Crowther
Active member
Here's my initial trial. . .
Previously I had WHAM_noitemsplease set to true, because in after core it eats up lots of useful items. I had to set that back to false, because I'm in softcore and I have rain doh. First combat WHAM wasted a CSA disobedience grenade. Not a big deal and unrelated to these changes, but I thought I'd mention it.
Next, WHAM decided to start hugging everybody. I try to save the first 10 each day for swarms, so I get 20 horde. I removed bear hug from batfactors.
Now WHAM pretty much just does a ravenous pounce. Occasionally it will use blue balls and indigo cup, but otherwise it's 100% ravenous pounce. Maybe that will change as I eat. It uses pounce, even when kodiak moment will also instant kill for free. This is according to WHAM's statistics. It lists both as 100% hit and both as more doing more damage than the monster's HP and chooses the slightly more expensive pounce. (I might be wrong about this)
Some of these monsters can be killed and converted for free assuming HP restore (I get hit once). I don't expect WHAM to know that I'm going to get that HP back at the end of the fight, so it's can't be that optimal.
Anyway, that's what I discovered in my few minutes of play this morning. Hopefully I'll get some time to try again tonight.
EDIT:
I just fought something harder (alphabet giant + 45 ML) and grisly scene then ravenous pounce was used. The next giant, just ravenous pounce. Sadly I didn't have the verbosity high enough to see why. Same with the hole in the sky.
Weaker monsters are all given kodiak moment. Now I'm wondering if I was wrong about pounce being used when kodiak would one-hit. Maybe it wasn't a sure one-hit.
All in all, it seems pretty nice. It works better than my one-size-fits-all CCS, even if it doesn't convert any horde, because very little horde is spent on healing.
EDIT:
Sorry about the rambling edits. I just got an abort on Dr Awkward. When I use kodiak moment, it hit for more HP than WHAM expected, then I realized it's the auto-critical. I think you said that wasn't accounted for. Anyway, I think that explains my constant feeling that pounce was being used too much and kodiak too little.
EDIT:
Smash & Graaagh is being used in the wine cellars, but those are conditional drops and it doesn't work there.
I'm out of turns, so hopefully no more edits. All in all, I'd say it's pretty useful already. For example, I never got beaten up like I did with my default CCS.
Previously I had WHAM_noitemsplease set to true, because in after core it eats up lots of useful items. I had to set that back to false, because I'm in softcore and I have rain doh. First combat WHAM wasted a CSA disobedience grenade. Not a big deal and unrelated to these changes, but I thought I'd mention it.
Next, WHAM decided to start hugging everybody. I try to save the first 10 each day for swarms, so I get 20 horde. I removed bear hug from batfactors.
Now WHAM pretty much just does a ravenous pounce. Occasionally it will use blue balls and indigo cup, but otherwise it's 100% ravenous pounce. Maybe that will change as I eat. It uses pounce, even when kodiak moment will also instant kill for free. This is according to WHAM's statistics. It lists both as 100% hit and both as more doing more damage than the monster's HP and chooses the slightly more expensive pounce. (I might be wrong about this)
Some of these monsters can be killed and converted for free assuming HP restore (I get hit once). I don't expect WHAM to know that I'm going to get that HP back at the end of the fight, so it's can't be that optimal.
Anyway, that's what I discovered in my few minutes of play this morning. Hopefully I'll get some time to try again tonight.
EDIT:
I just fought something harder (alphabet giant + 45 ML) and grisly scene then ravenous pounce was used. The next giant, just ravenous pounce. Sadly I didn't have the verbosity high enough to see why. Same with the hole in the sky.
Weaker monsters are all given kodiak moment. Now I'm wondering if I was wrong about pounce being used when kodiak would one-hit. Maybe it wasn't a sure one-hit.
All in all, it seems pretty nice. It works better than my one-size-fits-all CCS, even if it doesn't convert any horde, because very little horde is spent on healing.
EDIT:
Sorry about the rambling edits. I just got an abort on Dr Awkward. When I use kodiak moment, it hit for more HP than WHAM expected, then I realized it's the auto-critical. I think you said that wasn't accounted for. Anyway, I think that explains my constant feeling that pounce was being used too much and kodiak too little.
EDIT:
Smash & Graaagh is being used in the wine cellars, but those are conditional drops and it doesn't work there.
I'm out of turns, so hopefully no more edits. All in all, I'd say it's pretty useful already. For example, I never got beaten up like I did with my default CCS.
Last edited: