Winterbay's Helpful Automatic Monsterbasher (WHAM)

After upgrading WHAM,batbrain and Mafia 11625 I am getting:

Bad monster value: "battlie knight ghost" (BatBrain.ash, line 1188)
Consult script 'WHAM.ash' not found.
You're on your own, partner.

So, you updated wham and batbrain but not mafia. Try doing that.
 
3.9.1 had a liiiitle regexp bug (forgot to add a find()), fixed in 3.9.2.

And the batbrain version verifies just fine on 11633 which I was using so you appear to have a somewhat odd Mafia installation if that didn't work...
 
3.9.1 had a liiiitle regexp bug (forgot to add a find()), fixed in 3.9.2.

And the batbrain version verifies just fine on 11633 which I was using so you appear to have a somewhat odd Mafia installation if that didn't work...

Yeah was my mistake, I had 25 but thought I had 34. I have 34 now and the bug reported is gone but I have another and will see if the newest version fixes it
 
Ok I am at 3.9.2 of WHAM, 11634 of Mafia, the newest batbrain and now get this running BCA. I don't know it is a BCA or WHAM problem

BCC: Setting goals of '1 dead mimic'...
Condition added: dead mimic
BCC: We should set the MCD if we can.
BCC: We CAN set the MCD.
Resetting mind control device...
Mind control device reset.

Request 1 of 54 (Dungeon: Dungeons of Doom) in progress...

[680] Dungeons of Doom
Encounter: acid blob
Strategy: C:\Users\Eddie Brown\Dropbox\Kolmafia\ccs\default.ccs [default]
Round 0: txranger wins initiative!
WHAM: Running SmartStasis
Round 1: txranger executes a macro!
Round 1: txranger casts INTIMIDATING BELLOW!
Round 2: acid blob drops 40 attack power.
Round 2: acid blob drops 40 defense.
Round 2: txranger executes a macro!
KoLmafia thinks it is round 3 but KoL thinks it is round 2
Round 3: txranger executes a macro!
KoLmafia thinks it is round 4 but KoL thinks it is round 2
Round 4: txranger executes a macro!
KoLmafia thinks it is round 5 but KoL thinks it is round 2
Round 5: txranger executes a macro!
KoLmafia thinks it is round 6 but KoL thinks it is round 2
Round 6: txranger executes a macro!
KoLmafia thinks it is round 7 but KoL thinks it is round 2
Round 7: txranger executes a macro!
KoLmafia thinks it is round 8 but KoL thinks it is round 2
Round 8: txranger executes a macro!
KoLmafia thinks it is round 9 but KoL thinks it is round 2
Round 9: txranger executes a macro!
KoLmafia thinks it is round 10 but KoL thinks it is round 2
Round 10: txranger executes a macro!
KoLmafia thinks it is round 11 but KoL thinks it is round 2
Round 11: txranger executes a macro!
KoLmafia thinks it is round 12 but KoL thinks it is round 2
Round 12: txranger executes a macro!
KoLmafia thinks it is round 13 but KoL thinks it is round 2
Round 13: txranger executes a macro!
KoLmafia thinks it is round 14 but KoL thinks it is round 2
Round 14: txranger executes a macro!
KoLmafia thinks it is round 15 but KoL thinks it is round 2
Round 15: txranger executes a macro!
KoLmafia thinks it is round 16 but KoL thinks it is round 2
Round 16: txranger executes a macro!
KoLmafia thinks it is round 17 but KoL thinks it is round 2
Round 17: txranger executes a macro!
KoLmafia thinks it is round 18 but KoL thinks it is round 2
Round 18: txranger executes a macro!
KoLmafia thinks it is round 19 but KoL thinks it is round 2
Round 19: txranger executes a macro!
KoLmafia thinks it is round 20 but KoL thinks it is round 2
Round 20: txranger executes a macro!
KoLmafia thinks it is round 21 but KoL thinks it is round 2
Round 21: txranger executes a macro!
KoLmafia thinks it is round 22 but KoL thinks it is round 2
Round 22: txranger executes a macro!
KoLmafia thinks it is round 23 but KoL thinks it is round 2
Round 23: txranger executes a macro!
KoLmafia thinks it is round 24 but KoL thinks it is round 2
Round 24: txranger executes a macro!
KoLmafia thinks it is round 25 but KoL thinks it is round 2
Round 25: txranger executes a macro!
KoLmafia thinks it is round 26 but KoL thinks it is round 2
KoLmafia declares world peace.
You're on your own, partner.
Click here to continue in the relay browser.
 
