I've been thinking about this, and I've had many times where I wanted a goal to be met, then maximize the rest. Say for instance you were basementing (like me). You want about 22 prismatic resist, then buff the rest in HP. You can do that now by hand-picking some prismatic resists and getting the rest of the HP manually. This would be very useful in other cases too, for example if you needed 2000 HP for the deep dark visions skill, and the rest spooky resist. I'd imagine the way to mark it as a goal is either something like
or
Thoughts?
Edit: Might as well stick this here, I was also wondering if there'd be support for items Mafia cannot obtain (e.g. plexiglass, stainless steel, fudge wand(?!)). As in, an option to show unobtainable [by Mafia] items. This would also help maximizing as you can see what you need to get to be even better.
Code:
[5 spooky res, 2 hot res], hp
or
Code:
!5 spooky res, !1500 hp, mp
Thoughts?
Edit: Might as well stick this here, I was also wondering if there'd be support for items Mafia cannot obtain (e.g. plexiglass, stainless steel, fudge wand(?!)). As in, an option to show unobtainable [by Mafia] items. This would also help maximizing as you can see what you need to get to be even better.