I think it's also in the output of the "status" command, if you preffer CLI (or is that just "to next stat"?).
You should try the status command sometime. It does not contain that information, although it is useful by informing about substats to next stat point.
> hits
Key (0): 8s 7l
Hat (5): 5s 3l
Crossbow (4): 5s 6l
Staff (1): 6s 5l
Sword (0): 7s 4l
Currently: 0s 0l
hits => ashq string [int] hits1;string [int] hits2;hits1[665]="8s 7l";hits1[661]="5s 3l";hits2[657]="7s 4l";hits2[658]="5s 6l";hits2[659]="6s 5l";if(!have_familiar($familiar[star starfish]))print("Starfish: 6s 4l");foreach i in hits1 if(item_amount(to_item(i))<1)print(to_item(i)+": "+hits1);boolean sw;foreach i in hits2 if(item_amount(to_item(i))>0)sw=true;if(!sw) foreach i in hits2 print(to_item(i)+": "+hits2);print("Currently: "+item_amount($item[star])+"s "+item_amount($item[line])+"l","blue");
> hits
star sword: 7s 4l
star crossbow: 5s 6l
star staff: 6s 5l
Currently: 7s 4l
> sbrick sham , Une brique dans la tete\nVaut mieux que deux dans les couilles\nOuille, quel desespoir!
Throwing a brick at sham with the following message: Une brique dans la teteVaut mieux que deux dans les couillesOuille, quel desespoir!
You arc the brick through the window of sham's Frobozz Instant House™, shattering it. Then you get back in your Bronco and take off like O.J. Simpson.
[B]alias tea[/B] => ashq string h = $string[%%]; boolean tea = get_property("_madTeaParty").to_boolean(); if(h == ""){cli_execute("hatter"); if(tea) print("You've already partied today!"); else print("Tea + Parties = Teh Win! Go party today."); exit;} void out(string p){print(p, "red"); exit;} if(tea) out("You've already drunk tea today. Do some adventuring!"); item hat = h.to_item(); if(hat.to_slot() != $slot[hat]) out(h+" is not a hat!"); if(item_amount(hat) < 1) out("You don't have a "+hat); if(have_effect($effect[Down the Rabbit Hole])< 1){if(item_amount($item["DRINK ME" potion ]) < 1) out("You need a \"Drink Me\" Potion to drink tea!"); else use(1, $item["DRINK ME" potion ]);} item old_hat = equipped_item($slot[hat]); equip(hat); visit_url("rabbithole.php?action=teaparty"); visit_url("choice.php?pwd&whichchoice=441&option=1&choiceform2=Try+to+get+a+seat"); equip(old_hat);
[COLOR="#808000"]> tea stainless steel skull[/COLOR]
Using 1 "DRINK ME" potion...
You acquire an effect: Down the Rabbit Hole (duration: 20 Adventures)
Finished using 1 "DRINK ME" potion.
Putting on stainless steel skullcap...
Equipment changed.
You acquire an effect: Dances with Tweedles (duration: 30 Adventures)
Putting on beer helmet...
Equipment changed.