I'm currently in a seed (DB marmot) that has Perfect Hair (+15% to mox gains) via twinkly nuggets. When I the maximizer to max "moxie experience percent", though, that effect doesn't even show on the list at all (though 8 other sourceless effects do). Is there something weird about that effect that might cause it to be passed over?
I just did some experimentation with my current TCRS run. In Accordion Thief/Blender, twinkly nuggets give 69 turns of Hangdog.
Code:
[color=green]> ash $effect[ Hangdog ][/color]
Returned: Hangdog
default => use either 1 twinkly nuggets, 1 polo trophy, 1 monkey barf
note =>
all => aggregate boolean [string]
use 1 twinkly nuggets => true
use 1 polo trophy => true
use 1 monkey barf => true
image => hotdog_sleaze.gif
descid => 3b5ecfa5953774999e709c9ea98328b5
candy_tier => 0
[color=green]> ash string_modifier( $effect[ Hangdog ], "Modifiers" )[/color]
Returned: Sleaze Damage: +30, Hot Resistance: +3, Stench Resistance: +3, Initiative: +20
When I have twinkly nuggets in inventory and tell the maximizer to maximize "Sleaze Damage", one of the suggestions is:
use 1 twinkly nuggests
I put it in the closet and tried again. It was not suggested.
I clicked the "creatable" radio button and tried again. It wss not suggested.
Which makes sense, since although can create twinkly nuggets by pulverizing the correct equipment, pulzerizing is not a "creation method" tht KoLmafia supports.
So, I have the following questions.
Do you have twinkly nuggets in inventory?
What do you mean "8 other sourceless effects"?
What checkboxes/radio buttons do select on the Maximizer?
Are you in Hardcore or Normal?