autoscend - a sl_ascend fork/continuation

running into the following for 'Zombie Slayer'.. is there a known workaround? (basically its saying can't use familiar and quitting)
Thanks!
Code:
[DEBUG] lookupFamiliarDatafile is checking for type    [drop]
Preference auto_lastFamiliarLookupType changed from regen    to drop
[DEBUG] Could not find any "drop" type    familiars!
[DEBUG] lookupFamiliarDatafile is    checking for type [stat]
Preference auto_lastFamiliarLookupType    changed from drop to stat
[DEBUG] Could not find    any "stat" type familiars!
[DEBUG]    lookupFamiliarDatafile is checking for type [regen]
Preference    auto_lastFamiliarLookupType changed from stat to regen
[DEBUG]    Could not find any "regen" type familiars!
void    preAdvUpdateFamiliar failed because property auto_familiarChoice is empty    for some reason
Stack trace:
  at preAdvUpdateFamiliar    (auto_familiar.ash:777)
  at auto_pre_adventure (auto_pre_adv.ash:208)
  at    main (auto_pre_adv.ash:1059)
[ERROR] Error running    auto_pre_adv.ash, setting auto_interrupt=true
Preference    auto_interrupt changed from false to true
Preference auto_interrupt    changed from true to false
logPreferenceChange => false
Preference    logPreferenceChange changed from true to false
logPreferenceChangeFilter    =>
printStackOnAbort => false
afterAdventureScript =>
autoSatisfyWithCoinmasters    => false
autoSatisfyWithNPCs => false
betweenBattleScript =>
breakableHandling    => 1
choiceAdventureScript =>
dontStopForCounters => false
hpAutoRecoveryTarget    => 1.0
lastChanceThreshold => 100
maximizerCombinationLimit =>    0
maximizerMRUSize => 5
mpAutoRecoveryTarget => 0.3
promptAboutCrafting    => 1
spadingScript =>
auto_interrupt    detected and aborting, auto_interrupt disabled.
 
Last edited:
If that is the only one you have, I'd probably set auto_100familiar to be the reassembled blackbird. Autoscend only uses the blackbird as a familiar for the Black Forest and doesn't know about it for anywhere else
 
If that is the only one you have, I'd probably set auto_100familiar to be the reassembled blackbird. Autoscend only uses the blackbird as a familiar for the Black Forest and doesn't know about it for anywhere else
set what now? sorry.. 😅
(that in an ash file or a preference log or a command in mafia or something else altogether?)
 
Last edited:
There's a couple of ways to do it.
  1. In the relay browser's script drop-down, select autoscend and that will bring up the relay settings page where you can set a lot of settings related to autoscend. Click the link For Extra Settings, towards the top of the page. In the middle of the green section on the Extra Settings page, there is a box to enter in the auto_100familiar (it probably will say none). Change that to Reassembled blackbird and click save.1731939379309.png1731939395192.png1731939411447.png
  2. In the gCLI, enter set auto_100familiar = Reassembled blackbird
 
There's a couple of ways to do it.
  1. In the relay browser's script drop-down, select autoscend and that will bring up the relay settings page where you can set a lot of settings related to autoscend. Click the link For Extra Settings, towards the top of the page. In the middle of the green section on the Extra Settings page, there is a box to enter in the auto_100familiar (it probably will say none). Change that to Reassembled blackbird and click save.View attachment 11307View attachment 11308View attachment 11309
  2. In the gCLI, enter set auto_100familiar = Reassembled blackbird
Phenomenal! I never knew there was a script tab hidden in the main bar xD Thank You VERY much!!
 
It uses the seal tooth when it wants to go to the underworld, or when it wants to repeat the combat (e.g. to flyer multiple times).

As this is intended it's not toggleable.
 
My character doesn't have many shinies, and meat acquisition is always a challenge. Is there a way to, for example, prioritise a leechknife for restoration rather than paying to recover?
Oh, and if there are suggestions for modest meat farming without dinsleyland or other expensive pre-requisites that'd be appreciated.
 
My character doesn't have many shinies, and meat acquisition is always a challenge. Is there a way to, for example, prioritise a leechknife for restoration rather than paying to recover?
Oh, and if there are suggestions for modest meat farming without dinsleyland or other expensive pre-requisites that'd be appreciated.

Autoascend is not the best tool for meat farming. If you are trying to do a run and not run out of meat I have had the best results with not allowing it to restore MP or HP. That said, I still have to do some things manually.

If you are meat farming Veracity's Meat Farming does well and won't use Dinsey if you don't have access. garbo, from the folks who brought you autoascend, is also another option although i don't know how it handles No Dinsey.
 
