BigTubaMan
New member
running into the following for 'Zombie Slayer'.. is there a known workaround? (basically its saying can't use familiar and quitting)
Thanks!
Thanks!
Code:
[DEBUG] lookupFamiliarDatafile is checking for type [drop]
Preference auto_lastFamiliarLookupType changed from regen to drop
[DEBUG] Could not find any "drop" type familiars!
[DEBUG] lookupFamiliarDatafile is checking for type [stat]
Preference auto_lastFamiliarLookupType changed from drop to stat
[DEBUG] Could not find any "stat" type familiars!
[DEBUG] lookupFamiliarDatafile is checking for type [regen]
Preference auto_lastFamiliarLookupType changed from stat to regen
[DEBUG] Could not find any "regen" type familiars!
void preAdvUpdateFamiliar failed because property auto_familiarChoice is empty for some reason
Stack trace:
at preAdvUpdateFamiliar (auto_familiar.ash:777)
at auto_pre_adventure (auto_pre_adv.ash:208)
at main (auto_pre_adv.ash:1059)
[ERROR] Error running auto_pre_adv.ash, setting auto_interrupt=true
Preference auto_interrupt changed from false to true
Preference auto_interrupt changed from true to false
logPreferenceChange => false
Preference logPreferenceChange changed from true to false
logPreferenceChangeFilter =>
printStackOnAbort => false
afterAdventureScript =>
autoSatisfyWithCoinmasters => false
autoSatisfyWithNPCs => false
betweenBattleScript =>
breakableHandling => 1
choiceAdventureScript =>
dontStopForCounters => false
hpAutoRecoveryTarget => 1.0
lastChanceThreshold => 100
maximizerCombinationLimit => 0
maximizerMRUSize => 5
mpAutoRecoveryTarget => 0.3
promptAboutCrafting => 1
spadingScript =>
auto_interrupt detected and aborting, auto_interrupt disabled.
Last edited: