I was in the middle of writing a grate/valve check. I was hoping to set it so that if less than 20 grates/valves have been opened/turned, the script would be helpful and open/turn the grates/valves, and then take the tunnels when all the grates/valves have been opened/turned. Since I want to try to work it out for myself (because it's easier for me to learn this way), I'm not going to look at your code until I finish the code I'm working on for that section.
For the record, complicated is good. Challenge is great. The more I have to learn, the better
I think I'll try the visit_url() and run_combat() thing you mentioned. I wasn't really happy with the way the script handled the actual adventuring (especially if you have to gnaw through the cage). I have a feeling that's going to make a lot of things a lot easier...
For the record, complicated is good. Challenge is great. The more I have to learn, the better
I think I'll try the visit_url() and run_combat() thing you mentioned. I wasn't really happy with the way the script handled the actual adventuring (especially if you have to gnaw through the cage). I have a feeling that's going to make a lot of things a lot easier...