[459] Haunted Bedroom
Encounter: animated nightstand
Round 0: frodobatman wins initiative!
Running ZLib version: r37 (current)
1 HP costs 6.667μ. ( 32 / 45 )
1 MP costs 17μ. ( 138 / 138 )
Running BatBrain version: /\/\^v^/\/\ (current)
Running SmartStasis version: 3.18 (current)
grouchy restless spirit (80.0 @ +5.0): 55μ * 84% = 46.2
Value of stat gain: 390.63μ
grouchy restless spirit (80.0 @ +5.0): 55μ * 84% = 46.2
Value of stat gain: 390.63μ
ATT: 174 (94% × 104.36, death in 1)
DEF: 168 (8.59% × 2.18, win in 200)
HP: 200, Value: 436.83 μ, RES: 0
Parsed round number: 1
Building options...
Evaluating '2.2*min(12.5+0.4*92.0+0.0+0.0,5.0*10)'...
Evaluating '2.2*min(45+min(0.3*92.0,50)+0.0+0.0,30.0*10)*2'...
Evaluating '2.2*min(12.5+0.4*92.0+0.0+0.0,5.0*10)'...
Options built! (13 actions)
Building custom actions...
Custom actions built! (0 actions)
grouchy restless spirit (80.0 @ +5.0): 55μ * 84% = 46.2
Value of stat gain: 390.63μ
Attack action chosen: skill 14024 (round 1, profit: -357)
Stun action chosen: skill 14034 (round 1, profit: 0)
Stasis action chosen: jiggle (round 1, profit: -3,650.16)
grouchy restless spirit (80.0 @ +5.0): 55μ * 84% = 46.2
Value of stat gain: 390.63μ
Attack action chosen: skill 14024 (round 1, profit: -357)
Your huckleberry will kill you.
Running BatMan RE version: 1.7 (current)
Value of stat gain: 390.63μ
grouchy restless spirit (80.0 @ +5.0): 55μ * 84% = 46.2
Value of stat gain: 390.63μ
Running ZLib version: r37 (current)
Running ZLib version: r37 (current)
1 HP costs 6.667μ. ( 32 / 45 )
1 MP costs 17μ. ( 138 / 138 )
Running BatBrain version: /\/\^v^/\/\ (current)
Running SmartStasis version: 3.18 (current)
Running WHAM version: 4.9 (current)
WHAM: We currently think that the round number is: 0 and that the turn number is 458.
WHAM: Checking to see if WHAM sould adjust the unknown_ml for Animated Nightstand (White).
WHAM: No need to do anything with Animated Nightstand (White).
WHAM: Setting up variables via BatBrain
grouchy restless spirit (80.0 @ +5.0): 55μ * 84% = 46.2
Value of stat gain: 390.63μ
grouchy restless spirit (80.0 @ +5.0): 55μ * 84% = 46.2
Value of stat gain: 390.63μ
ATT: 174 (94% × 104.36, death in 1)
DEF: 168 (8.59% × 2.18, win in 200)
HP: 200, Value: 436.83 μ, RES: 0
Parsed round number: 1
Building options...
Evaluating '2.2*min(12.5+0.4*92.0+0.0+0.0,5.0*10)'...
Evaluating '2.2*min(45+min(0.3*92.0,50)+0.0+0.0,30.0*10)*2'...
Evaluating '2.2*min(12.5+0.4*92.0+0.0+0.0,5.0*10)'...
Options built! (13 actions)
WHAM: We currently think that the round number is: 1 and that the turn number is 458.
WHAM: Current MP = 138 out of 138.
WHAM: You have no profitable MP restoratives.
WHAM: Current HP = 32 out of 45.
WHAM: You have no profitable HP restoratives.
WHAM: You are fighting a Animated Nightstand (White). Mafia considers that this monster has an attack of 174 or 174 when given a monster name.
WHAM: Mafia further considers that this monster has a defense value of 168 or 168 when given a monster name.