My character doesn't have many shinies, and meat acquisition is always a challenge. Is there a way to, for example, prioritise a leechknife for restoration rather than paying to recover?
Oh, and if there are suggestions for modest meat farming without dinsleyland or other expensive pre-requisites that'd be appreciated.
fronobulax is right. Meat has always been an issue with ascension scripts. I remember being mocked by BCC for suggesting some minor meat savings which were the difference between success and failure for my setup. With autoscend, turning off MP/HP restoration has worked for me, but I'm running it on a very shiny account. I just turn it off if I run out of meat. You might turn it off earlier and see what happens. There have been challenge paths where that didn't work and I've simply pulled an expensive item to autosell.
 
So Im getting an odd kickout on ED, script stops with plenty of adventures left.. 74 right now and only 5/35 spleen filled. heres the kickout
manualing the smut orcs seems to have taken care of it for now.. this is like the 'adventured more than 50x in the defiled nook and that is bad aborting' where you have to manual the nook (sometimes the whole crypt). is there a way to prevent these stucks that I screwed up somewhere or is it just a bug that happens sometimes? (and can I override that 50x defiled nook thing somehow?)
Thanks in advance as always ^_^

Code:
Council of Loathing

"Were    you able to find out anything from the Highland Lord, boss?"

"Oh,    right," you say. "Thanks for reminding me. Totally slipped my mind."
[DEBUG]    Attempting to execute task 14 LX_bugbearInvasion
[DEBUG]    Attempting to execute task 15 LX_lowkeySummer
[DEBUG]    Attempting to execute task 16 L11_aridDesert
[DEBUG]    Attempting to execute task 17 L11_shenStartQuest
[DEBUG]    Attempting to execute task 18 finishBuildingSmutOrcBridge
[DEBUG]    Attempting to execute task 19 auto_earlyRoutingHandling
[DEBUG]    Attempting to execute task 20 LX_guildUnlock
[DEBUG]    Attempting to execute task 21 LX_unlockDesert
[DEBUG]    Attempting to execute task 22 LX_lockPicking
[DEBUG]    Attempting to execute task 23 LX_fatLootToken
[DEBUG]    Attempting to execute task 24 LX_steelOrgan
[DEBUG]    Attempting to execute task 25 LX_spookyravenManorFirstFloor
[DEBUG]    Attempting to execute task 26 L5_getEncryptionKey
[DEBUG]    Attempting to execute task 27 L5_findKnob
[DEBUG]    Attempting to execute task 28 L12_islandWar
[DEBUG]    Attempting to execute task 29 L11_blackMarket
[DEBUG]    Attempting to execute task 30 L11_forgedDocuments
[DEBUG]    Attempting to execute task 31 L11_mcmuffinDiary
[DEBUG]    Attempting to execute task 32 L11_getBeehive
[DEBUG]    Attempting to execute task 33 L2_mosquito
[DEBUG]    Attempting to execute task 34 LX_unlockHiddenTemple
[DEBUG]    Attempting to execute task 35 L6_dakotaFanning
[DEBUG]    Attempting to execute task 36 L11_unlockHiddenCity
[DEBUG]    Attempting to execute task 37 L11_hiddenCityZones
[DEBUG]    Attempting to execute task 38 L11_hiddenCity
[DEBUG]    Attempting to execute task 39 LX_spookyravenManorSecondFloor
[DEBUG]    Attempting to execute task 40 L11_mauriceSpookyraven
[DEBUG]    Attempting to execute task 41 L11_talismanOfNam
