zarqon
Well-known member
1.3 Updates:
Okay, I've kind of added ghosts and hobos. I could not check for absense of action, because in certain rounds the familiar may not act, no matter how full (for example, when casting Saucy Salve for the first time).
So currently SmartStasis simply checks at the beginning to see if your ghost/hobo is completely out of sustenance. This is less than ideal, but it's the best I could manage at the moment. I tested this very briefly using my ghost. It is untested with hobos (anyone want to give me a spirit hobo so I can test?).
I have one further question before implementing a "real" solution: the ghost's "stomach growls loudly" message and the hobo's "Oh, Helvetica" message appear to happen every time the familiar completely runs out of starfish capability. Is that a correct assumption? If so, it would be easy to add that to the act() function and detect when the ghost/hobo runs out.
@Bale: "chogochochogo" is Korean and "nantoko kantoko" is Japanese.
Okay, I've kind of added ghosts and hobos. I could not check for absense of action, because in certain rounds the familiar may not act, no matter how full (for example, when casting Saucy Salve for the first time).
So currently SmartStasis simply checks at the beginning to see if your ghost/hobo is completely out of sustenance. This is less than ideal, but it's the best I could manage at the moment. I tested this very briefly using my ghost. It is untested with hobos (anyone want to give me a spirit hobo so I can test?).
I have one further question before implementing a "real" solution: the ghost's "stomach growls loudly" message and the hobo's "Oh, Helvetica" message appear to happen every time the familiar completely runs out of starfish capability. Is that a correct assumption? If so, it would be easy to add that to the act() function and detect when the ghost/hobo runs out.
@Bale: "chogochochogo" is Korean and "nantoko kantoko" is Japanese.