[240] Haunted Conservatory
Encounter: confused goth music student
Strategy: C:\Users\Ruduen\Dropbox\KoLMafia\ccs\default.ccs [default]
Round 0: Ruduen wins initiative!
Running ZLib version: r33 (current)
1 MP costs 17μ. ( 48 / 82 )
1 HP costs 5.1μ. ( 95 / 95 )
pocket theremin (10.0 @ +50.0): 1,100μ * 15.0% = 165.0
Value of stat gain: 123.75μ
Running BatBrain version: 1.15 (current)
Profit per round: ActionProfitDamageOtherbase; Star Starfish (0μ)96.77μ5.69 (0 μ/dmg)MP: 5.69
Running SmartStasis version: 3.10 (current)
Parsed round number: 1
Building options...
Options built! (17 actions)
pocket theremin (10.0 @ +50.0): 1,100μ * 15.0% = 165.0
Value of stat gain: 123.75μ
ATT: 24 (6% × 1 dmg), DEF: 22, HP: 24, Value: 288.75 μ
You will die in 1584 rounds.
Your attack will kill the monster in 1 rounds.
Building custom actions...
Custom actions built! (0 actions)
Stasis action chosen: skill 4014
pocket theremin (10.0 @ +50.0): 1,100μ * 15.0% = 165.0
Value of stat gain: 123.75μ
Attack action chosen: attack
Top of the stasis loop.
Queued: skill 4014
Building options...
Options built! (17 actions)
Executing macro: scrollwhendone; sub batround; if haseffect 8 || haseffect 264 || haseffect 282 || haseffect 283 || haseffect 284; abort "BatBrain abort: poisoned"; endif; endsub; sub batsub1; skill 4014; call batround; endsub; call batsub1; repeat hasskill 4014 && (!hpbelow 95.0 && !mpbelow 48.0 && !pastround 28); if hpbelow 24; abort "BatBrain abort: Danger, Will Robinson"; endif;
Round 1: Ruduen executes a macro!
Round 1: Ruduen casts SAUCY SALVE!
KoLmafia thinks it is round 2 but KoL thinks it is round 1
You gain 10 hit points
Happened: skill 4014
Parsed round number: 1
Building options...
Options built! (17 actions)
Stasis action chosen: skill 4014
pocket theremin (10.0 @ +50.0): 1,100μ * 15.0% = 165.0
Value of stat gain: 123.75μ
Attack action chosen: attack
Top of the stasis loop.
Queued: skill 4014
Building options...
Options built! (17 actions)
Executing macro: scrollwhendone; sub batround; if haseffect 8 || haseffect 264 || haseffect 282 || haseffect 283 || haseffect 284; abort "BatBrain abort: poisoned"; endif; endsub; sub batsub1; skill 4014; call batround; endsub; call batsub1; repeat hasskill 4014 && (!hpbelow 95.0 && !mpbelow 44.0 && !pastround 28); if hpbelow 24; abort "BatBrain abort: Danger, Will Robinson"; endif;
Round 2: Ruduen executes a macro!
Round 2: Ruduen casts SAUCY SALVE!
KoLmafia thinks it is round 3 but KoL thinks it is round 2
You gain 14 hit points
Happened: skill 4014
Parsed round number: 2
Building options...
Options built! (17 actions)
Stasis action chosen: skill 4014
pocket theremin (10.0 @ +50.0): 1,100μ * 15.0% = 165.0
Value of stat gain: 123.75μ
Attack action chosen: attack
Top of the stasis loop.
Queued: skill 4014
Building options...
Options built! (17 actions)
Executing macro: scrollwhendone; sub batround; if haseffect 8 || haseffect 264 || haseffect 282 || haseffect 283 || haseffect 284; abort "BatBrain abort: poisoned"; endif; endsub; sub batsub1; skill 4014; call batround; endsub; call batsub1; repeat hasskill 4014 && (!hpbelow 95.0 && !mpbelow 40.0 && !pastround 28); if hpbelow 24; abort "BatBrain abort: Danger, Will Robinson"; endif;
Round 3: Ruduen executes a macro!
Round 3: Ruduen casts SAUCY SALVE!
KoLmafia thinks it is round 4 but KoL thinks it is round 2
You gain 13 hit points
Happened: skill 4014
Parsed round number: 2
Building options...
Options built! (17 actions)
Stasis action chosen: skill 4014
pocket theremin (10.0 @ +50.0): 1,100μ * 15.0% = 165.0
Value of stat gain: 123.75μ
Attack action chosen: attack
Top of the stasis loop.
Queued: skill 4014
Building options...