[DEBUG]    Attempting to execute task 42 L10_plantThatBean
[DEBUG]    Attempting to execute task 43 L10_rainOnThePlains
[DEBUG]    Attempting to execute task 44 L9_chasmBuild
[DEBUG]    Delaying Logging Camp in case of Shen.
[DEBUG]    Attempting to execute task 45 L9_highLandlord
[DEBUG]    Attempting to execute task 46 L8_trapperQuest
[DEBUG]    Attempting to execute task 47 L7_crypt
[DEBUG]    Attempting to execute task 48 L6_friarsGetParts
[DEBUG]    Attempting to execute task 49 L11_palindome
[DEBUG]    Attempting to execute task 50 L11_aridDesert
[DEBUG]    Attempting to execute task 51 L11_unlockPyramid
[DEBUG]    Attempting to execute task 52 L11_unlockEd
[DEBUG]    Attempting to execute task 53 L11_defeatEd
[DEBUG]    Attempting to execute task 54 L5_slayTheGoblinKing
[DEBUG]    Attempting to execute task 55 L4_batCave
[DEBUG]    Attempting to execute task 56 L3_tavern
[DEBUG]    Attempting to execute task 57 L2_mosquito
[DEBUG]    Attempting to execute task 58 LX_koeInvaderHandler
[DEBUG]    Attempting to execute task 59 L13_towerAscent
[DEBUG]    Attempting to execute task 60 auto_softBlockHandler
[DEBUG]    Attempting to execute task 61 LX_attemptPowerLevel
[WARNING]    Hmmm, we need to stop being so feisty about quests...
Preference    auto_powerLevelLastLevel changed from 0 to 9
Maximizer: Muscle    experience percent,2Mysticality experience percent,Moxie experience    percent,
Loading character status...
Maximizing...
60    combinations checked, best score 20.00
[INFO]    Turn(509): Starting with 74 left at Level: 9
[INFO]    Encounter: 0.0 Exp Bonus: 3.0
[INFO] Meat    Drop: 10.0 Item Drop: 53.0
[INFO] HP: 59/60,    MP: 143/248, Meat: 4547
[INFO] Tummy: 0/5    Liver: 0/4 Spleen: 5/35
[INFO] ML: 20    control: 0
[INFO] Ka Coins: 1 Lashes used: 0
[INFO]    Delay between adventures... beep boop...
Countdown: 1 second...
Waiting    completed.
[DEBUG] Resetting auto_maximize_current    to 5item,meat,0.5initiative,0.1da 1000max,dr,0.5all    res,1.5mainstat,-fumble,mox,0.4hp,0.2mp 1000max,6mp regen,0.25spell    damage,1.75spell damage percent,10exp,5Mysticality experience percent
[DEBUG]    Attempting to execute task 0 LX_freeCombatsTask
[DEBUG]    Attempting to execute task 1 woods_questStart
[DEBUG]    Attempting to execute task 2 LX_unlockPirateRealm
[DEBUG]    Attempting to execute task 3 catBurglarHeist
[DEBUG]    Attempting to execute task 4 auto_breakfastCounterVisit
[DEBUG]    Attempting to execute task 5 chateauPainting
[DEBUG]    Attempting to execute task 6 LX_setWorkshed
[DEBUG]    Attempting to execute task 7 LX_galaktikSubQuest
[DEBUG]    Attempting to execute task 8 L9_leafletQuest
[DEBUG]    Attempting to execute task 9 L5_findKnob
[DEBUG]    Attempting to execute task 10 L12_sonofaPrefix
[DEBUG]    Attempting to execute task 11 LX_burnDelay
[DEBUG]    Attempting to execute task 12 LX_summonMonster
[DEBUG]    Checking if we can summon smut orc pervert
[DEBUG]    Checking if we can summon War Frat 151st Infantryman
[DEBUG]    Checking if we can summon War Frat Mobile Grill Unit
[DEBUG]    Checking if we can summon Orcish Frat Boy Spy
[DEBUG]    Attempting to execute task 13 LM_edTheUndying
[DEBUG]    Delaying Logging Camp in case of Shen.
Council of Loathing

