Fred Nefler
Member
Running the modifier maximizer to get your clownosity or raveosity up to the necessary levels has a tendency to do nothing, or otherwise miss items. I just tried "maximize clownosity" on a (high-level) character that has bloodly clown pants and a fool's cap in inventory (and no clown items equipped) and got this:
So it's reporting 0.0, even though it equipped a 1 clownosity the first time and character pane reports I'm at 1/4, and missing another clown item entirely.
I don't have a character that can test raveosity right now, but I've noticed the same kind of issue before when I was doing DB nemesis, and some clanmates are saying they also have issues (and that it tends to mess up nemesis.ash in particular).
Code:
> maximize clownosity
Maximizing (1st time may take a while)...
416 combinations checked, best score 0.0
Putting on foolscap fool's cap...
Equipment changed.
Wielding Uncle Hobo's highest bough...
Equipment changed.
Holding Zombo's shield...
Equipment changed.
Putting on fossilized necklace...
Equipment changed.
Putting on Talisman of Baio...
Equipment changed.
Maximizing...
48 combinations checked, best score 0.0
> inv clown
bloody clown pants
> maximize clownosity
Maximizing...
48 combinations checked, best score 0.0
I don't have a character that can test raveosity right now, but I've noticed the same kind of issue before when I was doing DB nemesis, and some clanmates are saying they also have issues (and that it tends to mess up nemesis.ash in particular).