StormCrow42
Member
With the new numeric_modifier() function in the latest build of mafia (after renaming the old version in the script), equipt seems to be getting the "correct" familiar (at least for Meat Drop, Item Drop, and Experience). However it doesn't seem to be getting the familiar equipment correct for non-generic equipment.
For example here, it should be using the iced-out bling with my Frozen Gravy Fairy
And here I have the Hobo Monkey's equipment
I'm not certain if this is a bug in the logic of the script, or in Mafia.
For example here, it should be using the iced-out bling with my Frozen Gravy Fairy
> equipt Item Drop
Searching for Item Drop
[outfit: (none)] [hobo: (none)] [rate: 103]
[outfit: Hodgman's Regal Frippery] [hobo: (none)] [rate: 82]
hat: straw hat
pants: (empty)
weapon: octopus's spade
offhand: Mer-kin takebag
acc1: Order of the Silver Wossname
acc2: Red Balloon of Valor
acc3: Uranium Omega of Temperance
familiar: Frozen Gravy Fairy
familiar item: flaming glowsticks
And here I have the Hobo Monkey's equipment
> equipt Farm
Searching for Farm
[outfit: (none)] [hobo: (none)] [rate: 210]
hat: straw hat
pants: Spooky Putty leotard
weapon: muculent machete
offhand: cup of infinite pencils
acc1: natty blue ascot
acc2: Order of the Silver Wossname
acc3: Baron von Ratsworth's money clip
familiar: Hobo Monkey
familiar item: (empty)
I'm not certain if this is a bug in the logic of the script, or in Mafia.