"Were    you able to find out anything from the Highland Lord, boss?"

"Oh,    right," you say. "Thanks for reminding me. Totally slipped my mind."
[DEBUG]    Attempting to execute task 14 LX_bugbearInvasion
[DEBUG]    Attempting to execute task 15 LX_lowkeySummer
[DEBUG]    Attempting to execute task 16 L11_aridDesert
[DEBUG]    Attempting to execute task 17 L11_shenStartQuest
[DEBUG]    Attempting to execute task 18 finishBuildingSmutOrcBridge
[DEBUG]    Attempting to execute task 19 auto_earlyRoutingHandling
[DEBUG]    Attempting to execute task 20 LX_guildUnlock
[DEBUG]    Attempting to execute task 21 LX_unlockDesert
[DEBUG]    Attempting to execute task 22 LX_lockPicking
[DEBUG]    Attempting to execute task 23 LX_fatLootToken
[DEBUG]    Attempting to execute task 24 LX_steelOrgan
[DEBUG]    Attempting to execute task 25 LX_spookyravenManorFirstFloor
[DEBUG]    Attempting to execute task 26 L5_getEncryptionKey
[DEBUG]    Attempting to execute task 27 L5_findKnob
[DEBUG]    Attempting to execute task 28 L12_islandWar
[DEBUG]    Attempting to execute task 29 L11_blackMarket
[DEBUG]    Attempting to execute task 30 L11_forgedDocuments
[DEBUG]    Attempting to execute task 31 L11_mcmuffinDiary
[DEBUG]    Attempting to execute task 32 L11_getBeehive
[DEBUG]    Attempting to execute task 33 L2_mosquito
[DEBUG]    Attempting to execute task 34 LX_unlockHiddenTemple
[DEBUG]    Attempting to execute task 35 L6_dakotaFanning
[DEBUG]    Attempting to execute task 36 L11_unlockHiddenCity
[DEBUG]    Attempting to execute task 37 L11_hiddenCityZones
[DEBUG]    Attempting to execute task 38 L11_hiddenCity
[DEBUG]    Attempting to execute task 39 LX_spookyravenManorSecondFloor
[DEBUG]    Attempting to execute task 40 L11_mauriceSpookyraven
[DEBUG]    Attempting to execute task 41 L11_talismanOfNam
[DEBUG]    Attempting to execute task 42 L10_plantThatBean
[DEBUG]    Attempting to execute task 43 L10_rainOnThePlains
[DEBUG]    Attempting to execute task 44 L9_chasmBuild
[DEBUG]    Delaying Logging Camp in case of Shen.
[DEBUG]    Attempting to execute task 45 L9_highLandlord
[DEBUG]    Attempting to execute task 46 L8_trapperQuest
[DEBUG]    Attempting to execute task 47 L7_crypt
[DEBUG]    Attempting to execute task 48 L6_friarsGetParts
[DEBUG]    Attempting to execute task 49 L11_palindome
[DEBUG]    Attempting to execute task 50 L11_aridDesert
[DEBUG]    Attempting to execute task 51 L11_unlockPyramid
[DEBUG]    Attempting to execute task 52 L11_unlockEd
[DEBUG]    Attempting to execute task 53 L11_defeatEd
[DEBUG]    Attempting to execute task 54 L5_slayTheGoblinKing
[DEBUG]    Attempting to execute task 55 L4_batCave
[DEBUG]    Attempting to execute task 56 L3_tavern
[DEBUG]    Attempting to execute task 57 L2_mosquito
[DEBUG]    Attempting to execute task 58 LX_koeInvaderHandler
[DEBUG]    Attempting to execute task 59 L13_towerAscent
[DEBUG]    Attempting to execute task 60 auto_softBlockHandler
[DEBUG]    Attempting to execute task 61 LX_attemptPowerLevel
[WARNING]    I've run out of stuff to do. Time to powerlevel, I suppose.
Preference    auto_powerLevelAdvCount changed from 0 to 1
Preference    auto_powerLevelLastAttempted changed from 0 to 509
[DEBUG]    Adding "100 exp" to current maximizer statement
[WARNING]    I need to powerlevel
Countdown: 10 seconds...
Countdown: 5    seconds...
Countdown: 4 seconds...
Countdown: 3 seconds...
Countdown:    2 seconds...
Countdown: 1 second...
Waiting completed.
[DEBUG]    LX_freeCombats active with powerlevel set to true
[DEBUG]    Resetting auto_maximize_current to 5item,meat,0.5initiative,0.1da    1000max,dr,0.5all res,1.5mainstat,-fumble,mox,0.4hp,0.2mp 1000max,6mp    regen,0.25spell damage,1.75spell damage percent,10exp,5Mysticality    experience percent
[DEBUG] LX_freeCombats is    calling godLobsterCombat()
[DEBUG]    LX_freeCombats is calling fightScienceTentacle()
Putting your    Cat to work...
Your current servant is Ahmaateres, the Cat (lvl. 18,    173 xp)

Visiting a Science Tent
Encounter:
_eldritchTentacleFought    => true
Preference _eldritchTentacleFought changed from false to true
[INFO]    I should not get here more than once because I pretty much just finished    all my in-run stuff. Beep
[INFO] Starting    bedtime: Pulls Left: 0
Unrecognized item found: bejazzled    eyepatch
Unrecognized item found: bejazzled eyepatch
[WARNING]    Still adventurous! Stopping bedtime.
logPreferenceChange => false
Preference    logPreferenceChange changed from true to false
logPreferenceChangeFilter    =>
printStackOnAbort => false
afterAdventureScript =>
autoSatisfyWithCoinmasters    => false
autoSatisfyWithNPCs => false
betweenBattleScript =>
breakableHandling    => 1
choiceAdventure1023 => 0
choiceAdventureScript =>
currentMood    => default
dontStopForCounters => false
edDefeatAbort => 2
hpAutoRecoveryTarget    => 1.0
lastChanceThreshold => 100
maximizerCombinationLimit =>    0
maximizerMRUSize => 5
mpAutoRecovery => -0.5
mpAutoRecoveryTarget    => 0.3
promptAboutCrafting => 1
spadingScript =>
autoscend    (formerly sl_ascend) is under new management. Soolar (the maintainer of    sl_ascend) and Jeparo (the most active contributor) have decided to cease    development of sl_ascend in response to Jick's behavior that has recently come    to light. New developers have taken over maintenance and rebranded    sl_ascend to autoscend as per Soolar's request. Please be patient with us    during this transition period. Please see the readme on the github    page for more information.
Requests complete.

after manualing the orcs it ran for a couple minutes then crapped out again with..

