Last March, I did a single You, Robot run in Hardcore. I did not like it much. It took me 7 days.
A year later later, I decided to get the rest of the factoids, so I grit my my teeth and dove in for another 5 Hardcore runs.
To my surprise, it was a lot more fun this time - and a lot easier. Being out of Standard, KoL auto-pulled all my IOTMS.
I ended up doing five 3-day Hardcore runs in 14 days, starting March 7 and ending March 20.
I spent a lot of time coding while I was doing this, fixing and improving KoLmafia issues, and ended up submitting 6 PRs.
It was almost like a Job. Good thing I'm retired. Time to take a break from ascending again.
I fixed every unresolved bug I found in this thread and also every bug, issue, annoyance, and missing feature I observed myself.
I declare this Implemented.
I did a single Hardcore run of You, Robot a year ago, back when it was new. Before the potted power plant. It took me a week and I didn't like it much. But, now it is time to finish off the fa...
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This is the PR for major refactoring/cleanup/tests of YouRobotManager. All robot parts and CPU upgrades are now in enum RobotUpgrade. When you visit the Reassembly Center and purchase parts or CPU...
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A brand-new robot only has three parts installed. The avatar has four, rather than five, images. YouRobotManager handles this fine - but YouRobotManagerTest does not. YouRobotManager throws an ex...
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When calculating HP, you have a (supposedly) class specific base HP value and only items and effects that provide Maximum HP boosts affect it. The maximize didn't understand that, so wanted to ...
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Refactor GUI panels to have a ConcoctionType enum rather than three mutually exclusive booleans UseItemEnqueuePanel and UseItemDequeuePanel handle the list of "usables" from ConcoctionDat...
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When you find scrap after battle, it is "You gain 1 scrap". When you gain energy after battle, it is "You gain 1 energy". When you gain energy in the Scrapheap, it is "You ...
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