No guarantees it will actually work, but here's the basic update for mine number 5. It has a different outfit needed, the High-Radiation Mining Gear which is not yet known by mafia.
Huh, no spoiler tag on this forum. Oh well. If you don't want mine content spoiled, don't keep reading. Cause spoilers follow.
Also, it uses an interesting mechanic. The "interesting" spots in the top 3 rows may or may not be Crimbonium. Non-interesting spots will always have peppermint tailings. The "interesting" spots in the bottom 5 (and some in the top 3) are dangerous and will do major hp damage, and so all of those spots in the lower 5 should be avoided. At some point, I'll try to update for avoiding interesting spots in the lower 5 rather than seeking them out.
Anyways, what this version adds are 2 new mining types, crimbonium and peppermint. It also adds basic handling for mine 5, including the knowledge that it needs the High-Radiation Mining Gear to get in, and that it can be found in the Crimbonium Mining Camp if you aren't set to buy stuff automatically from the mall. Will it work? Maybe. Once mafia knows about the outfit and the 5 associated new items.