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    Bug - Won't Fix Ginormous pumpkin ambiguity in get_campground()

    As noted in this thread, ginormous pumpkins are unique in that they can exist both as a harvestable garden crop and as housing. In either case, get_campground() will return "ginormous pumpkin => 1", so any script checking for that can potentially have false positives and will need to instead use...
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    Veracity's Garden Harvester

    The seeds will be at 11 for ginormous pumpkin, not 5 (that's just a huge pumpkin, referred to as giant in the image name). Also, I think if you have both, the get_campground() count for ginormous pumpkin will still just be 1, since KoLmafia treats dwellings differently from other campground...
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    Veracity's Garden Harvester

    I think it's specific to the pumpkin. For other two, there's a harvestable item that, when used, gives you the housing item (in one as a drop from a fight). It's only with the pumpkin that the housing item is harvested directly. I suppose it is a KoLmafia issue in the sense that the output of...
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    Veracity's Garden Harvester

    I noticed that the script sees my ginormous pumpkin (house) as a ginormous pumpkin (crop) and thus thinks it's harvest time. I actually have a rock garden.
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    Daily deeds question

    Looking at the source, that refers to the drops from Garbage Fire: burning newspaper, mulled hobo wine, and extra-toasted half sandwich.
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    Rufus and Shadow Rift Quest Automations

    visit_url("inv_use.php?&whichitem=" + $item[closed-circuit pay phone].to_int() + "&pwd"); run_choice(2);
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    New Content - Implemented unoccupied sheep suit

    When I tried to make a nice warm beer, KoLmafia bought an ice-cold Willer as ingredient and then failed to make it. Normally, recipes that use ice-cold beer work with either Willer or Sir Schlitz, but this is an exception that only works with the latter.
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    Dwarf Digit Code

    It's also been years since I've done that content, but I think the "factory" CLI command may be relevant?
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    LTF: old IOTM zone scripts:

    This thread reminds me that I'm still missing some trophies and factoids from spelunking, but I don't think there's a script for that.
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    Clear choiceAdventure Setting

    You can set the appropriate choiceAdventure property to 0 to indicate that you want manual input each time. But in general, if you want to reset a property to its default (or remove it if there is none), you can use the remove_property ASH function.
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    Invisible intrinsic teleportitis?

    A shot in the dark, but when you checked your effects and found nothing, does that just mean no Teleportitis, or also no Funday! and no Feeling Lost? (It's happened to me before that I cast Feel Lost from the maximizer because I didn't read the fine print.)
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    Bug Server issue: error 431

    I looked into it further and apparently this sort of thing is a known issue (though also a fixed one, so *shrug*). I checked my headers and did see what looked like numerous redundant session cookies, so I deleted all my cookies for the site and haven't encountered the 431 since. I guess that...
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    Bug Server issue: error 431

    I'll explain further. I normally use Firefox on my Windows machine to access https://ci.kolmafia.us/job/Kolmafia/lastSuccessfulBuild/artifact/dist/ and download the jar there. Recently, I got the error on clicking the download link, but refreshing fixed it. Today, I was stuck with the error...
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    Bug Server issue: error 431

    When I try to access anything on ci.kolmafia.us, I get this error message:
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    New Content - Implemented November IOTM - Cookbookbat

    Trying to use a recipe that already known gives a "You already know how to craft that item!" message. KoLmafia incorrectly decreases item count when that happens.
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    Bug CLI Command "Undercut" Not Working?

    By default, if the lowest price for an item is mall minimum, the undercut command will leave it alone. If you don't like this and want to affect even those, you'll need to use "undercut true". This behavior is explained if you use the help command: > help undercut undercut [min] - price all...
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    New Content deed to Oliver's Place

    The adventuring zone was originally marked outdoors. However, after I reported this as a KoL bug, it was changed to indoors.
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    How do I use .ash files?

    The normal way to use them is to put them in the scripts subdirectory of your KoLmafia installation. Then you can start them from the scripts menu or by entering the filename into the CLI. You shouldn't be copy-and-pasting entire scripts into the CLI. In order to execute any ASH command in the...
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    New Content October IOTM - Autumn-aton

    Try sticking it in the bbb function. Or, you could just add this as an unconditional mood trigger: ash if (item_amount($item[autumn-aton]) > 0) cli_execute("autumnaton send X"); (Replace X with the location you want to send it to.)
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    farm-barf-mountain.ash

    I'm not interested in the script, but I decided to look at its code. One thing you'd definitely want to change (or remove) is the handling of Knob Goblin pet-buffing spray and Knob Goblin nasal spray, since they're now spleen items instead of normal potions.
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