Mafia 11633, most recent WHAM, BB and SS.
1) Endless loop with Rain-Doh Indigo Cup.
Code:
[4481] The Heap
Encounter: Caboose-Fouling Dookie Moore, the Garbage Collector
Round 0: livercat wins initiative!
Running ZLib version: r37 (current)
1 HP costs 0,082μ. ( 744, / 761 )
1 MP costs 1,69μ. ( 271, / 1952 )
Factoring in Scarysauce: (6,) damage, retal
Running BatBrain version: 1.26 (current)
Running SmartStasis version: 3.15 (current)
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
ATT: 363, (94,% × 18,5, death in 43)
DEF: 327, (8,59% × 10,9, win in 517)
HP: 517,, Value: 658,99 μ
Parsed round number: 1
Building options...
Options built! (44 actions)
Building custom actions...
Custom actions built! (0 actions)
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
Attack action chosen: skill 3005 (round 1, profit: 41,83)
Stun action chosen: use 5560 (round 1, profit: 51,98)
Stasis action chosen: use 5561 (round 1, profit: 53,38)
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
Attack action chosen: skill 3005 (round 1, profit: 41,83)
Running BatMan RE version: 1.4 (current)
Running ZLib version: r37 (current)
1 HP costs 0,082μ. ( 744, / 761 )
1 MP costs 1,69μ. ( 271, / 1952 )
Factoring in Scarysauce: (6,) damage, retal
Running BatBrain version: 1.26 (current)
Running SmartStasis version: 3.15 (current)
Running WHAM version: 3.9.2 (current)
WHAM: We currently think that the round number is: 0 and that the turn number is 4480.
WHAM: Checking to see if WHAM sould adjust the unknown_ml for Stench Hobo.
WHAM: No need to do anything with Stench Hobo.
WHAM: Setting up variables via BatBrain
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
ATT: 363, (94,% × 18,5, death in 43)
DEF: 327, (8,59% × 10,9, win in 517)
HP: 517,, Value: 658,99 μ
Parsed round number: 1
Building options...
Options built! (45 actions)
WHAM: We currently think that the round number is: 1 and that the turn number is 4480.
WHAM: Current MP = 271 out of 1952.
WHAM: You have no profitable MP restoratives.
WHAM: Current HP = 744 out of 761.
WHAM: You have no profitable HP restoratives.
WHAM: You are fighting a Stench Hobo. Mafia considers that this monster has an attack of 363 or 362 when given a monster name.
WHAM: Mafia further considers that this monster has a defense value of 327 or 326 when given a monster name.
WHAM: Mafia further further considers that this monster has a HP value of 512 or 512 when given a monster name.
WHAM: Your current ML-adjustment is: 12.
WHAM: Monster HP is 517.0.
WHAM: WHAM added the following to BatRound: if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; 
WHAM: Running SmartStasis
Profit per round: ActionProfitDamageOtherbase; enthroned BRICKO chick (51,98μ)51,98μ--
Building custom actions...
WHAM: This monster does not drop a goal item
Custom actions built! (0 actions)
Stasis option chosen: use 5561 (round 1, profit: 53,38)
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 1, profit: 41,83)
Top of the stasis loop.
Queued: use 5561
Building options...
Options built! (44 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; use 5561; call batround; endsub; call finito; repeat hascombatitem 5561 && (!hpbelow 744.0 && hpbelow 761 && !mpbelow 271.0 && !pastround 1 && !match "acquire an item")
Round 1: livercat executes a macro!
Round 1: livercat uses the Rain-Doh indigo cup!
You gain 152 hit points
You lose 1 hit point
Happened: use 5561
Parsed round number: 2
Building options...
Options built! (44 actions)
Stasis option chosen: use 5561 (round 2, profit: 52,06)
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 2, profit: 41,83)
Top of the stasis loop.
Queued: use 5561
Building options...
Options built! (44 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; use 5561; call batround; endsub; call finito; repeat hascombatitem 5561 && (!hpbelow 760.0 && hpbelow 761 && !mpbelow 271.0 && !pastround 2 && !match "acquire an item")
Round 2: livercat executes a macro!
Round 2: livercat uses the Rain-Doh indigo cup!
KoLmafia thinks it is round 3 but KoL thinks it is round 2
Happened: use 5561
Parsed round number: 2
Building options...
Options built! (44 actions)
Stasis option chosen: use 5561 (round 2, profit: 52,06)
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 2, profit: 41,83)
Top of the stasis loop.
Queued: use 5561
Building options...