Options built! (17 actions)
Executing macro: scrollwhendone; sub batround; if haseffect 8 || haseffect 264 || haseffect 282 || haseffect 283 || haseffect 284; abort "BatBrain abort: poisoned"; endif; endsub; sub batsub1; skill 4014; call batround; endsub; call batsub1; repeat hasskill 4014 && (!hpbelow 95.0 && !mpbelow 36.0 && mpbelow 40 && !pastround 28); if hpbelow 24; abort "BatBrain abort: Danger, Will Robinson"; endif;
Round 4: Ruduen executes a macro!
Round 4: Ruduen casts SAUCY SALVE!
KoLmafia thinks it is round 5 but KoL thinks it is round 2
You gain 11 hit points
Happened: skill 4014
Parsed round number: 2
Building options...
Options built! (17 actions)
Stasis action chosen: skill 4014
pocket theremin (10.0 @ +50.0): 1,100μ * 15.0% = 165.0
Value of stat gain: 123.75μ
Attack action chosen: attack
Top of the stasis loop.
Queued: skill 4014
Building options...
Options built! (17 actions)
Executing macro: scrollwhendone; sub batround; if haseffect 8 || haseffect 264 || haseffect 282 || haseffect 283 || haseffect 284; abort "BatBrain abort: poisoned"; endif; endsub; sub batsub1; skill 4014; call batround; endsub; call batsub1; repeat hasskill 4014 && (!hpbelow 95.0 && !mpbelow 32.0 && mpbelow 40 && !pastround 28); if hpbelow 24; abort "BatBrain abort: Danger, Will Robinson"; endif;
Round 5: Ruduen executes a macro!
Round 5: Ruduen casts SAUCY SALVE!
KoLmafia thinks it is round 6 but KoL thinks it is round 3
You gain 14 hit points
Happened: skill 4014
Parsed round number: 3
Building options...
Options built! (17 actions)
Stasis action chosen: skill 4014
pocket theremin (10.0 @ +50.0): 1,100μ * 15.0% = 165.0
Value of stat gain: 123.75μ
Attack action chosen: attack
Top of the stasis loop.
Queued: skill 4014
Building options...
Options built! (17 actions)
Executing macro: scrollwhendone; sub batround; if haseffect 8 || haseffect 264 || haseffect 282 || haseffect 283 || haseffect 284; abort "BatBrain abort: poisoned"; endif; endsub; sub batsub1; skill 4014; call batround; endsub; call batsub1; repeat hasskill 4014 && (!hpbelow 95.0 && !mpbelow 28.0 && mpbelow 40 && !pastround 28); if hpbelow 24; abort "BatBrain abort: Danger, Will Robinson"; endif;
Round 6: Ruduen executes a macro!
Round 6: Ruduen casts SAUCY SALVE!
KoLmafia thinks it is round 7 but KoL thinks it is round 4
You gain 10 hit points
Happened: skill 4014
Parsed round number: 4
Building options...
Options built! (16 actions)
Stasis action chosen: skill 4014
pocket theremin (10.0 @ +50.0): 1,100μ * 15.0% = 165.0
Value of stat gain: 123.75μ
Attack action chosen: attack
Top of the stasis loop.
Queued: skill 4014
Building options...
Options built! (16 actions)
Executing macro: scrollwhendone; sub batround; if haseffect 8 || haseffect 264 || haseffect 282 || haseffect 283 || haseffect 284; abort "BatBrain abort: poisoned"; endif; endsub; sub batsub1; skill 4014; call batround; endsub; call batsub1; repeat hasskill 4014 && (!hpbelow 95.0 && !mpbelow 24.0 && mpbelow 40 && !pastround 28); if hpbelow 24; abort "BatBrain abort: Danger, Will Robinson"; endif;
Round 7: Ruduen executes a macro!
Round 7: Ruduen casts SAUCY SALVE!
KoLmafia thinks it is round 8 but KoL thinks it is round 5
You gain 12 hit points
Round 8: Gronald floats behind your opponent, and begins to glow brightly. Starlight shines through your opponent, doing 17 damage, and pours into your body.
Round 8: confused goth music student takes 17 damage.
You gain 17 Muscularity Points
Round 8: Ruduen casts SAUCY SALVE!
You gain 15 hit points
Round 9: Gronald floats behind your opponent, and begins to glow brightly. Starlight shines through your opponent, doing 20 damage, and pours into your body.
Round 9: confused goth music student takes 20 damage.
You gain 20 Muscularity Points
Round 9: Ruduen wins the fight!
You gain 4 Beefiness
You gain 2 Magicalness
You gain 4 Sarcasm
Happened: skill 4014
Happened: skill 4014
Parsed round number: 0
Building options...
Options built! (8 actions)