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    Feature - Implemented Pumpkin Problems

    I'll repost the patch I made here, so it's with the feature request. Same caveats as before, being untested and unsure.
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    Pumpkin Problems

    Here's a completely untested patch for you. I'm not sure whether this is a good idea, whether the patch works past compiling, or whether I did this the right way, but if you'd like to test it, it's there.
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    Harvest – A highly customisable farming script

    The SIM_CONSUME variable is set in the top level of ED. Therefore, by the time your script runs, the import will have set it (and set the default value of vars[simConsume], but that's another matter), so setting that will affect the rest of the script.
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    KoLMafia on Android?

    With a quick grep I've found that android is missing the following packages that we're using: java.awt java.beans javax.swing org.w3c.dom awt, swing and (to a far lesser extent) beans are used heavily in the gui, but the entire gui would need to be rewritten anyways. org.w3c.dom is used in the...
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    Feature - Implemented Link to Bart Ender after turning off the Rat Faucet

    I liked the idea so I spent a few minutes figuring out how to do this. I've attached a patch which is completely untested other than ensuring it compiles, but is written almost exactly the same as how the plus sign link works.
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    Harvest – A highly customisable farming script

    You could always call it with the 9 parameter version of eatdrink(), so that it doesn't simulate, even if the setting is to simulate normally.
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    New Content - Rejected Bug with CLI help command (unexpected "refresh" behavior)

    Presumably to be able to do things like "inv refresh" instead of having to remember it's "refresh inv"
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    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    Wiki agrees with 3.5 adv/drunk with 1-5 adv and 1 drunk.
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    Instalite's shield generator quest script [v. 0.2]

    If you are running a script, and type a command into the CLI, it will add that command into the queue to be ran after the script finishes. If the script ends with an abort(), the rest of the queue will be discarded and any commands the user wanted ran won't be. If you end with exit, those...
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    New Content - Implemented Burrowgrub Hive while in Bees Hate You challenge...

    A dead simple patch for this, tested both in and out of beecore, doesn't seem to break anything and successfully prevents attempted usage of "b" items in breakfast.
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    My kingdom for a delimiter!

    I'm not sure I understand the problem. If its in a variable, you don't have to worry about it, and if it is a literal, you can escape the quote.
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    Getting clovers on login fails

    Making that alias "clover => hermit clover %%" would fix that, then it wouldn't replace clover in the middle of a command, only at the beginning.
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    New Content - Implemented Sorceress' Tower is all BEES in Beecore

    I've made a patch to have SorceressLairManager.makeGuardianItems() get 6 orchids in beecore, but I'm not sure if I went about it the right way. Also, I haven't been able to test the patch outside of beecore to make sure I haven't broken anything. The patch is attached for anyone who wants to...
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    Question about maps

    They're actually just boolean[type] maps where each key is set equal to true as far as I remember.
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    Universal Recovery Script

    Whoops, apparently I had an old version of UR in a subfolder, sorry about that
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    Universal Recovery Script

    Any chance for a check to not attempt to buy/use items with 'b' in the name while in beecore? While UR was able to restore still, it did waste a little meat on buying some black cherry soda it couldn't use this run.
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    Bug - Not A Bug Maximizer not working properly with "clownosity" and "raveosity"

    It still seems not to work quite properly, I tried maximizing "4 clownosity" on a character with bloody clown pants, a clown wig, and a big red clown nose in inventory, and while it recommends those items, it still comes up as failed in the cli, which seems quite strange to me.
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    KoLMafia Scripting Contest: Repair the Elves' Shield Generator

    I believe this is what he was referring to. And no, as far as I'm aware, enumerations are not supported
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    New Content - Implemented Bees Hate You in the names of MONSTERS!

    Here's a patch to add the bee monsters' stats, assuming the spading is correct. I haven't seen any spading regarding the drop rates of the handfuls of honey, though.
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Actually, that should probably be ash set_property("bcasc_stage_cyrpt", my_ascensions()); or the cli will just spit out an error about using an undefined variable
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