[754] Battlefield (Frat Uniform)
Encounter: War Hippy Homeopath
Round 0: roippi wins initiative!
Profit per round: ActionProfitDamageOtherbase; Slimeling (-25μ)41μ8.25 (3.03 μ/dmg)MP: 8.25
Monster: War Hippy Homeopath, ATT: 180, DEF: 167, HP: 210, Value: 1279.9
You will die in 279 rounds.
Your attack will kill the monster in 3 rounds.
Round 1: roippi executes a macro!
Round 1: roippi tries to steal an item!
You acquire an item: filthy poultice
Round 2: Ecto Cooler paces around aimlessly, making wet squishy noises.
You snatched a filthy poultice (295μ)!
Revised monster value: 1192.14
Round 2: roippi executes a macro!
Round 2: roippi uses the spectre scepter!
You gain 5 hit points
Round 3: Ecto Cooler leaps on your opponent, sliming her for 22 damage. It's inspiring!
Round 3: war hippy homeopath takes 22 damage.
You gain 22 Mojo Points
Round 3: roippi uses the spectre scepter!
Round 4: war hippy homeopath takes 8 damage.
Round 4: Ecto Cooler paces around aimlessly, making wet squishy noises.
Round 4: roippi uses the spectre scepter!
Round 5: war hippy homeopath takes 8 damage.
Round 5: Ecto Cooler sniffs around, looking for something to absorb.
You lose 9 hit points
Round 5: roippi executes a macro!
Round 5: roippi uses the spectre scepter!
Round 6: war hippy homeopath takes 9 damage.
Round 6: Ecto Cooler leaps on your opponent, sliming her for 20 damage. It's inspiring!
Round 6: war hippy homeopath takes 20 damage.
You gain 20 Mojo Points
Round 6: roippi uses the spectre scepter!
Round 7: war hippy homeopath takes 9 damage.
Round 7: Ecto Cooler paces around aimlessly, making wet squishy noises.
Round 7: roippi uses the spectre scepter!
You gain 5 hit points
Round 8: Ecto Cooler leaps on your opponent, sliming her for 16 damage. It's inspiring!
Round 8: war hippy homeopath takes 16 damage.
You gain 16 Mojo Points
Round 8: roippi uses the spectre scepter!
Round 9: war hippy homeopath takes 10 damage.
Round 9: Ecto Cooler paces around aimlessly, making wet squishy noises.
Round 9: roippi uses the spectre scepter!
Round 10: war hippy homeopath drops 2 attack power.
Round 10: war hippy homeopath drops 2 defense.
Round 10: Ecto Cooler paces around aimlessly, making wet squishy noises.
Round 10: roippi uses the spectre scepter!
You gain 4 hit points
Round 11: Ecto Cooler paces around aimlessly, making wet squishy noises.
Round 11: roippi uses the spectre scepter!
Round 12: war hippy homeopath takes 10 damage.
Round 12: Ecto Cooler paces around aimlessly, making wet squishy noises.
Round 12: roippi uses the spectre scepter!
Round 13: war hippy homeopath takes 10 damage.
Round 13: Ecto Cooler leaps on your opponent, sliming her for 20 damage. It's inspiring!
Round 13: war hippy homeopath takes 20 damage.
You gain 20 Mojo Points
Round 13: roippi uses the spectre scepter!
Round 14: war hippy homeopath takes 9 damage.
Round 14: Ecto Cooler sniffs around, looking for something to absorb.
Round 14: roippi uses the spectre scepter!
Round 15: war hippy homeopath takes 10 damage.
Round 15: Ecto Cooler sniffs around, looking for something to absorb.
Round 15: roippi uses the spectre scepter!
Round 16: war hippy homeopath takes 10 damage.
Round 16: Ecto Cooler sniffs around, looking for something to absorb.
Round 16: roippi uses the spectre scepter!
Round 17: war hippy homeopath takes 8 damage.
Round 17: Ecto Cooler sniffs around, looking for something to absorb.
Round 17: roippi uses the spectre scepter!
You gain 4 hit points
Round 18: Ecto Cooler sniffs around, looking for something to absorb.
Round 18: roippi uses the spectre scepter!
Round 19: war hippy homeopath drops 3 attack power.
Round 19: war hippy homeopath drops 3 defense.
Round 19: Ecto Cooler leaps on your opponent, sliming her for 18 damage. It's inspiring!
Round 19: war hippy homeopath takes 18 damage.
You gain 18 Mojo Points
Round 19: Ecto Cooler's starting to look a little thin.
Round 19: roippi uses the spectre scepter!
Round 20: war hippy homeopath drops 3 attack power.
Round 20: war hippy homeopath drops 1 defense.
Round 20: Ecto Cooler leaps on your opponent, sliming her for 17 damage. It's inspiring!
Round 20: war hippy homeopath takes 17 damage.
You gain 17 Mojo Points
Round 20: Ecto Cooler's starting to look a little thin.
Round 20: roippi wins the fight!
After Battle: Ecto Cooler hops around, dancing a jig accompanied by wet squelching noises.
You gain 11 Strongness
You gain 15 Enchantedness
You gain a Mysticality point!
You gain 31 Smarm
16 hippies defeated; 128 down, 872 left.
Your slimeling needs sating.
slimelingFullness => 0.0