Bale
Minion
Thanks. How about the breakfast request?
What breakfast request?
Can a preAscension script have a required argument? e.g.
Probably. Give it a try and let us know for sure!
Thanks. How about the breakfast request?
Can a preAscension script have a required argument? e.g.
What breakfast request?
Can we get a preference for check_breakfast()? Sometimes that starting MP is too precious to burn on summons.
Probably. Give it a try and let us know for sure!
// set loginScript = check100familiar
import <zlib>;
void main()
{
if(
(get_property("bcasc_100familiar")!=my_familiar() || vars["is_100_run"] != my_familiar())
&& user_confirm( "is_100_run and/or bcasc_100familiar do not match your current familiar! change settings? (if you want to change familiar click no and fix manually)"))
{
// bcasc setting
set_property("bcasc_100familiar", my_familiar());
// zlib setting (shared across scripts)
vars["is_100_run"] = normalized(my_familiar(),"familiar");
updatevars();
}
}
I edited it into the post, which might conceivably caused the addition to not get cached or something. OTOH you did quote me as saying "Four requests..." which I edited in at the same time. Curious.
if(have_skill($skill[Summon Alice Army Cards]) && get_property("grimoire3Summons") == "0" && my_mp() > 30)
use_skill(1, $skill[Summon Alice Army Cards]);
if(have_skill($skill[Summon Crimbo Candy]) && get_property("_candySummons") == "0" && my_mp() > 25)
use_skill(1, $skill[Summon Crimbo Candy]);
(my_path() != "Way of the Surprising Fist" && my_meat() > 2000 && !in_bad_moon() && hermit(5, $item[ten-leaf clover]));
if(visit_url("main.php").contains_text("map7beach.gif"))
cli_execute("raffle 5 " + (can_interact() && my_meat() > 6000? "inventory": "storage"));
if(have_skill($skill[Lunch Break]) && get_property("_lunchBreak") == "false" && (my_mp() > 50 || can_interact())) {
matcher lunch = create_matcher("That jerk (.+?) stole your lunch again!",
visit_url("skills.php?pwd&action=Skillz&whichskill=60&skillform=Use+Skill&quantity=1"));
if(lunch.find())
print_html("<font color='olive'><b>"+lunch.group(1)+"</b> stole your lunch, but you got a sack lunch from the next guy!</font>");
I could simply have a preference to "do not automatically use resources" which will prevent breakfast and selling pork gems both. How does that sound?
Could you try doing "ashq my_path()" with r10127 (without visiting the Account options)? It should now return Oxygenarian instead of 3.Aha, now it returns "Oxygenarian".
Could you try doing "ashq my_path()" with r10127 (without visiting the Account options)? It should now return Oxygenarian instead of 3.
> ash my_path()
Returned: Oxygenarian
Some people might not want to add the 1-3 adventures.
I presume these are 1-3 adventures because if the quest is active and you adventure in the area then the adventures giving the items might occur?