import <newLife.ash>
void prep_main() {
//auto-recover mana at xx%
set_property("mpAutoRecovery","0.30");
//recover mana to xx%
set_property("mpAutoRecoveryTarget","0.50");
//recast buffs down to xx%
set_property("manaBurningThreshold","0.50");
//start recasting at xx%
set_property("manaBurningTrigger","0.80");
//set HP recovery
set_property("hpAutoRecovery","0.30");
set_property("hpAutoRecoveryTarget","0.95");
//set path specific choices
switch (my_path()) {
default:
set_choice(1106, 1, "Pet him: Stats");
set_choice("mpAutoRecovery", "0.2", "");
set_choice("mpAutoRecoveryTarget", "0.5", "");
break;
case "Avatar of Jarlsberg":
set_choice(106, 3, "Ballroom song: Items");
break;
case "Avatar of Sneaky Pete":
set_choice("mpAutoRecovery", "0.2", "");
set_choice("mpAutoRecoveryTarget", "0.4", "");
break;
case "Zombie Slayer":
if(get_property("baleUr_ZombieAuto") != "")
set_property("baleUr_ZombieAuto", "10");
if(get_property("baleUr_ZombieTarget") != "")
set_property("baleUr_ZombieTarget", 30);
break;
}
}
void main() {
//Bale's NewLife script
new_ascension();
//Setting new defaults
prep_main();
}