Code:
Council of Loathing

"Were you able to find out anything from the    Highland Lord, boss?"

"Oh, right," you say. "Thanks for    reminding me. Totally slipped my mind."

"How goes your    assessment of the Giants' castle, boss?" Amun asks.

"Still    ongoing. These missions that the Council sent this dude on are getting    increasingly more complicated and ridiculous."

"Yes, boss, but    on the bright side, the farther we can retrace his footsteps, the better    our chance of finding him."

"Yeah. Man, I am gonna be ticked    if it turns out he sold the Holy MacGuffin to some hobo or something."

"Perish    the thought, boss!"
[DEBUG] Attempting to    execute task 14 LX_bugbearInvasion
[DEBUG]    Attempting to execute task 15 LX_lowkeySummer
[DEBUG]    Attempting to execute task 16 L11_aridDesert
[DEBUG]    Attempting to execute task 17 L11_shenStartQuest
[DEBUG]    Attempting to execute task 18 finishBuildingSmutOrcBridge
[DEBUG]    Attempting to execute task 19 auto_earlyRoutingHandling
[DEBUG]    Attempting to execute task 20 LX_guildUnlock
[DEBUG]    Attempting to execute task 21 LX_unlockDesert
[DEBUG]    Attempting to execute task 22 LX_lockPicking
[DEBUG]    Attempting to execute task 23 LX_fatLootToken
[DEBUG]    Attempting to execute task 24 LX_steelOrgan
[DEBUG]    Attempting to execute task 25 LX_spookyravenManorFirstFloor
[DEBUG]    Attempting to execute task 26 L5_getEncryptionKey
[DEBUG]    Attempting to execute task 27 L5_findKnob
[DEBUG]    Attempting to execute task 28 L12_islandWar
[DEBUG]    Attempting to execute task 29 L11_blackMarket
[DEBUG]    Attempting to execute task 30 L11_forgedDocuments
[DEBUG]    Attempting to execute task 31 L11_mcmuffinDiary
[DEBUG]    Attempting to execute task 32 L11_getBeehive
[DEBUG]    Attempting to execute task 33 L2_mosquito
[DEBUG]    Attempting to execute task 34 LX_unlockHiddenTemple
[DEBUG]    Attempting to execute task 35 L6_dakotaFanning
[DEBUG]    Attempting to execute task 36 L11_unlockHiddenCity
[DEBUG]    Attempting to execute task 37 L11_hiddenCityZones
[DEBUG]    Attempting to execute task 38 L11_hiddenCity
[DEBUG]    Attempting to execute task 39 LX_spookyravenManorSecondFloor
[DEBUG]    Attempting to execute task 40 L11_mauriceSpookyraven
[DEBUG]    Attempting to execute task 41 L11_talismanOfNam
[DEBUG]    Attempting to execute task 42 L10_plantThatBean
[DEBUG]    Attempting to execute task 43 L10_rainOnThePlains
[DEBUG]    Attempting to execute task 44 L9_chasmBuild
[DEBUG]    Attempting to execute task 45 L9_highLandlord
[INFO]    A-Boo Peak: 90
Maximizer: spooky res, cold res, 0.01hp -equip    snow suit
Loading character status...
Maximizing...
960    combinations checked, best score 11.64
[INFO]    Current HP: 63/63
[INFO] Expected cold    damage: 134 Expected spooky damage: 254
[INFO]    Expected Cold Resist: 8 Expected Spooky Resist: 4 Expected HP Difference: 0
Preference    _auto_lastABooCycleFix changed from 3 to 4
[INFO]    Nevermind, that peak is too scary!