Options built! (44 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; use 5561; call batround; endsub; call finito; repeat hascombatitem 5561 && (!hpbelow 760.0 && hpbelow 761 && !mpbelow 271.0 && !pastround 2 && !match "acquire an item")
Round 3: livercat executes a macro!
Round 3: livercat uses the Rain-Doh indigo cup!
KoLmafia thinks it is round 4 but KoL thinks it is round 2
Happened: use 5561
Parsed round number: 2
Building options...
Options built! (44 actions)
Stasis option chosen: use 5561 (round 2, profit: 52,06)
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 2, profit: 41,83)
Top of the stasis loop.
Queued: use 5561
Building options...
Options built! (44 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; use 5561; call batround; endsub; call finito; repeat hascombatitem 5561 && (!hpbelow 760.0 && hpbelow 761 && !mpbelow 271.0 && !pastround 2 && !match "acquire an item")
Round 4: livercat executes a macro!
Round 4: livercat uses the Rain-Doh indigo cup!
KoLmafia thinks it is round 5 but KoL thinks it is round 2
Happened: use 5561
Parsed round number: 2
Building options...
Options built! (44 actions)
Stasis option chosen: use 5561 (round 2, profit: 52,06)
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 2, profit: 41,83)
Top of the stasis loop.
Queued: use 5561
Building options...
Options built! (44 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; use 5561; call batround; endsub; call finito; repeat hascombatitem 5561 && (!hpbelow 760.0 && hpbelow 761 && !mpbelow 271.0 && !pastround 2 && !match "acquire an item")
Round 5: livercat executes a macro!
Round 5: livercat uses the Rain-Doh indigo cup!
KoLmafia thinks it is round 6 but KoL thinks it is round 2
Happened: use 5561
Parsed round number: 2
Building options...
Options built! (44 actions)
Stasis option chosen: use 5561 (round 2, profit: 52,06)
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 2, profit: 41,83)
Top of the stasis loop.
Queued: use 5561
Building options...
Options built! (44 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; use 5561; call batround; endsub; call finito; repeat hascombatitem 5561 && (!hpbelow 760.0 && hpbelow 761 && !mpbelow 271.0 && !pastround 2 && !match "acquire an item")
Round 6: livercat executes a macro!
Round 6: livercat uses the Rain-Doh indigo cup!
KoLmafia thinks it is round 7 but KoL thinks it is round 2
Happened: use 5561
Parsed round number: 2
Building options...
Options built! (44 actions)
Stasis option chosen: use 5561 (round 2, profit: 52,06)
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 2, profit: 41,83)
Top of the stasis loop.
Queued: use 5561
Building options...
Options built! (44 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; use 5561; call batround; endsub; call finito; repeat hascombatitem 5561 && (!hpbelow 760.0 && hpbelow 761 && !mpbelow 271.0 && !pastround 2 && !match "acquire an item")
Round 7: livercat executes a macro!
Round 7: livercat uses the Rain-Doh indigo cup!
KoLmafia thinks it is round 8 but KoL thinks it is round 2
Happened: use 5561
Parsed round number: 2
Building options...
Options built! (44 actions)
Stasis option chosen: use 5561 (round 2, profit: 52,06)
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 2, profit: 41,83)
Top of the stasis loop.
Queued: use 5561
Building options...
Options built! (44 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; use 5561; call batround; endsub; call finito; repeat hascombatitem 5561 && (!hpbelow 760.0 && hpbelow 761 && !mpbelow 271.0 && !pastround 2 && !match "acquire an item")
Round 8: livercat executes a macro!
Round 8: livercat uses the Rain-Doh indigo cup!
KoLmafia thinks it is round 9 but KoL thinks it is round 2
Happened: use 5561
Parsed round number: 2
Building options...
Options built! (44 actions)
Stasis option chosen: use 5561 (round 2, profit: 52,06)
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 2, profit: 41,83)
Top of the stasis loop.
Queued: use 5561
Building options...
Options built! (44 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; use 5561; call batround; endsub; call finito; repeat hascombatitem 5561 && (!hpbelow 760.0 && hpbelow 761 && !mpbelow 271.0 && !pastround 2 && !match "acquire an item")
Round 9: livercat executes a macro!
Round 9: livercat uses the Rain-Doh indigo cup!
KoLmafia thinks it is round 10 but KoL thinks it is round 2
Happened: use 5561
Parsed round number: 2

