A few assorted observations:
The script fights the tentacle in the science tent but never uses my Evoke Eldritch Horror skill to fight one. Do I need to set some value for skill # 168?
If you have a Cute Meteor, it should probably be prefered to the Oily Woim, as long as it is still in standard?
Same goes for the Mu viz the Imitation Crab?
I noticed that in a lot of fights, the problems / failures are generated by the script not utilizing Curse of Weaksauce. That might be due to low MP, but my character usually has tons of meat on it and is maxed out in iotms/skills. It would be great if the script could check for a few simple ways of restoring MP to make sure at least non-trivial fights are still won. I dunno, I probably am not understanding how the script approaches combat very well.