[DEBUG]    Resetting auto_maximize_current to 5item,meat,0.5initiative,0.1da    1000max,dr,0.5all res,1.5mainstat,-fumble,mox,0.4hp,0.2mp 1000max,6mp    regen,0.25spell damage,1.75spell damage percent,10exp,5Mysticality    experience percent
[DEBUG] Attempting to    execute task 46 L8_trapperQuest
[DEBUG]    Attempting to execute task 47 L7_crypt
[DEBUG]    Attempting to execute task 48 L6_friarsGetParts
[DEBUG]    Attempting to execute task 49 L11_palindome
[DEBUG]    Attempting to execute task 50 L11_aridDesert
[DEBUG]    Attempting to execute task 51 L11_unlockPyramid
[DEBUG]    Attempting to execute task 52 L11_unlockEd
[DEBUG]    Attempting to execute task 53 L11_defeatEd
[DEBUG]    Attempting to execute task 54 L5_slayTheGoblinKing
[DEBUG]    Attempting to execute task 55 L4_batCave
[DEBUG]    Attempting to execute task 56 L3_tavern
[DEBUG]    Attempting to execute task 57 L2_mosquito
[DEBUG]    Attempting to execute task 58 LX_koeInvaderHandler
[DEBUG]    Attempting to execute task 59 L13_towerAscent
[DEBUG]    Attempting to execute task 60 auto_softBlockHandler
[DEBUG]    Attempting to execute task 61 LX_attemptPowerLevel
[WARNING]    Hmmm, we need to stop being so feisty about quests...
Preference    auto_powerLevelLastLevel changed from 9 to 10
Preference    auto_powerLevelAdvCount changed from 1 to 0
Maximizer: Muscle    experience percent,2Mysticality experience percent,Moxie experience    percent,
Loading character status...
Maximizing...
156    combinations checked, best score 20.00
[INFO]    Turn(612): Starting with 126 left at Level: 10
[INFO]    Encounter: -20.0 Exp Bonus: 3.0
[INFO] Meat    Drop: 0.0 Item Drop: 57.0
[INFO] HP: 63/63,    MP: 110/279, Meat: 11998
[INFO] Tummy: 0/5    Liver: 0/4 Spleen: 35/35
[INFO] ML: 30    control: 10
[INFO] Everything Looks Yellow: 52
[INFO]    Ka Coins: 5 Lashes used: 8
[INFO] Delay    between adventures... beep boop...
Countdown: 1 second...
Waiting    completed.
[DEBUG] Resetting auto_maximize_current    to 5item,meat,0.5initiative,0.1da 1000max,dr,0.5all    res,1.5mainstat,-fumble,mox,0.4hp,0.2mp 1000max,6mp regen,0.25spell    damage,1.75spell damage percent,10exp,5Mysticality experience percent
[DEBUG]    Attempting to execute task 0 LX_freeCombatsTask
[DEBUG]    Attempting to execute task 1 woods_questStart
[DEBUG]    Attempting to execute task 2 LX_unlockPirateRealm
[DEBUG]    Attempting to execute task 3 catBurglarHeist
[DEBUG]    Attempting to execute task 4 auto_breakfastCounterVisit
[DEBUG]    Attempting to execute task 5 chateauPainting
[DEBUG]    Attempting to execute task 6 LX_setWorkshed
[DEBUG]    Attempting to execute task 7 LX_galaktikSubQuest
[DEBUG]    Attempting to execute task 8 L9_leafletQuest
[DEBUG]    Attempting to execute task 9 L5_findKnob
[DEBUG]    Attempting to execute task 10 L12_sonofaPrefix
[DEBUG]    Attempting to execute task 11 LX_burnDelay
[DEBUG]    Attempting to execute task 12 LX_summonMonster
[DEBUG]    Attempting to execute task 13 LM_edTheUndying
Council of Loathing

