Charles Haynes
Member
Um, I'm doing relatively lower level marble and slime covered item farming. I'm tuning +ML to be just above 300 to get the increased marble drops.
Glad to hear it worked out for you, though I think you're the first person who has actually called it easy to use. >.>
Honestly, from what I've heard, a lot of people use the script to run 20 to 50 turn blocks, rather than the whole tube at once. For those people, that would just be a waste of chamoix. I'd prefer to not have the script automate something that could harm someone, if possible.
if( choice_adv_num == "326" && choice_num == "0" ) adventure( 1 , $location[Slime Tube] );
if ( get_property( "_gongDrops" ).to_int() != 5 )
{
if ( max_ml_familiar != $familiar[llama lama] ) {
max_ml_familiar = $familiar[llama lama];
min_ml_familiar = $familiar[llama lama];
}
}
else if ( get_property( "_aguaDrops" ).to_int() != 5 )
{
if ( max_ml_familiar != $familiar[baby sandworm] ) {
max_ml_familiar = $familiar[baby sandworm];
min_ml_familiar = $familiar[baby sandworm];
}
}
else
{
if ( max_ml_familiar != $familiar[purse rat] ) {
max_ml_familiar = $familiar[purse rat];
min_ml_familiar = $familiar[frumious bandersnatch];
}
}
The script actually aborts once it gets to the choice with Mother. Any more interaction with Mother would increase the complexity of the script beyond what I want it to. Would you prefer I backed out of the choice and then used a chamois?