garbled
New member
Yeah, I would prefer that when DAM gets to the point where it's going to give up, it instead just start spamming big attacks. My char has saucegeyser, fearful fettucini, etc. Why not just start bombing those until combat ends? I like using DAM in automation, but it sucks if occasionally it gives up an easily winnable combat and I have to fix it. (especially if it's running on a day when I'm not home, and can't fix it)