"Were    you able to find out anything from the Highland Lord, boss?"

"Oh,    right," you say. "Thanks for reminding me. Totally slipped my mind."

"How    goes your assessment of the Giants' castle, boss?" Amun asks.

"Still    ongoing. These missions that the Council sent this dude on are getting    increasingly more complicated and ridiculous."

"Yes, boss, but    on the bright side, the farther we can retrace his footsteps, the better    our chance of finding him."

"Yeah. Man, I am gonna be ticked    if it turns out he sold the Holy MacGuffin to some hobo or something."

"Perish    the thought, boss!"
[DEBUG] Attempting to    execute task 14 LX_bugbearInvasion
[DEBUG]    Attempting to execute task 15 LX_lowkeySummer
[DEBUG]    Attempting to execute task 16 L11_aridDesert
[DEBUG]    Attempting to execute task 17 L11_shenStartQuest
[DEBUG]    Attempting to execute task 18 finishBuildingSmutOrcBridge
[DEBUG]    Attempting to execute task 19 auto_earlyRoutingHandling
[DEBUG]    Attempting to execute task 20 LX_guildUnlock
[DEBUG]    Attempting to execute task 21 LX_unlockDesert
[DEBUG]    Attempting to execute task 22 LX_lockPicking
[DEBUG]    Attempting to execute task 23 LX_fatLootToken
[DEBUG]    Attempting to execute task 24 LX_steelOrgan
[DEBUG]    Attempting to execute task 25 LX_spookyravenManorFirstFloor
[DEBUG]    Attempting to execute task 26 L5_getEncryptionKey
[DEBUG]    Attempting to execute task 27 L5_findKnob
[DEBUG]    Attempting to execute task 28 L12_islandWar
[DEBUG]    Attempting to execute task 29 L11_blackMarket
[DEBUG]    Attempting to execute task 30 L11_forgedDocuments
[DEBUG]    Attempting to execute task 31 L11_mcmuffinDiary
[DEBUG]    Attempting to execute task 32 L11_getBeehive
[DEBUG]    Attempting to execute task 33 L2_mosquito
[DEBUG]    Attempting to execute task 34 LX_unlockHiddenTemple
[DEBUG]    Attempting to execute task 35 L6_dakotaFanning
[DEBUG]    Attempting to execute task 36 L11_unlockHiddenCity
[DEBUG]    Attempting to execute task 37 L11_hiddenCityZones
[DEBUG]    Attempting to execute task 38 L11_hiddenCity
[DEBUG]    Attempting to execute task 39 LX_spookyravenManorSecondFloor
[DEBUG]    Attempting to execute task 40 L11_mauriceSpookyraven
[DEBUG]    Attempting to execute task 41 L11_talismanOfNam
[DEBUG]    Attempting to execute task 42 L10_plantThatBean
[DEBUG]    Attempting to execute task 43 L10_rainOnThePlains
[DEBUG]    Attempting to execute task 44 L9_chasmBuild
[DEBUG]    Attempting to execute task 45 L9_highLandlord
[INFO]    A-Boo Peak: 90
Maximizer: spooky res, cold res, 0.01hp -equip    snow suit
Loading character status...
Maximizing...
960    combinations checked, best score 11.64
[INFO]    Current HP: 63/63
[INFO] Expected cold    damage: 134 Expected spooky damage: 254
[INFO]    Expected Cold Resist: 8 Expected Spooky Resist: 4 Expected HP Difference: 0
Preference    _auto_lastABooCycleFix changed from 4 to 5
[INFO]    Nevermind, that peak is too scary!
[DEBUG]    Resetting auto_maximize_current to 5item,meat,0.5initiative,0.1da    1000max,dr,0.5all res,1.5mainstat,-fumble,mox,0.4hp,0.2mp 1000max,6mp    regen,0.25spell damage,1.75spell damage percent,10exp,5Mysticality    experience percent
[DEBUG] Attempting to    execute task 46 L8_trapperQuest
[DEBUG]    Attempting to execute task 47 L7_crypt
[DEBUG]    Attempting to execute task 48 L6_friarsGetParts
[DEBUG]    Attempting to execute task 49 L11_palindome
[DEBUG]    Attempting to execute task 50 L11_aridDesert
[DEBUG]    Attempting to execute task 51 L11_unlockPyramid
[DEBUG]    Attempting to execute task 52 L11_unlockEd
[DEBUG]    Attempting to execute task 53 L11_defeatEd
[DEBUG]    Attempting to execute task 54 L5_slayTheGoblinKing
[DEBUG]    Attempting to execute task 55 L4_batCave
[DEBUG]    Attempting to execute task 56 L3_tavern
[DEBUG]    Attempting to execute task 57 L2_mosquito
[DEBUG]    Attempting to execute task 58 LX_koeInvaderHandler
[DEBUG]    Attempting to execute task 59 L13_towerAscent
[DEBUG]    Attempting to execute task 60 auto_softBlockHandler
[DEBUG]    Attempting to execute task 61 LX_attemptPowerLevel
[WARNING]    I've run out of stuff to do. Time to powerlevel, I suppose.
Preference    auto_powerLevelAdvCount changed from 0 to 1
Preference    auto_powerLevelLastAttempted changed from 509 to 612
[DEBUG]    Adding "100 exp" to current maximizer statement
[WARNING]    I need to powerlevel
Countdown: 10 seconds...
Countdown: 5    seconds...
Countdown: 4 seconds...
Countdown: 3 seconds...
Countdown:    2 seconds...
Countdown: 1 second...
Waiting completed.
[DEBUG]    Could not use free combats because you have none
[INFO]    I should not get here more than once because I pretty much just finished    all my in-run stuff. Beep
[INFO] Starting    bedtime: Pulls Left: 0
Unrecognized item found: bejazzled    eyepatch
Unrecognized item found: bejazzled eyepatch
[WARNING]    Still adventurous! Stopping bedtime.
logPreferenceChange => false
Preference    logPreferenceChange changed from true to false
logPreferenceChangeFilter    =>
printStackOnAbort => false
afterAdventureScript =>
autoSatisfyWithCoinmasters    => false
autoSatisfyWithNPCs => false
betweenBattleScript =>
breakableHandling    => 1
choiceAdventure1023 => 0
choiceAdventureScript =>
currentMood    => default
dontStopForCounters => false
edDefeatAbort => 2
hpAutoRecoveryTarget    => 1.0
lastChanceThreshold => 100
maximizerCombinationLimit =>    0
maximizerMRUSize => 5
mpAutoRecovery => -0.5
mpAutoRecoveryTarget    => 0.3
promptAboutCrafting => 1
spadingScript =>
autoscend    (formerly sl_ascend) is under new management. Soolar (the maintainer of    sl_ascend) and Jeparo (the most active contributor) have decided to cease    development of sl_ascend in response to Jick's behavior that has recently come    to light. New developers have taken over maintenance and rebranded    sl_ascend to autoscend as per Soolar's request. Please be patient with us    during this transition period. Please see the readme on the github    page for more information.

so I think I might have gotten it, I knocked out twin peak manually and spoke with lady spookyraven on the second floor and its questing like normal again.. x_x

ah one other thing it seems I keep getting stuck at the massive ziggurat. visit, leave, visit, leave.. gotta manual the whole hidden city to get around it.
 