2) Endless loop with Burrowgrub.
Code:
[4470] The Heap
Running ZLib version: r37 (current)
Running ZLib version: r37 (current)
Encounter: Gag-Me-With-a-Spoon Wilbur Lee
Round 0: livercat loses initiative!
You lose 175 hit points
Running Character Info Toolbox version: 0.7.3.4
Running ZLib version: r37 (current)
Running ZLib version: r37 (current)
1 HP costs 0,082μ. ( 585, / 760 )
1 MP costs 1,69μ. ( 276, / 2082 )
Factoring in Scarysauce: (6,) damage, retal
Running BatBrain version: 1.26 (current)
Running SmartStasis version: 3.15 (current)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
ATT: 361, (94,% × 18,24, death in 35)
DEF: 325, (8,59% × 10,9, win in 514)
HP: 514,, Value: 658,87 μ
Parsed round number: 1
Building options...
Options built! (44 actions)
Building custom actions...
Custom actions built! (0 actions)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
Attack action chosen: skill 3005 (round 1, profit: 41,83)
Stun action chosen: use 5561 (round 1, profit: 64,51)
Stasis action chosen: use 5561 (round 1, profit: 64,51)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
Attack action chosen: skill 3005 (round 1, profit: 41,83)
Running BatMan RE version: 1.4 (current)
Running Character Info Toolbox version: 0.7.3.4
Running ZLib version: r37 (current)
Running Character Info Toolbox version: 0.7.3.4
Running ZLib version: r37 (current)
1 HP costs 0,082μ. ( 585, / 760 )
1 MP costs 1,69μ. ( 276, / 2082 )
Factoring in Scarysauce: (6,) damage, retal
Running BatBrain version: 1.26 (current)
Running SmartStasis version: 3.15 (current)
Running WHAM version: 3.9.2 (current)
WHAM: We currently think that the round number is: 0 and that the turn number is 4469.
WHAM: Checking to see if WHAM sould adjust the unknown_ml for Stench Hobo.
WHAM: No need to do anything with Stench Hobo.
WHAM: Setting up variables via BatBrain
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
ATT: 361, (94,% × 18,24, death in 35)
DEF: 325, (8,59% × 10,9, win in 514)
HP: 514,, Value: 658,87 μ
Parsed round number: 1
Building options...
Options built! (46 actions)
WHAM: We currently think that the round number is: 1 and that the turn number is 4469.
WHAM: Current MP = 276 out of 2082.
WHAM: You have no profitable MP restoratives.
WHAM: Current HP = 585 out of 760.
WHAM: You have no profitable HP restoratives.
WHAM: You are fighting a Stench Hobo. Mafia considers that this monster has an attack of 361 or 362 when given a monster name.
WHAM: Mafia further considers that this monster has a defense value of 325 or 326 when given a monster name.
WHAM: Mafia further further considers that this monster has a HP value of 509 or 512 when given a monster name.
WHAM: Your current ML-adjustment is: 12.
WHAM: Monster HP is 514.0.
WHAM: WHAM added the following to BatRound: if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; 
WHAM: Running SmartStasis
Profit per round: ActionProfitDamageOtherbase; enthroned BRICKO chick (51,98μ)51,98μ--
Building custom actions...
WHAM: This monster does not drop a goal item
Custom actions built! (0 actions)
Stasis option chosen: skill 7074 (round 1, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 1, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074
Building options...
Options built! (46 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7074; call batround; endsub; call finito; repeat hasskill 7074 && (!hpbelow 585.0 && hpbelow 760 && !mpbelow 276.0 && !pastround 3 && !match "acquire an item")
Round 1: livercat executes a macro!
Round 1: livercat casts CONSUME BURROWGRUB!
You gain 30 hit points
You gain 15 Mana Points
Round 2: Adibas leaps up and high-kicks him for 43 damage.
Round 2: stench hobo takes 43 damage.
You lose 1 hit point
Round 2: stench hobo takes 2 damage.
Round 2: stench hobo takes 6 damage.
Round 2: stench hobo takes 5 damage.
You lose 19 hit points
Round 2: livercat casts CONSUME BURROWGRUB!
You gain 30 hit points
You gain 15 Mana Points
You lose 171 hit points
You lose 1 hit point
Happened: skill 7074
Happened: skill 7074
Parsed round number: 3
Building options...
Options built! (46 actions)
Stasis option chosen: skill 7074 (round 3, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 3, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074
Building options...
Options built! (46 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7074; call batround; endsub; call finito; repeat hasskill 7074 && (!hpbelow 453.0 && hpbelow 760 && !mpbelow 306.0 && !pastround 5 && !match "acquire an item")
Round 3: livercat executes a macro!
Round 3: livercat casts CONSUME BURROWGRUB!
You gain 30 hit points
You gain 15 Mana Points
Round 4: Adibas's bells jingle merrily.
Round 4: Adibas makes sure kicks aren't getting harder to find by kicking him for 44 damage.
Round 4: stench hobo takes 44 damage.
You lose 165 hit points
You lose 1 hit point
Happened: skill 7074
Parsed round number: 4
Building options...
Options built! (45 actions)
Stasis option chosen: skill 7074 (round 4, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 4, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074
Building options...
Options built! (45 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7074; call batround; endsub; call finito; repeat hasskill 7074 && (!hpbelow 317.0 && hpbelow 760 && !mpbelow 321.0 && !pastround 6 && !match "acquire an item")
Round 4: livercat executes a macro!
KoLmafia thinks it is round 5 but KoL thinks it is round 4
Parsed round number: 4
Building options...
Options built! (45 actions)
Stasis option chosen: skill 7074 (round 4, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 4, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074
Building options...