WHAM: Mafia further further considers that this monster has a HP value of 195 or 195 when given a monster name.
WHAM: Your current ML-adjustment is: 15.
WHAM: Monster HP is 200.0.
WHAM: WHAM added the following to BatRound: if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif;
skill 14024 does hurt the monster for 200.0 and is ok.
grouchy restless spirit (80.0 @ +5.0): 55μ * 84% = 46.2
Value of stat gain: 390.63μ
WHAM: Attack option chosen: skill 14024 (round 1, profit: -357)
WHAM: We currently think that the round number is: 1 and that the turn number is 458.
WHAM: Starting evaluation and performing of attack
WHAM: We currently think that the round number is: 1 and that the turn number is 458.
skill 14024 does hurt the monster for 200.0 and is ok.
grouchy restless spirit (80.0 @ +5.0): 55μ * 84% = 46.2
Value of stat gain: 390.63μ
WHAM: Attack option chosen: skill 14024 (round 1, profit: -357)
WHAM: No need to stun this monster
Monster HP is 195 according to Mafia and 200.0 according to BatBrain
Queued: skill 14024
Building options...
Evaluating '2.2*min(12.5+0.4*92.0+0.0+0.0,5.0*10)'...
Evaluating '2.2*min(45+min(0.3*92.0,50)+0.0+0.0,30.0*10)*2'...
Evaluating '2.2*min(12.5+0.4*92.0+0.0+0.0,5.0*10)'...
Options built! (13 actions)
Parsed round number: 1
Building options...
Evaluating '2.2*min(12.5+0.4*92.0+0.0+0.0,5.0*10)'...
Evaluating '2.2*min(45+min(0.3*92.0,50)+0.0+0.0,30.0*10)*2'...
Evaluating '2.2*min(12.5+0.4*92.0+0.0+0.0,5.0*10)'...
Options built! (13 actions)
WHAM: Evaluating the attack but not performing it took 0.26 seconds.
WHAM: Debug printing the damage dealt by your options.
WHAM: Grill: 200.00 potential damage (raw damage: 319.44) and a hitchance of 100.00%.
WHAM: Boil: 108.46 potential damage (raw damage: 108.46) and a hitchance of 100.00%.
WHAM: Freeze: 108.46 potential damage (raw damage: 108.46) and a hitchance of 100.00%.
WHAM: grouchy restless spirit: 42.00 potential damage (raw damage: 42.00) and a hitchance of 100.00%.
WHAM: Curdle: 33.00 potential damage (raw damage: 33.00) and a hitchance of 100.00%.
WHAM: Bake: 11.00 potential damage (raw damage: 11.00) and a hitchance of 100.00%.
WHAM: Knob Goblin firecracker: 3.00 potential damage (raw damage: 3.00) and a hitchance of 100.00%.
WHAM: Blend: 0.00 potential damage (raw damage: 0.00) and a hitchance of 100.00%.
WHAM: wussiness potion: 0.00 potential damage (raw damage: 0.00) and a hitchance of 100.00%.
WHAM: Jiggle your chefstaff: 0.00 potential damage (raw damage: 0.00) and a hitchance of 100.00%.
WHAM: magical mystery juice: 0.00 potential damage (raw damage: 0.00) and a hitchance of 100.00%.
WHAM: Mountain Stream soda: 0.00 potential damage (raw damage: 0.00) and a hitchance of 100.00%.
WHAM: 8-ball: 0.00 potential damage (raw damage: 0.00) and a hitchance of 100.00%.
WHAM: Evaluating the attack but not performing it took 0.35 seconds.
Round 1: frodobatman executes a macro!
KoLmafia thinks it is round 2 but KoL thinks it is round 1
WHAM: Verbosity of 10 or more is set. Data files for debugging have been generated. Aborting.
You're on your own, partner.
Click here to continue in the relay browser.
Round 2: frodobatman
KoLmafia thinks it is round 3 but KoL thinks it is round 1