I am not sure if this is a script or Mafia error, but since it have only happened now when I run this script, I take my chances that this is the right post to add this error report.
After a while, not sure if it is a specific monster, the text in the graphical CLI tab get modified.
Example:
Code:
[9550] Fernswarthy's Basement (Level 0)
Test: 0 current, 0 needed
Basement level 138: Monster
Putting on outfit: Damage
At this point the text below turn all red and seem to be aligned to the right side of the textbox instead of the left, but not completly to the right side of the box either. Maybe 3/4 to the right:
Code:
It appears you're already wearing all the parts of the outfit "Damage" which you possess or can wear. Item NOT found:
Maximizing...
88 combinations checked, best score 1765.0
Holding Uncle Hobo's highest bough...
Equipment changed.
Putting Mr Handy the Disembodied Hand back into terrarium...
Taking Shai-Hulud the Baby Sandworm out of terrarium...
Casting Cannelloni Cocoon 1 times...
You gain 2,124 hit points
Cannelloni Cocoon was successfully cast.
[9551] Fernswarthy's Basement (Level 0)
Encounter: 8 Stone Golem
Round 0: ferdawoon wins initiative!
Round 1: ferdawoon executes a macro!
Round 1: ferdawoon attacks!
You lose 120 hit points
Round 2: ferdawoon attacks!
You lose 118 hit points
Round 3: ferdawoon attacks!
You lose 122 hit points
Round 4: ferdawoon attacks!
You lose 122 hit points
Round 5: ferdawoon attacks!
You lose 119 hit points
Round 6: ferdawoon attacks!
You lose 118 hit points
Round 7: ferdawoon attacks!
Below this point the text turn black again, but stay aligned to the almost-right:
Code:
You lose 118 hit points
Round 8: ferdawoon attacks!
You lose 116 hit points
Round 9: ferdawoon attacks!
You lose 117 hit points
Round 10: ferdawoon attacks!
You lose 122 hit points
Round 11: ferdawoon attacks!
You lose 121 hit points
Round 12: ferdawoon attacks!
You lose 114 hit points
Round 13: ferdawoon attacks!
You lose 117 hit points
Round 14: ferdawoon attacks!
You lose 118 hit points
Round 15: ferdawoon attacks!
You lose 120 hit points
Round 16: ferdawoon attacks!
You lose 122 hit points
Round 17: ferdawoon attacks!
You lose 117 hit points
Round 18: ferdawoon attacks!
You lose 122 hit points
Round 19: ferdawoon attacks!
You lose 121 hit points
Round 20: ferdawoon attacks!
You lose 1 hit point
You lose 113 hit points
You lose an effect: Beaten Up
and below this, the text is red again:
Code:
lost the fight, quitting
Basement sucessfully automated for 25 out of 76 adventures.
Restarting the script after fiddling some with my CCS, the text is still aligned to the almost-right, and for some reason, it have gone back in the log and changed the text that was black during my 9551 adventure and turned it all red. Now all the text below that part, except for the Call autobasement.ash command, the caching of outfits and initialization of items and effects, is red.
Logging out and back in don't solve the problem, so I have to close mafia completly and restart it to make the text aligned to the left and the right color. However, when running the script again, it all happen again.
EDIT: Seems after restarting the script, but not restarting Mafia, the text that was almost-right aligned have turned completly right-aligned, yes, also the part that had already been printed before, but at least it is mostly black now.
EDIT2: I take that back. It have gone back and made all black text red again, but it is back to printing black, which it did in the middle of a rebuffing.
And no, for some unknown reason (I was not looking at the CLI to see what it did when it happened) the text is all aligned to the Left again. Lets see how long this stay.