L Lxndr Member Dec 8, 2016 #141 Ah. No, this doesn't look for hatchlings. Only familiars in the terrarium. Sorry! It's not an item-of-the-month script
Ah. No, this doesn't look for hatchlings. Only familiars in the terrarium. Sorry! It's not an item-of-the-month script
L Lxndr Member Dec 8, 2016 #142 Ideally, I should concactenate showplayer.php and charsheet.php, and eliminate duplicates. I need to figure out how to do that.
Ideally, I should concactenate showplayer.php and charsheet.php, and eliminate duplicates. I need to figure out how to do that.
Theraze Active member Dec 9, 2016 #143 Yeah, have_skill does it fast and easy. Code: > ash int count = 0; foreach it in $skills[] {if (have_skill(it)) count++;} count; Returned: 276
Yeah, have_skill does it fast and easy. Code: > ash int count = 0; foreach it in $skills[] {if (have_skill(it)) count++;} count; Returned: 276
L Lxndr Member Dec 9, 2016 #144 Unfortunately, I have no idea how to mesh that with the code that uses the data file and builds the html for the relay. And that's just for a simple count. This thing does each skill as its own box.
Unfortunately, I have no idea how to mesh that with the code that uses the data file and builds the html for the relay. And that's just for a simple count. This thing does each skill as its own box.