1) Version 0.40 (to be released very soon) ... starfishing?
2) Agreed, could you make a feature request?
3) Do you mean, for the few specified areas where it takes over? They are fairly few and far between.
Ok, I gotta take this a little out-of-order, apologies.
First off, I didn't realize that the script mostly used my CCS; this appears to be a fail on my part to RTFM.
For reference, do you have a handy list of all the places where the script doesn't do so?
Ancillary to the above, can such places be overriden in any way, or alternately handled? If the Lv. 11 Hidden City sub-boss is still such a place, it'd be nice to be able to specify "cast 1 spirit of [something]" then fight using cannon (this has never failed for me).
The CCS use means we can completely nix request #1; I can figure out a way to script it. Once I come up with & test something that works well, I'll post it here so it is available as an "advanced option" for those who'd like it. This will likely involve a fairly simple consult script that simply submits the relevant macro above (though made more robust) if applicable, otherwise it submits a macro version of the recommended CCS. Or similar.
One additional request would be warranted though; it'd be nice to have an option to specify a CCS for the script to use (such that if I forget to change things back after an extended aftercore, the script will do so). Either a required name for the script to check on OR a string setting that is ignored if blank would work fine, IMO.
I'll try to come up with a good way of handling request #2 and post it on sourceforge in the next couple of days; thanks for considering it.