It's kinda nice that Manuel will keep us from ever again lacking monster data. On the other hand, it seems kinda contrary to the spirit of KoL for the game to just give that information away instantly. Ah well, I guess the intense monster spaders of yesteryear no longer exist and spading just isn't a large part of KoL anymore so we might as well get in-game stats.
Spading wasn't too hard anyway, other than in areas such as Dis where you couldn't use the dwarf war outfit. Item drop rate spading is still needed, and spading is still needed for scaling monsters, who often have a floor, a cap, and handle ML and Radio (etc) ML differently, as well as calculating HP in different ways.