potential damage.
WHAM: sonar-in-a-biscuit: 6.0 potential damage.
WHAM: Surge of Icing: 45.4 potential damage.
WHAM: bottle of alcohol: 60.0 potential damage.
WHAM: Weapon of the Pastalord: 60.0 potential damage.
WHAM: Disco Eye-Poke: 2.0 potential damage.
WHAM: stick of dynamite: 17.5 potential damage.
WHAM: flaregun: 26.400002 potential damage.
WHAM: Disco Dance of Doom: 7.0 potential damage.
WHAM: Saucegeyser: 60.0 potential damage.
WHAM: Harpoon!: 60.0 potential damage.
WHAM: Offensive Joke: 35.0 potential damage.
WHAM: Disco Face Stab: 16.5 potential damage.
WHAM: flaming feather: 60.0 potential damage.
WHAM: fetid feather: 60.0 potential damage.
WHAM: boulder: 25.0 potential damage.
WHAM: Disco Dance II: Electric Boogaloo: 9.0 potential damage.
WHAM: rocky raccoon: 55.0 potential damage.
WHAM: patchouli oil bomb: 60.0 potential damage.
WHAM: macrame net: 60.0 potential damage.
WHAM: tequila grenade: 60.0 potential damage.
WHAM: water pipe bomb: 60.0 potential damage.
WHAM: beer bomb: 60.0 potential damage.
WHAM: molotov cocktail cocktail: 60.0 potential damage.
WHAM: ovoid leather thing: 60.0 potential damage.
WHAM: Fire off a Roman Candle: 10.6 potential damage.
WHAM: love song of smoldering passion: 60.0 potential damage.
WHAM: Goodfella contract: 36.0 potential damage.
WHAM: spangly unitard: 60.0 potential damage.
WHAM: ancient poisoned dart: 8.0 potential damage.
WHAM: frozen feather: 60.0 potential damage.
WHAM: shard of double-ice: 60.0 potential damage.
WHAM: pixel cross: 60.0 potential damage.
WHAM: frigid ninja stars: 22.0 potential damage.
WHAM: stone frisbee: 60.0 potential damage.
WHAM: Conjure Relaxing Campfire: 49.4 potential damage.
WHAM: Mudbath: 49.4 potential damage.
WHAM: ancient spice: 35.0 potential damage.
WHAM: mauve plastic oyster egg: 42.5 potential damage.
WHAM: lavender plastic oyster egg: 42.5 potential damage.
WHAM: photoprotoneutron torpedo: 40.0 potential damage.
WHAM: love song of vague ambiguity: 60.0 potential damage.
WHAM: ferret bait: 52.5 potential damage.
WHAM: sake bomb: 52.5 potential damage.
WHAM: Tango of Terror: 1.0 potential damage.
WHAM: pixel holy water: 55.0 potential damage.
WHAM: Maximum Chill: 24.7 potential damage.
WHAM: Inappropriate Backrub: 24.7 potential damage.
WHAM: Wassail: 24.7 potential damage.
WHAM: floorboard cruft: 60.0 potential damage.
WHAM: pygmy blowgun: 25.0 potential damage.
WHAM: facehugging alien: 60.0 potential damage.
WHAM: NG: 55.0 potential damage.
WHAM: love song of naughty innuendo: 60.0 potential damage.
WHAM: plot hole: 22.5 potential damage.
WHAM: divine can of silly string: 60.0 potential damage.
WHAM: exploding hacky-sack: 60.0 potential damage.
WHAM: petrified wood: 56.0 potential damage.
WHAM: frightful feather: 1.0 potential damage.
WHAM: pool of liquid metal: 3.75 potential damage.
WHAM: Spectral Snapper: 1.0 potential damage.
WHAM: love song of sugary cuteness: 60.0 potential damage.
WHAM: old-school flying disc: 60.0 potential damage.
WHAM: love song of icy revenge: 60.0 potential damage.
WHAM: sausage bomb: 60.0 potential damage.
WHAM: imp air: 60.0 potential damage.
WHAM: Fearful Fettucini: 1.0 potential damage.
WHAM: poltergeist-in-the-jar-o: 60.0 potential damage.
WHAM: Dyspepsi grenade: 55.0 potential damage.
WHAM: Creepy Lullaby: 1.0 potential damage.
WHAM: razor-sharp can lid: 2.5 potential damage.
WHAM: crusty hula hoop: 60.0 potential damage.
WHAM: red wagon: 60.0 potential damage.
WHAM: bus pass: 47.0 potential damage.
WHAM: paint bomb: 46.0 potential damage.
WHAM: rickety old unicycle: 60.0 potential damage.
WHAM: mariachi G-string: 12.5 potential damage.
WHAM: big boom: 60.0 potential damage.
WHAM: robotronic egg: 14.2 potential damage.
WHAM: love song of disturbing obsession: 1.0 potential damage.
WHAM: scroll of ancient forbidden unspeakable evil: 30.166664 potential damage.
WHAM: boozebomb: 60.0 potential damage.
WHAM: Colon Annihilation Hot Sauce: 14.0 potential damage.
WHAM: grouchy restless spirit: 1.0 potential damage.
WHAM: Knob Goblin firecracker: 3.0 potential damage.
WHAM: baseball: 7.0 potential damage.
WHAM: noxious gas grenade: 60.0 potential damage.
WHAM: shrinking powder: 34.5 potential damage.
WHAM: The Bomb: 60.0 potential damage.
WHAM: skate skates: 60.0 potential damage.
WHAM: broken glass grenade: 60.0 potential damage.
WHAM: chocolate frosted sugar bomb: 60.0 potential damage.
WHAM: candy kneecapping stick: 15.0 potential damage.
WHAM: hedgeturtle: 50.0 potential damage.
WHAM: 4:20 bomb: 60.0 potential damage.
WHAM: leftovers of indeterminate origin: 10.0 potential damage.
WHAM: can of sterno: 45.0 potential damage.
WHAM: cursed cannonball: 1.0 potential damage.
WHAM: lewd playing card: 60.0 potential damage.
WHAM: possessed tomato: 1.0 potential damage.
WHAM: skull with a fuse in it: 1.0 potential damage.
WHAM: Evaluating the attack but not performing it took 0.685 seconds.
WHAM: Stopping now, go read the generated data-files
You're on your own, partner.
Click here to continue in the relay browser.
Round 1: weatherboy attacks!
Round 2: spooky gravy fairy warlock takes 111 damage.
Round 2: weatherboy wins the fight!
After Battle: Mikey Jackson sets off a lovely little cluster rocket, and smiles broadly as it explodes.
After Battle: Mikey Jackson does a little fairy dance.
You acquire an item: spooky mushroom
You gain 13 Strengthliness
You gain 4 Wizardliness
You gain 5 Sarcasm