Options built! (45 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7074; call batround; endsub; call finito; repeat hasskill 7074 && (!hpbelow 317.0 && hpbelow 760 && !mpbelow 321.0 && !pastround 6 && !match "acquire an item")
Round 5: livercat executes a macro!
KoLmafia thinks it is round 6 but KoL thinks it is round 4
Parsed round number: 4
Building options...
Options built! (45 actions)
Stasis option chosen: skill 7074 (round 4, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 4, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074
Building options...
Options built! (45 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7074; call batround; endsub; call finito; repeat hasskill 7074 && (!hpbelow 317.0 && hpbelow 760 && !mpbelow 321.0 && !pastround 6 && !match "acquire an item")
Round 6: livercat executes a macro!
KoLmafia thinks it is round 7 but KoL thinks it is round 4
Parsed round number: 4
Building options...
Options built! (45 actions)
Stasis option chosen: skill 7074 (round 4, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 4, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074
Building options...
Options built! (45 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7074; call batround; endsub; call finito; repeat hasskill 7074 && (!hpbelow 317.0 && hpbelow 760 && !mpbelow 321.0 && !pastround 6 && !match "acquire an item")
Round 7: livercat executes a macro!
KoLmafia thinks it is round 8 but KoL thinks it is round 4
Parsed round number: 4
Building options...
Options built! (45 actions)
Stasis option chosen: skill 7074 (round 4, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 4, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074
Building options...
Options built! (45 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7074; call batround; endsub; call finito; repeat hasskill 7074 && (!hpbelow 317.0 && hpbelow 760 && !mpbelow 321.0 && !pastround 6 && !match "acquire an item")
Round 8: livercat executes a macro!
KoLmafia thinks it is round 9 but KoL thinks it is round 4
Parsed round number: 4
Building options...
Options built! (45 actions)
Stasis option chosen: skill 7074 (round 4, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 4, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074
Building options...
Options built! (45 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7074; call batround; endsub; call finito; repeat hasskill 7074 && (!hpbelow 317.0 && hpbelow 760 && !mpbelow 321.0 && !pastround 6 && !match "acquire an item")
Round 9: livercat executes a macro!
KoLmafia thinks it is round 10 but KoL thinks it is round 4
Parsed round number: 4
Building options...
Options built! (45 actions)
Stasis option chosen: skill 7074 (round 4, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 4, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074
Building options...
Options built! (45 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7074; call batround; endsub; call finito; repeat hasskill 7074 && (!hpbelow 317.0 && hpbelow 760 && !mpbelow 321.0 && !pastround 6 && !match "acquire an item")
Round 10: livercat executes a macro!
KoLmafia thinks it is round 11 but KoL thinks it is round 4
Parsed round number: 4
Building options...
Options built! (45 actions)
Stasis option chosen: skill 7074 (round 4, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 4, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074
Building options...
Options built! (45 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7074; call batround; endsub; call finito; repeat hasskill 7074 && (!hpbelow 317.0 && hpbelow 760 && !mpbelow 321.0 && !pastround 6 && !match "acquire an item")
Round 11: livercat executes a macro!
KoLmafia thinks it is round 12 but KoL thinks it is round 4
Parsed round number: 4
Building options...
Options built! (45 actions)
Stasis option chosen: skill 7074 (round 4, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 4, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074
Building options...
Options built! (45 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7074; call batround; endsub; call finito; repeat hasskill 7074 && (!hpbelow 317.0 && hpbelow 760 && !mpbelow 321.0 && !pastround 6 && !match "acquire an item")
Round 12: livercat executes a macro!
KoLmafia thinks it is round 13 but KoL thinks it is round 4
Parsed round number: 4
Building options...
Options built! (45 actions)
Stasis option chosen: skill 7074 (round 4, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 4, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074
Building options...
Options built! (45 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7074; call batround; endsub; call finito; repeat hasskill 7074 && (!hpbelow 317.0 && hpbelow 760 && !mpbelow 321.0 && !pastround 6 && !match "acquire an item")
Round 13: livercat executes a macro!
KoLmafia thinks it is round 14 but KoL thinks it is round 4
Parsed round number: 4
Building options...
Options built! (45 actions)
Stasis option chosen: skill 7074 (round 4, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 4, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074
Building options...
Options built! (45 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7074; call batround; endsub; call finito; repeat hasskill 7074 && (!hpbelow 317.0 && hpbelow 760 && !mpbelow 321.0 && !pastround 6 && !match "acquire an item")
Round 14: livercat executes a macro!
KoLmafia thinks it is round 15 but KoL thinks it is round 4
Parsed round number: 4
Building options...
Options built! (45 actions)
Stasis option chosen: skill 7074 (round 4, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 4, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074

