That makes sense, I suppose.
Anyways, I'm having some trouble with EatDrink.ash and farm.ash that leads me to believe that something's going on with the price database. I had eatdrink working before, and had done tweaks to get it to suit the way I play, but now when I run it all it recommends are the crimbo chocolates, and claim they cost 0. (running it out of simulation gives an error about null price).
Compounding my belief that something is going wrong with my access to the price database was that farm.ash suggested the 'fun' house as the optimal place to farm, claiming disease was worth 5000 meat (most other prices I checked looked reasonable, though).
I have the most recent zlib.ash file, and the problem has persisted after overwriting my scripts with the contents of ascend.zip. Nothing seems to be amiss with my preference tweaks, either. I did poke around in the .ash and .txt files a little bit, but being relatively new to this I figure someone with a bit more experience might be able to tell me what's wrong off the bat.