Thanks for the update.
I'm worried here because that is not really the bug I was reporting. I had the script overdrink me from 0 drunk to 22 drunk while calling it with inebriety_limit() and overdrink set to false. Specifically it drank 3 sangria del diablos and then a rocking wagon. 22 drunk is a harsh way to start out the FoB. Sorry if I was unclear there.
I've used the old version of this script a lot and have never had this happen. Also, it sounds like the same thing happened to Deathless Assassin the same day it happened to me.
I (very gingerly) tried the new version today. It worked great but was picking grogtini's instead of diablos.
edit: Another successful run today. gorgtini's again
Update to EatDrink
The second change may address the problem Ranrar was reporting above. If you fail to drink and are already over the limit then it will stop looking for more things to drink. .
I'm worried here because that is not really the bug I was reporting. I had the script overdrink me from 0 drunk to 22 drunk while calling it with inebriety_limit() and overdrink set to false. Specifically it drank 3 sangria del diablos and then a rocking wagon. 22 drunk is a harsh way to start out the FoB. Sorry if I was unclear there.
I've used the old version of this script a lot and have never had this happen. Also, it sounds like the same thing happened to Deathless Assassin the same day it happened to me.
I (very gingerly) tried the new version today. It worked great but was picking grogtini's instead of diablos.
edit: Another successful run today. gorgtini's again
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