P.S. Both issues are happening when I'm wearing a CoT with Bricko, so WHAM tries to stasis. If I don't have any stasis-favorable equip/familiar, Rain-Doh cup doesn't cause any problems.
 
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type "zlib verbosity = 9" into the cli to change the verbosity to 9.


Here is the CLI where it did not select the Big Book of Pirate Insults. I do have the item to use and in a Boris RUn

Visit to Island: Barrrney's Barrr in progress...

[696] Barrrney's Barrr
Encounter: toothy pirate
Strategy: C:\Users\Eddie Brown\Dropbox\Kolmafia\ccs\default.ccs [default]
Round 0: txranger wins initiative!
Running ZLib version: r37 (current)
1 HP costs 6.667μ. ( 402 / 402 )
1 MP costs 17μ. ( 99 / 99 )
Running BatBrain version: 1.26 (current)
Running SmartStasis version: 3.15 (current)
Running WHAM version: 3.9.2 (current)
WHAM: We currently think that the round number is: 0 and that the turn number is 695.
WHAM: Checking to see if WHAM sould adjust the unknown_ml for Toothy Pirate.
WHAM: No need to do anything with Toothy Pirate.
WHAM: Setting up variables via BatBrain
bottle of rum (20.0 @ +25.0): 35μ * 25% = 8.75
cocktail napkin (10.0 @ +25.0): 25μ * 12.5% = 3.13
Value of stat gain: 103.91μ
bottle of rum (20.0 @ +25.0): 35μ * 25% = 8.75
cocktail napkin (10.0 @ +25.0): 25μ * 12.5% = 3.13
Value of stat gain: 103.91μ
ATT: 133 (94% × 44.17, death in 10)
DEF: 122 (95.45% × 202.8 (25), win in 1)
HP: 130, Value: 183.28 μ
Parsed round number: 1
Building options...
Options built! (30 actions)
WHAM: We currently think that the round number is: 1 and that the turn number is 695.
WHAM: Current MP = 99 out of 99.
WHAM: You have no profitable MP restoratives.
WHAM: Current HP = 402 out of 402.
WHAM: You have no profitable HP restoratives.
WHAM: You are fighting a Toothy Pirate. Mafia considers that this monster has an attack of 133 or 133 when given a monster name.
WHAM: Mafia further considers that this monster has a defense value of 122 or 122 when given a monster name.
WHAM: Mafia further further considers that this monster has a HP value of 125 or 125 when given a monster name.
WHAM: Your current ML-adjustment is: 50.
WHAM: Monster HP is 130.0.
WHAM: WHAM added the following to BatRound: if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif;
WHAM: Running SmartStasis
Profit per round: ActionProfitDamageOtherbase (0μ)0μ--
Building custom actions...
WHAM: This monster does not drop a goal item
Custom actions built! (0 actions)
Stasis option chosen: skill 11011 (round 1, profit: 270.31)
bottle of rum (20.0 @ +25.0): 35μ * 25% = 8.75
cocktail napkin (10.0 @ +25.0): 25μ * 12.5% = 3.13
Value of stat gain: 103.91μ
WHAM: Attack option chosen: skill 11000 (round 1, profit: 0)
Top of the stasis loop.
Queued: skill 11011
Building options...
Options built! (29 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 11011; call batround; endsub; call finito; repeat hasskill 11011 && (!hpbelow 402.0 && !mpbelow 99.0 && !pastround 2)
Round 1: txranger executes a macro!
Round 1: txranger casts INTIMIDATING BELLOW!
Round 2: toothy pirate drops 40 attack power.
Round 2: toothy pirate drops 40 defense.
Happened: skill 11011
Parsed round number: 2
Building options...
Options built! (29 actions)
Stasis option chosen: skill 11000 (round 2, profit: 0)
bottle of rum (20.0 @ +25.0): 35μ * 25% = 8.75
cocktail napkin (10.0 @ +25.0): 25μ * 12.5% = 3.13
Value of stat gain: 103.91μ
WHAM: Attack option chosen: skill 11000 (round 2, profit: 0)
This monster is not your huckleberry.
Stasis loop complete.
WHAM: SmartStasis complete.
WHAM: Running SmartStasis took 1.11 seconds.
WHAM: We currently think that the round number is: 2 and that the turn number is 695.
WHAM: SS did not finish the fight, continuing with script execution.
WHAM: Starting evaluation and performing of attack
WHAM: We currently think that the round number is: 2 and that the turn number is 695.
bottle of rum (20.0 @ +25.0): 35μ * 25% = 8.75
cocktail napkin (10.0 @ +25.0): 25μ * 12.5% = 3.13
Value of stat gain: 103.91μ
WHAM: Attack option chosen: skill 11000 (round 2, profit: 0)
WHAM: No need to stun this monster
Queued: skill 11000
Building options...
Options built! (29 actions)
Happened: skill 11011
Parsed round number: 2
Building options...
Options built! (29 actions)
WHAM: Evaluating the attack but not performing it took 0.33 seconds.
WHAM: We can't Saucesplash.
true, true, true, true, false
WHAM: Enqueueing Mighty Axing (macroid skill 11000).
Queued: skill 11000
Building options...
Options built! (29 actions)
WHAM: Successfully enqueued Mighty Axing.
WHAM: We are going to 1-shot with Mighty Axing.
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; skill 11000; call batround;
Round 2: txranger executes a macro!
Round 2: txranger casts MIGHTY AXING!
Round 3: toothy pirate takes 359 damage.
Round 3: txranger wins the fight!
You gain 18 hit points
You gain 16 Muscularity Points
You gain 58 Meat
You gain 20 Muscleboundness
You gain 12 Mysteriousness
You gain a Mysticality point!
You gain 5 Cheek
Happened: skill 11000
Parsed round number: 0
Happened: crit
WHAM: Evaluating the attack and performing it took 2.01 seconds.
WHAM: We currently think that the round number is: 31 and that the turn number is 696.
WHAM: We currently think that the round number is: 31 and that the turn number is 696.

BCC: Adventuring one turn at a time to get 7 insults. Currently, we have 0 insults.
Purchasing Ben-Gal™ Balm (5 @ 24)...
You acquire Ben-Gal™ Balm (5)
You spent 120 Meat
Purchases complete.
KoLmafia declares world peace.
Mood swing complete.
 
SO I have updated the version of WHAM to the most recent one in this thread, I have updated Batbrain and Zlib still getting

[905] Icy Peak
Encounter: upgraded ram
Strategy: I:\Users\Gordon\Downloads\ccs\WHAM.ccs [default]
Round 0: tyrone_jones wins initiative!
Bad monster value: "a n-dimensional horror" (BatBrain.ash, line 812)
Consult script 'WHAM.ash' not found.
You're on your own, partner.
Click here to continue in the relay browser.
 
SO I have updated the version of WHAM to the most recent one in this thread, I have updated Batbrain and Zlib still getting

Bad monster value: "a n-dimensional horror" (BatBrain.ash, line 812)

Kinda surprised this isn't in Winterbay's version, are you sure you have the latest? Anyway, just change line 812 of BatBrain.ash from "a n-dimensional horror" to "x-dimensional horror".
 
so that worked for x-demensional horror,but now it has an error for
[1073] Sleazy Back Alley
Encounter: big creepy spider
Strategy: I:\Users\Gordon\Downloads\ccs\WHAM.ccs [default]
Round 0: tyrone_jones wins initiative!
Bad monster value: "the naughty sorceress" (BatBrain.ash, line 840)
Consult script 'WHAM.ash' not found.
You're on your own, partner.

