Could possibly be remedied by using
Code:if hasskill entangling noodles skill entangling noodles endif
in your CCS instead of that one line, but I'm not sure.
It is an awesome script Zargon and you should be proud! It has almost totally removed my need for fiddling with CCS in different situations. Thank you very much for your work.This script has very recently established itself in my mind as "my best script.
4.07.11 - 3.0 changes: the new BatBrain-powered SS goes online, to much fanfare and holladoodlin'. This version absorbs and thus obsoletes FTF. Far too many changes to list here (or remember, for that matter). It's a completely different kind of combat script, altogether.
I haven't forgotten. I've just been Really Busy with my Job recently.The proxy record feature requests are already second-page material, so who knows when the devs will have time to get through to those? As I'm aware, priority is given to a) things which personally affect the devs' gameplay, and b) saving server hits. This doesn't match either of those.
wiki said:At the start of combat (indicates he's out or nearly out of charges)
<Name> is looking a little thin.
<Name> is just skin and bones. Well, slime and slime, technically, but still -- you should feed him!
which causes auto-adventuring to abort:Relay browser said:You don't have or can't use skill #4014, macro aborted
This happens fairly reliably for me; though I'm not sure why.KoLmafia log said:Encounter: drunken rat
Round 0: jdeyke wins initiative!
Round 1: jdeyke tries to steal an item!
You acquire an item: rat whisker
Round 2: jdeyke executes a macro!
KoLmafia thinks it is round 3 but KoL thinks it is round 2
You're on your own, partner.