Odd behavior trying to unpoison
I'm getting some really weird behavior from this script. I'm sitting at 137/179 hp and 41/42 mp, no negative effects and 1184 meat. After every fight I'm getting this...
[547] Guano Junction
Encounter: baseball bat
Round 0: tamerllama wins initiative!
Round 1: tamerllama attacks!
You gain 22 Meat
You gain 7 Beefiness
You gain 5 Enchantedness
You gain 2 Roguishness
Attempting to autoheal HP with Bale's hardcore recoveryScript.
Purchasing anti-anti-antidote (1 @ 40)...
Failed to yield. Skipping...
Desired purchase quantity not reached (wanted 1, got 0)
Purchasing anti-anti-antidote (1 @ 40)...
Failed to yield. Skipping...
Desired purchase quantity not reached (wanted 1, got 0)
You need 1 more anti-anti-antidote to continue.
Can't cure poison! OOOoch! It burns in my veins!
AutoHeal if at -8HP, up to -> 179HP.
HP has been healed up to default levels. My work here is done.
It doesn't heal me, which is fine, but it seems to report that it has. It doesn't detect that there is no poison to cure, but reports a failure to cure it. I have no idea why this is happening. I checked the script to see if maybe I was missing a variable, since I just grabbed it today, but I can't find anything.
Thoughts, comments, advice?
Thanks!
-Tug