I am on r11636 mafia
 
Almost there, I guess. I've got repeated Smash & Graaagh use - even after acquiring an item.

Here's a log (on a lower verbosity level, it used it 6 times on another mob)

Another minor thing - "SmartStasis complete" is at verbosity 7 and "Running SmartStasis" is at 3 - which is just a bit odd - and I've noticed that all of my actions are being controlled within that smartstasis loop (even just normal attacks). Is that intentional?

I also noticed that when WHAM cancels because it couldn't work out a strategy - it only output the combat item data, nothing about skills.

Code:
[804] Fantasy Airship
Encounter: Quiet Healer
Strategy: /home/cameigh/.kolmafia/ccs/DEFAULT.ccs [default]
Round 0: terragon wins initiative!
Checking for updates (running ZLib ver. r37)...
Running ZLib version: r37 (current)
1 HP costs 0.078μ. ( 207 / 207 )
1 MP costs 8μ. ( 29 / 29 )
You have the latest batfactors.txt. Will not check again today.
Checking for updates (running BatBrain ver. 1.26)...
Running BatBrain version: 1.26 (current)
Checking for updates (running SmartStasis ver. 3.15)...
Running SmartStasis version: 3.15 (current)
Checking for updates (running WHAM ver. 3.9.3)...
Running WHAM version: 3.9.3 (current)
WHAM: We currently think that the round number is: 0 and that the turn number is 803.
WHAM: Checking to see if WHAM sould adjust the unknown_ml for Quiet Healer.
WHAM: No need to do anything with Quiet Healer.
WHAM: Setting up variables via BatBrain
You have the latest pluralMonsters.txt. Will not check again today.
amulet of extreme plot significance (10.0 @ +0.0): 205μ * 10% = 20.5
scroll of drastic healing (30.0 @ +0.0): 634μ * 30% = 190.2
soft green echo eyedrop antidote (30.0 @ +0.0): 118μ * 30% = 35.4
Value of stat gain: 82.03μ
amulet of extreme plot significance (10.0 @ +0.0): 205μ * 10% = 20.5
scroll of drastic healing (30.0 @ +0.0): 634μ * 30% = 190.2
soft green echo eyedrop antidote (30.0 @ +0.0): 118μ * 30% = 35.4
Value of stat gain: 82.03μ
ATT: 107 (88.36% × 33.16, death in 9)
DEF: 93 (95.45% × 104.12, win in 2)
HP: 104, Value: 471.88 μ
Parsed round number: 1
Building options...
Options built! (24 actions)
WHAM: We currently think that the round number is: 1 and that the turn number is 803.
WHAM: Current MP = 29 out of 29.
WHAM: You have no profitable MP restoratives.
WHAM: Current HP = 207 out of 207.
WHAM: You have no profitable HP restoratives.
WHAM: You are fighting a Quiet Healer. Mafia considers that this monster has an attack of 107 or 105 when given a monster name.
WHAM: Mafia further considers that this monster has a defense value of 93 or 95 when given a monster name.
WHAM: Mafia further further considers that this monster has a HP value of 99 or 100 when given a monster name.
WHAM: Your current ML-adjustment is: 10.
WHAM: Monster HP is 104.0.
WHAM: WHAM added the following to BatRound: if pastround 49; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; 
WHAM: Running SmartStasis
Profit per round: ActionProfitDamageOtherbase; Ninja Pirate Zombie Robot (24.6μ)24.67μ4.46 (-5.52 μ/dmg)Att: -1.32 (-0.97 DPR) Def: -1.32 6% stun chance HP: -1.96
Building custom actions...
You have the latest use_for_items.txt. Will not check again today.
WHAM: This monster does not drop a goal item
Custom actions built! (0 actions)
Stasis option chosen: skill 7134 (round 1, profit: 25.89)
amulet of extreme plot significance (10.0 @ +0.0): 205μ * 10% = 20.5
scroll of drastic healing (30.0 @ +0.0): 634μ * 30% = 190.2
soft green echo eyedrop antidote (30.0 @ +0.0): 118μ * 30% = 35.4
Value of stat gain: 82.03μ
WHAM: Attack option chosen: skill 7135 (round 1, profit: 25.19)
Top of the stasis loop.
Queued: skill 7134
Building options...
Options built! (23 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 49; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7134; call batround; endsub; call finito; repeat hasskill 7134 && (!hpbelow 207.0 && !mpbelow 29.0 && !pastround 2)
Round 1: terragon executes a macro!
Round 1: terragon casts BEAR-LY LEGAL!
Round 2: quiet healer drops 21 attack power.
Round 2: quiet healer drops 21 defense.
You gain 56 Meat.
Round 2: Gobert shouts "Yarrrr!" and battens your opponent's hatches for her. Violently. For 42 damage.
Round 2: quiet healer takes 42 damage.
Happened: skill 7134
Parsed round number: 2
Building options...
Options built! (19 actions)
Stasis option chosen: skill 7136 (round 2, profit: 24.67)
amulet of extreme plot significance (10.0 @ +0.0): 205μ * 10% = 20.5
scroll of drastic healing (30.0 @ +0.0): 634μ * 30% = 190.2
