Crowther
Active member
A friend pointed out that I hadn't included Fluxxdog fix even though it was just two posts ahead of mine. So here's another version.
Two wrongs don't make a right. If non-class stuff giving zero benefit is preferred and you don't agree with that, then the problem is some place else. Giving the wrong answer only hides the problem and makes it very hard to maintain.I tried that originally, I found it still giving preference too often to non class stuff. Maybe -5?
The code as it's written doesn't give you an easy way to weight letters. I don't like that either. Letters are the basis, because that's how it was first written.Personally I hate wearing letters with no buffs.
Line 68 makes it trivial to maintain that. I set it to a variable then you can adjust it as you see fit in the config.Two wrongs don't make a right. If non-class stuff giving zero benefit is preferred and you don't agree with that, then the problem is some place else. Giving the wrong answer only hides the problem and makes it very hard to maintain.The code as it's written doesn't give you an easy way to weight letters. I don't like that either. Letters are the basis, because that's how it was first written.
Uncle CDM is watching you.Updates: Now future proofed by adding shells for all elements of resistances and damages
Uncle CDM is watching you.
A friend of mine sent me to this script saying it parses wins/losses per day/season.