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so after the upteenth time of needing to stop autoscend and manual the hidden city again, any advice on this particular glitch?

What made you decide you needed to stop autoscend because of what was, or wasn't happening? I have done 11 runs recently and the Hidden City wasn't anything I had to do manually. Is the issue getting and using the map or getting the nostril or something else?

Philosophically I think the current dev group is more focused on spend than automation. I have seen autoscend stop because it needed a range to cook fancy foods. It could have bought the range instead of spending meat restoring MP. It has also failed to reserve meat for Shore Adventures and fake ID documents and so stopped when there was nothing it "wanted" to do. Given how often meat is an issue in my runs there are things autoscend could choose to do that would ease the meat issues at the cost of speed. Getting the harem girl outfit ASAP and grabbing 500 meat a day is one example.

But if you want ay useful suggestions then you need to give us more information.

Tangentially, are you a tubist?
 
This is a HC SC run. First of the new year.

Today I had autoscend stop adventuring because it felt that it had spent too many turns trying to get the ingredients for wet stunt nut stew in Whitey's Grove. The script was only able to get about +150% item drop but adventuring manually for four turns got the ingredients and allowed autoscend to continue.

Later in that same attempt it seemed be become "confused" as it stopped adventuring before filling stomach and liver with a message to the effect of "[WARNING] Still adventurous! Stopping bedtime."

There didn't seem to be anything left to do but kill hippies in the war or finish getting a digital key. I couldn't figure out why the script wasn't willing to adventure any further so I had the character eat and drink to capacity, ran the script again and it did run the bedtime logic.

As a side-note: I have experienced the "Hidden City" behavior described above. I've also had the script stop while trying to build the bridge over the chasm. Neither of those happened during this run. It's the first time the character has been in a normal run since late November.

Edit: And today it just would not finish the war. Once I did that manually it was able to finish the run.

And there are some people commenting about the same behavior in the ASS Discord.
 
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> Today I had autoscend stop adventuring because it felt that it had spent too many turns trying to get the ingredients for wet stunt nut stew in Whitey's Grove.

Do you have a log with the exact message? Expected turns with 0% item drop / combat is ~19 by my calcs. How many turns did it spend?
 
As mentioned already, what glitch? I haven't noticed anything.
as mentioned already, "is there a way to prevent these stucks that I screwed up somewhere" referring to the bugs Im encountering on a fresh reinstall of mafia.. thanks (fwiw the stops with adventures left seem to have gone away once the crimbo event ended so no worries anymore on that.
What made you decide you needed to stop autoscend because of what was, or wasn't happening? I have done 11 runs recently and the Hidden City wasn't anything I had to do manually. Is the issue getting and using the map or getting the nostril or something else?

Philosophically I think the current dev group is more focused on spend than automation. I have seen autoscend stop because it needed a range to cook fancy foods. It could have bought the range instead of spending meat restoring MP. It has also failed to reserve meat for Shore Adventures and fake ID documents and so stopped when there was nothing it "wanted" to do. Given how often meat is an issue in my runs there are things autoscend could choose to do that would ease the meat issues at the cost of speed. Getting the harem girl outfit ASAP and grabbing 500 meat a day is one example.

But if you want ay useful suggestions then you need to give us more information.

Tangentially, are you a tubist?
so technically its getting stuck, not stopping. clears the temple once I give it stone wools then knocks over the dumpster, uses the machete to clear the lianas and visits the ziggurat. doesnt have the stone triangles to open said ziggurat (since it hasnt done the city) then revisits the ziggurat. rinse and repeat for as long as it takes me to notice it, stop mafia and manual the city.
aside that, I am not a musician at all but this was the first thing that popped in my head when selecting a username.
 
This is a HC SC run. First of the new year.

Today I had autoscend stop adventuring because it felt that it had spent too many turns trying to get the ingredients for wet stunt nut stew in Whitey's Grove. The script was only able to get about +150% item drop but adventuring manually for four turns got the ingredients and allowed autoscend to continue.
My first hardcore standard run this year also stopped at the same place.
 
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