soft green echo eyedrop antidote (30.0 @ +0.0): 118μ * 30% = 35.4
Value of stat gain: 82.03μ
amulet of extreme plot significance (10.0 @ +0.0): 205μ * 10% = 20.5
scroll of drastic healing (30.0 @ +0.0): 634μ * 30% = 190.2
soft green echo eyedrop antidote (30.0 @ +0.0): 118μ * 30% = 35.4
Value of stat gain: 82.03μ
amulet of extreme plot significance (10.0 @ +0.0): 205μ * 10% = 20.5
scroll of drastic healing (30.0 @ +0.0): 634μ * 30% = 190.2
soft green echo eyedrop antidote (30.0 @ +0.0): 118μ * 30% = 35.4
Value of stat gain: 82.03μ
WHAM: Attack option chosen: skill 12010 (round 2, profit: 24.67)
Top of the stasis loop.
Queued: skill 7136
Building options...
Options built! (18 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 49; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7136; call batround; endsub; call finito; repeat hasskill 7136 && (!hpbelow 207.0 && !mpbelow 28.0 && !pastround 3)
Round 2: terragon executes a macro!
Round 2: terragon casts I CAN BEARLY HEAR YOU OVER THE APPLAUSE!
You acquire an effect: The Applause That Refreshes (duration: 10 Adventures)
Round 3: Gobert does a pelvic thrust at your opponent. A piece of toast ricochets off her head, momentarily stunning her (and/or driving her insa-a-a-a-ane.)
You acquire an item: toast
Happened: skill 7136
Parsed round number: 3
Look! You found 1 toast (14μ)!
Building options...
Options built! (18 actions)
Stasis option chosen: skill 12023 (round 3, profit: 24.45)
amulet of extreme plot significance (10.0 @ +0.0): 205μ * 10% = 20.5
scroll of drastic healing (30.0 @ +0.0): 634μ * 30% = 190.2
soft green echo eyedrop antidote (30.0 @ +0.0): 118μ * 30% = 35.4
Value of stat gain: 91.41μ
amulet of extreme plot significance (10.0 @ +0.0): 205μ * 10% = 20.5
scroll of drastic healing (30.0 @ +0.0): 634μ * 30% = 190.2
soft green echo eyedrop antidote (30.0 @ +0.0): 118μ * 30% = 35.4
Value of stat gain: 91.41μ
amulet of extreme plot significance (10.0 @ +0.0): 205μ * 10% = 20.5
scroll of drastic healing (30.0 @ +0.0): 634μ * 30% = 190.2
soft green echo eyedrop antidote (30.0 @ +0.0): 118μ * 30% = 35.4
Value of stat gain: 91.41μ
WHAM: Attack option chosen: skill 12010 (round 3, profit: 24.67)
Top of the stasis loop.
Queued: skill 12023
Building options...
Options built! (18 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 49; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 12023; call batround; endsub; call finito; repeat hasskill 12023 && (!hpbelow 207.0 && hpbelow 222 && !mpbelow 27.0 && !pastround 13)
Round 3: terragon executes a macro!
Round 3: terragon casts SMASH & GRAAAGH!
Round 4: quiet healer takes 8 damage.
You acquire an item: scroll of drastic healing
Round 4: Gobert shambles up to your opponent with a "Graaaaagh," and bites her on the head. She seems a little dazed by the experience.
Round 4: quiet healer drops 14 attack power.
Round 4: quiet healer drops 14 defense.
Round 4: terragon casts SMASH & GRAAAGH!
Round 5: Gobert shouts "Yarrrr!" and battens your opponent's hatches for her. Violently. For 42 damage.
Round 5: quiet healer takes 42 damage.
Round 5: terragon wins the fight!
You gain 140 Meat
You gain 15 Strengthliness
You gain 8 Mysteriousness
You gain 9 Cheek
Happened: skill 12023
Happened: skill 12023
Parsed round number: 0
Look! You found 1 scroll of drastic healing (634μ)!
Stasis loop complete.
WHAM: SmartStasis complete.
WHAM: Running SmartStasis took 4.08 seconds.
WHAM: We currently think that the round number is: 31 and that the turn number is 804.
WHAM: SS has finished the fight. Aborting script execution.
 
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The multiple usage of Smash&Graagh in that case is due to SS deciding it is a great skill to stasis with apparently, and it continued since your NPZR hadn't given you its stasis meat yet.

The problem here is actually that S&G isn't marked as a once-only skill, possibly because it can be used more than once even though you are highly unlikely to want to do it, since it deals a small amount of damage.

Can we say that it is never a good idea to use S&G more than once? If so the change in WHAM is easy, but it can be used more than once without trouble and is a potentially nice low-cost, low-damage option. Even though I guess that losing one horde over and over again may not be worth it.
 
The wiki says it can only be used once per combat - which is obviously not quite correct... I guess it only gives items once per combat. So I'd say make it a single use skill.
 
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